mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-22 08:44:01 +00:00
Strip anti flight out of the core (#2428)
This may later be developed into a plugin if it is a desired feature, but having it in the core is unnecessary and a pain in the ass.
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@ -284,14 +284,10 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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/** @var Vector3|null */
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protected $newPosition;
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/** @var Vector3|null */
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public $speed = null;
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/** @var bool */
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protected $isTeleporting = false;
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/** @var int */
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protected $inAirTicks = 0;
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/** @var int */
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protected $startAirTicks = 5;
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/** @var float */
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protected $stepHeight = 0.6;
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/** @var bool */
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@ -546,9 +542,6 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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public function resetFallDistance() : void{
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parent::resetFallDistance();
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if($this->inAirTicks !== 0){
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$this->startAirTicks = 5;
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}
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$this->inAirTicks = 0;
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}
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@ -1614,10 +1607,6 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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}
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}
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}
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$this->speed = $to->subtract($from)->divide($tickDiff);
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}elseif($distanceSquared == 0){
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$this->speed = new Vector3(0, 0, 0);
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}
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if($revert){
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@ -1649,10 +1638,6 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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if(parent::setMotion($motion)){
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$this->broadcastMotion();
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if($this->motion->y > 0){
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$this->startAirTicks = (-log($this->gravity / ($this->gravity + $this->drag * $this->motion->y)) / $this->drag) * 2 + 5;
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}
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return true;
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}
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return false;
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@ -1706,6 +1691,11 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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if($this->spawned){
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$this->processMovement($tickDiff);
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$this->motion->x = $this->motion->y = $this->motion->z = 0; //TODO: HACK! (Fixes player knockback being messed up)
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if($this->onGround){
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$this->inAirTicks = 0;
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}else{
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$this->inAirTicks += $tickDiff;
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}
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Timings::$timerEntityBaseTick->startTiming();
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$this->entityBaseTick($tickDiff);
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@ -1715,32 +1705,6 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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Timings::$playerCheckNearEntitiesTimer->startTiming();
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$this->checkNearEntities();
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Timings::$playerCheckNearEntitiesTimer->stopTiming();
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if($this->speed !== null){
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if($this->onGround){
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if($this->inAirTicks !== 0){
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$this->startAirTicks = 5;
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}
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$this->inAirTicks = 0;
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}else{
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if(!$this->allowFlight and $this->inAirTicks > 10 and !$this->isSleeping() and !$this->isImmobile()){
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$expectedVelocity = (-$this->gravity) / $this->drag - ((-$this->gravity) / $this->drag) * exp(-$this->drag * ($this->inAirTicks - $this->startAirTicks));
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$diff = ($this->speed->y - $expectedVelocity) ** 2;
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if(!$this->hasEffect(Effect::JUMP) and !$this->hasEffect(Effect::LEVITATION) and $diff > 0.6 and $expectedVelocity < $this->speed->y and !$this->server->getAllowFlight()){
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if($this->inAirTicks < 100){
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$this->setMotion(new Vector3(0, $expectedVelocity, 0));
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}elseif($this->kick($this->server->getLanguage()->translateString("kick.reason.cheat", ["%ability.flight"]))){
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$this->timings->stopTiming();
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return false;
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}
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}
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}
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$this->inAirTicks += $tickDiff;
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}
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}
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}
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}
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@ -2891,7 +2855,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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$handled = false;
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$isFlying = $packet->getFlag(AdventureSettingsPacket::FLYING);
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if($isFlying and !$this->allowFlight and !$this->server->getAllowFlight()){
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if($isFlying and !$this->allowFlight){
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$this->kick($this->server->getLanguage()->translateString("kick.reason.cheat", ["%ability.flight"]));
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return true;
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}elseif($isFlying !== $this->isFlying()){
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@ -556,10 +556,11 @@ class Server{
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}
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/**
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* @deprecated
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* @return bool
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*/
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public function getAllowFlight() : bool{
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return $this->getConfigBool("allow-flight", false);
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return true;
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}
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/**
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@ -1470,7 +1471,6 @@ class Server{
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"announce-player-achievements" => true,
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"spawn-protection" => 16,
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"max-players" => 20,
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"allow-flight" => false,
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"spawn-animals" => true,
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"spawn-mobs" => true,
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"gamemode" => 0,
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