Fixed entities not getting ticks on movement

This commit is contained in:
Shoghi Cervantes
2014-10-27 15:53:14 +01:00
parent 23d1532ff9
commit a5a3f4801a
3 changed files with 5 additions and 5 deletions

View File

@ -1143,7 +1143,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$pk = new MovePlayerPacket;
$pk->eid = 0;
$pk->x = $from->x;
$pk->y = $from->y + $this->getEyeHeight();
$pk->y = $from->y + $this->getEyeHeight() + 0.01;
$pk->z = $from->z;
$pk->bodyYaw = $from->yaw;
$pk->pitch = $from->pitch;
@ -1477,7 +1477,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$pk = new MovePlayerPacket();
$pk->eid = 0;
$pk->x = $this->x;
$pk->y = $this->y + $this->getEyeHeight();
$pk->y = $this->y + $this->getEyeHeight() + 0.01;
$pk->z = $this->z;
$pk->bodyYaw = $this->yaw;
$pk->pitch = $this->pitch;
@ -2540,7 +2540,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$pk = new MovePlayerPacket;
$pk->eid = 0;
$pk->x = $this->x;
$pk->y = $this->y + $this->getEyeHeight();
$pk->y = $this->y + $this->getEyeHeight() + 0.01;
$pk->z = $this->z;
$pk->bodyYaw = $this->yaw;
$pk->pitch = $this->pitch;