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moving serializers into protocol namespace
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@ -25,7 +25,7 @@ namespace pocketmine\network\mcpe\protocol;
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#include <rules/DataPacket.h>
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use pocketmine\network\mcpe\serializer\NetworkBinaryStream;
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use pocketmine\network\mcpe\protocol\serializer\NetworkBinaryStream;
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class PlayerActionPacket extends DataPacket implements ServerboundPacket{
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public const NETWORK_ID = ProtocolInfo::PLAYER_ACTION_PACKET;
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