mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-08 02:42:58 +00:00
moving serializers into protocol namespace
This commit is contained in:
@ -25,7 +25,7 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
|
||||
#include <rules/DataPacket.h>
|
||||
|
||||
use pocketmine\network\mcpe\serializer\NetworkBinaryStream;
|
||||
use pocketmine\network\mcpe\protocol\serializer\NetworkBinaryStream;
|
||||
|
||||
class ScriptCustomEventPacket extends DataPacket{ //TODO: this doesn't have handlers in either client or server in the game as of 1.8
|
||||
public const NETWORK_ID = ProtocolInfo::SCRIPT_CUSTOM_EVENT_PACKET;
|
||||
|
Reference in New Issue
Block a user