Renamed old getID() calls to getId()

This commit is contained in:
Shoghi Cervantes
2014-12-07 15:21:32 +01:00
parent f0d6128282
commit a98da3bab1
64 changed files with 228 additions and 228 deletions

View File

@ -124,7 +124,7 @@ abstract class BaseInventory implements Inventory{
$item = clone $item;
if($index < 0 or $index >= $this->size){
return false;
}elseif($item->getID() === 0 or $item->getCount() <= 0){
}elseif($item->getId() === 0 or $item->getCount() <= 0){
return $this->clear($index, $source);
}
@ -195,7 +195,7 @@ abstract class BaseInventory implements Inventory{
public function firstEmpty(){
for($i = 0; $i < $this->size; ++$i){
if($this->getItem($i)->getID() === Item::AIR){
if($this->getItem($i)->getId() === Item::AIR){
return $i;
}
}
@ -212,7 +212,7 @@ abstract class BaseInventory implements Inventory{
if(($diff = $slot->getMaxStackSize() - $slot->getCount()) > 0){
$item->setCount($item->getCount() - $diff);
}
}elseif($slot->getID() === Item::AIR){
}elseif($slot->getId() === Item::AIR){
$item->setCount($item->getCount() - $this->getMaxStackSize());
}
@ -345,7 +345,7 @@ abstract class BaseInventory implements Inventory{
}
$item = $ev->getNewItem();
}
if($item->getID() !== Item::AIR){
if($item->getId() !== Item::AIR){
$this->slots[$index] = clone $item;
}else{
unset($this->slots[$index]);

View File

@ -291,9 +291,9 @@ class CraftingManager{
}
public function sort(Item $i1, Item $i2){
if($i1->getID() > $i2->getID()){
if($i1->getId() > $i2->getId()){
return 1;
}elseif($i1->getID() < $i2->getID()){
}elseif($i1->getId() < $i2->getId()){
return -1;
}elseif($i1->getDamage() > $i2->getDamage()){
return 1;
@ -329,10 +329,10 @@ class CraftingManager{
* @return FurnaceRecipe
*/
public function matchFurnaceRecipe(Item $input){
if(isset($this->furnaceRecipes[$input->getID() . ":" . $input->getDamage()])){
return $this->furnaceRecipes[$input->getID() . ":" . $input->getDamage()];
}elseif(isset($this->furnaceRecipes[$input->getID() . ":?"])){
return $this->furnaceRecipes[$input->getID() . ":?"];
if(isset($this->furnaceRecipes[$input->getId() . ":" . $input->getDamage()])){
return $this->furnaceRecipes[$input->getId() . ":" . $input->getDamage()];
}elseif(isset($this->furnaceRecipes[$input->getId() . ":?"])){
return $this->furnaceRecipes[$input->getId() . ":?"];
}
return null;
@ -355,9 +355,9 @@ class CraftingManager{
$ingredients = $recipe->getIngredientList();
usort($ingredients, [$this, "sort"]);
foreach($ingredients as $item){
$hash .= $item->getID() . ":" . ($item->getDamage() === null ? "?" : $item->getDamage()) . "x" . $item->getCount() . ",";
$hash .= $item->getId() . ":" . ($item->getDamage() === null ? "?" : $item->getDamage()) . "x" . $item->getCount() . ",";
}
$this->recipeLookup[$result->getID() . ":" . $result->getDamage()][$hash] = $recipe;
$this->recipeLookup[$result->getId() . ":" . $result->getDamage()][$hash] = $recipe;
}
/**
@ -365,7 +365,7 @@ class CraftingManager{
*/
public function registerFurnaceRecipe(FurnaceRecipe $recipe){
$input = $recipe->getInput();
$this->furnaceRecipes[$input->getID() . ":" . ($input->getDamage() === null ? "?" : $input->getDamage())] = $recipe;
$this->furnaceRecipes[$input->getId() . ":" . ($input->getDamage() === null ? "?" : $input->getDamage())] = $recipe;
}
/**
@ -379,7 +379,7 @@ class CraftingManager{
if(!($result instanceof Item)){
return false;
}
$k = $result->getID() . ":" . $result->getDamage();
$k = $result->getId() . ":" . $result->getDamage();
if(!isset($this->recipeLookup[$k])){
return false;
@ -390,7 +390,7 @@ class CraftingManager{
$inputCount = 0;
foreach($input as $item){
$inputCount += $item->getCount();
$hash .= $item->getID() . ":" . ($item->getDamage() === null ? "?" : $item->getDamage()) . "x" . $item->getCount() . ",";
$hash .= $item->getId() . ":" . ($item->getDamage() === null ? "?" : $item->getDamage()) . "x" . $item->getCount() . ",";
}
if(!isset($this->recipeLookup[$k][$hash])){
$hasRecipe = null;

View File

@ -68,8 +68,8 @@ class PlayerInventory extends BaseInventory{
$item = $this->getItemInHand();
$pk = new PlayerEquipmentPacket();
$pk->eid = $this->getHolder()->getID();
$pk->item = $item->getID();
$pk->eid = $this->getHolder()->getId();
$pk->item = $item->getId();
$pk->meta = $item->getDamage();
$pk->slot = $this->getHeldItemIndex();
@ -128,8 +128,8 @@ class PlayerInventory extends BaseInventory{
$item = $this->getItemInHand();
$pk = new PlayerEquipmentPacket();
$pk->eid = $this->getHolder()->getID();
$pk->item = $item->getID();
$pk->eid = $this->getHolder()->getId();
$pk->item = $item->getId();
$pk->meta = $item->getDamage();
$pk->slot = 0;
$pk->isEncoded = true;
@ -202,7 +202,7 @@ class PlayerInventory extends BaseInventory{
public function setItem($index, Item $item, $source = null){
if($index < 0 or $index >= $this->size){
return false;
}elseif($item->getID() === 0 or $item->getCount() <= 0){
}elseif($item->getId() === 0 or $item->getCount() <= 0){
return $this->clear($index, $source);
}
@ -265,7 +265,7 @@ class PlayerInventory extends BaseInventory{
}
$item = $ev->getNewItem();
}
if($item->getID() !== Item::AIR){
if($item->getId() !== Item::AIR){
$this->slots[$index] = clone $item;
}else{
unset($this->slots[$index]);
@ -308,15 +308,15 @@ class PlayerInventory extends BaseInventory{
$slots = [];
foreach($armor as $i => $slot){
if($slot->getID() === Item::AIR){
if($slot->getId() === Item::AIR){
$slots[$i] = 255;
}else{
$slots[$i] = $slot->getID();
$slots[$i] = $slot->getId();
}
}
$pk = new PlayerArmorEquipmentPacket();
$pk->eid = $this->getHolder()->getID();
$pk->eid = $this->getHolder()->getId();
$pk->slots = $slots;
$pk->encode();
$pk->isEncoded = true;
@ -346,7 +346,7 @@ class PlayerInventory extends BaseInventory{
$items[$i] = Item::get(Item::AIR, null, 0);
}
if($items[$i]->getID() === Item::AIR){
if($items[$i]->getId() === Item::AIR){
$this->clear($this->getSize() + $i);
}else{
$this->setItem($this->getSize() + $i, $items[$i]);
@ -369,15 +369,15 @@ class PlayerInventory extends BaseInventory{
$slots = [];
foreach($armor as $i => $slot){
if($slot->getID() === Item::AIR){
if($slot->getId() === Item::AIR){
$slots[$i] = 255;
}else{
$slots[$i] = $slot->getID();
$slots[$i] = $slot->getId();
}
}
$pk = new PlayerArmorEquipmentPacket();
$pk->eid = $this->getHolder()->getID();
$pk->eid = $this->getHolder()->getId();
$pk->slots = $slots;
$pk->encode();
$pk->isEncoded = true;

View File

@ -93,7 +93,7 @@ class SimpleTransactionGroup implements TransactionGroup{
*/
protected function matchItems(array &$needItems, array &$haveItems){
foreach($this->transactions as $key => $ts){
if($ts->getTargetItem()->getID() !== Item::AIR){
if($ts->getTargetItem()->getId() !== Item::AIR){
$needItems[] = $ts->getTargetItem();
}
$checkSourceItem = $ts->getInventory()->getItem($ts->getSlot());
@ -101,7 +101,7 @@ class SimpleTransactionGroup implements TransactionGroup{
if(!$checkSourceItem->equals($sourceItem, true) or $sourceItem->getCount() !== $checkSourceItem->getCount()){
return false;
}
if($sourceItem->getID() !== Item::AIR){
if($sourceItem->getId() !== Item::AIR){
$haveItems[] = $sourceItem;
}
}