Renamed old getID() calls to getId()

This commit is contained in:
Shoghi Cervantes
2014-12-07 15:21:32 +01:00
parent f0d6128282
commit a98da3bab1
64 changed files with 228 additions and 228 deletions

View File

@ -62,7 +62,7 @@ class Sapling extends Flowable{
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() === self::GRASS or $down->getID() === self::DIRT or $down->getID() === self::FARMLAND){
if($down->getId() === self::GRASS or $down->getId() === self::DIRT or $down->getId() === self::FARMLAND){
$this->getLevel()->setBlock($block, $this, true, true);
return true;
@ -72,7 +72,7 @@ class Sapling extends Flowable{
}
public function onActivate(Item $item, Player $player = null){
if($item->getID() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
if($item->getId() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
//TODO: change log type
Tree::growTree($this->getLevel(), $this->x, $this->y, $this->z, new Random(mt_rand()), $this->meta & 0x07);
if(($player->gamemode & 0x01) === 0){