Entities despawning, half item pickup

This commit is contained in:
Shoghi Cervantes Pueyo
2013-01-04 19:36:51 +01:00
parent 8d9f9ed9ed
commit a64f0c8bbe
10 changed files with 42 additions and 16 deletions

View File

@@ -47,13 +47,13 @@ class LevelAPI{
$this->setBlock($data["x"], $data["y"], $data["z"], $data["block"], $data["meta"]);
break;
case "player.block.break":
$block = $this->getBlock($data["x"], $data["y"], $data["z"]);
console("[DEBUG] EID ".$data["eid"]." broke ".$block[0].":".$block[1]." at X ".$data["x"]." Y ".$data["y"]." Z ".$data["z"], true, true, 2);
if($block[0] === 0){
break;
}
$this->setBlock($data["x"], $data["y"], $data["z"], 0, 0);
$block = $this->getBlock($data["x"], $data["y"], $data["z"]);
console("[DEBUG] EID ".$data["eid"]." broke ".$block[0].":".$block[1]." at X ".$data["x"]." Y ".$data["y"]." Z ".$data["z"], true, true, 2);
if($block[0] === 0){
break;
}
$this->setBlock($data["x"], $data["y"], $data["z"], 0, 0);
break;
}
}