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Added documentation for Level->addChunkPacket()
this method is confusingly named
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@ -601,6 +601,14 @@ class Level implements ChunkManager, Metadatable{
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return $this->chunkLoaders[Level::chunkHash($chunkX, $chunkZ)] ?? [];
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return $this->chunkLoaders[Level::chunkHash($chunkX, $chunkZ)] ?? [];
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}
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}
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/**
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* Queues a DataPacket to be sent to all players using the chunk at the specified X/Z coordinates at the end of the
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* current tick.
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*
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* @param int $chunkX
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* @param int $chunkZ
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* @param DataPacket $packet
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*/
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public function addChunkPacket(int $chunkX, int $chunkZ, DataPacket $packet){
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public function addChunkPacket(int $chunkX, int $chunkZ, DataPacket $packet){
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if(!isset($this->chunkPackets[$index = Level::chunkHash($chunkX, $chunkZ)])){
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if(!isset($this->chunkPackets[$index = Level::chunkHash($chunkX, $chunkZ)])){
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$this->chunkPackets[$index] = [$packet];
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$this->chunkPackets[$index] = [$packet];
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