mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 09:56:06 +00:00
Merge remote-tracking branch 'origin/stable' into minor-next
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@ -87,12 +87,13 @@ final class StandardEntityEventBroadcaster implements EntityEventBroadcaster{
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EffectIdMap::getInstance()->toId($effect->getType()),
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$effect->getAmplifier(),
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$effect->isVisible(),
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$effect->getDuration()
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$effect->getDuration(),
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tick: 0
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));
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}
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public function onEntityEffectRemoved(array $recipients, Living $entity, EffectInstance $effect) : void{
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$this->sendDataPacket($recipients, MobEffectPacket::remove($entity->getId(), EffectIdMap::getInstance()->toId($effect->getType())));
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$this->sendDataPacket($recipients, MobEffectPacket::remove($entity->getId(), EffectIdMap::getInstance()->toId($effect->getType()), tick: 0));
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}
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public function onEntityRemoved(array $recipients, Entity $entity) : void{
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@ -24,7 +24,6 @@ declare(strict_types=1);
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namespace pocketmine\network\mcpe\handler;
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use pocketmine\block\BaseSign;
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use pocketmine\block\ItemFrame;
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use pocketmine\block\Lectern;
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use pocketmine\block\tile\Sign;
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use pocketmine\block\utils\SignText;
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@ -60,7 +59,6 @@ use pocketmine\network\mcpe\protocol\ContainerClosePacket;
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use pocketmine\network\mcpe\protocol\EmotePacket;
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use pocketmine\network\mcpe\protocol\InteractPacket;
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use pocketmine\network\mcpe\protocol\InventoryTransactionPacket;
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use pocketmine\network\mcpe\protocol\ItemFrameDropItemPacket;
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use pocketmine\network\mcpe\protocol\ItemStackRequestPacket;
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use pocketmine\network\mcpe\protocol\ItemStackResponsePacket;
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use pocketmine\network\mcpe\protocol\LabTablePacket;
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@ -808,15 +806,6 @@ class InGamePacketHandler extends PacketHandler{
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return true;
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}
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public function handleItemFrameDropItem(ItemFrameDropItemPacket $packet) : bool{
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$blockPosition = $packet->blockPosition;
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$block = $this->player->getWorld()->getBlockAt($blockPosition->getX(), $blockPosition->getY(), $blockPosition->getZ());
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if($block instanceof ItemFrame && $block->getFramedItem() !== null){
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return $this->player->attackBlock(new Vector3($blockPosition->getX(), $blockPosition->getY(), $blockPosition->getZ()), $block->getFacing());
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}
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return false;
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}
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public function handleBossEvent(BossEventPacket $packet) : bool{
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return false; //TODO
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}
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@ -998,11 +987,6 @@ class InGamePacketHandler extends PacketHandler{
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}
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public function handleLecternUpdate(LecternUpdatePacket $packet) : bool{
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if($packet->dropBook){
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//Drop book is handled with an interact event on use item transaction
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return true;
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}
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$pos = $packet->blockPosition;
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$chunkX = $pos->getX() >> Chunk::COORD_BIT_SIZE;
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$chunkZ = $pos->getZ() >> Chunk::COORD_BIT_SIZE;
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@ -112,8 +112,16 @@ class ResourcePacksPacketHandler extends PacketHandler{
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false
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);
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}, $this->resourcePackStack);
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// TODO: support forcing server packs
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$this->session->sendDataPacket(ResourcePacksInfoPacket::create($resourcePackEntries, [], $this->mustAccept, false, false, []));
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//TODO: support forcing server packs
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$this->session->sendDataPacket(ResourcePacksInfoPacket::create(
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resourcePackEntries: $resourcePackEntries,
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behaviorPackEntries: [],
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mustAccept: $this->mustAccept,
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hasAddons: false,
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hasScripts: false,
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forceServerPacks: false,
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cdnUrls: []
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));
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$this->session->getLogger()->debug("Waiting for client to accept resource packs");
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}
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