Tile: make createFromData() retrieve the ID by itself

This commit is contained in:
Dylan K. Taylor
2018-12-11 14:56:25 +00:00
parent d72e4cb9a1
commit a9dc447f8f
2 changed files with 6 additions and 9 deletions

View File

@ -30,7 +30,6 @@ use pocketmine\block\BlockFactory;
use pocketmine\entity\Entity;
use pocketmine\level\Level;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\Player;
use pocketmine\tile\Spawnable;
use pocketmine\tile\Tile;
@ -613,12 +612,7 @@ class Chunk{
$level->timings->syncChunkLoadTileEntitiesTimer->startTiming();
foreach($this->NBTtiles as $nbt){
if($nbt instanceof CompoundTag){
if(!$nbt->hasTag(Tile::TAG_ID, StringTag::class)){
$changed = true;
continue;
}
if(($tile = Tile::createFromData($nbt->getString(Tile::TAG_ID), $level, $nbt)) !== null){
if(($tile = Tile::createFromData($level, $nbt)) !== null){
$level->addTile($tile);
}else{
$changed = true;