Merge 'stable' into 'minor-next'

Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/10986731877
This commit is contained in:
github-actions
2024-09-23 02:36:00 +00:00
26 changed files with 217 additions and 224 deletions

View File

@ -963,6 +963,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->mapSimple(Ids::SOUL_SAND, fn() => Blocks::SOUL_SAND());
$this->mapSimple(Ids::SOUL_SOIL, fn() => Blocks::SOUL_SOIL());
$this->mapSimple(Ids::SPORE_BLOSSOM, fn() => Blocks::SPORE_BLOSSOM());
$this->mapSimple(Ids::SPONGE, fn() => Blocks::SPONGE());
$this->mapSimple(Ids::STONE, fn() => Blocks::STONE());
$this->mapSimple(Ids::STONECUTTER, fn() => Blocks::LEGACY_STONECUTTER());
$this->mapSimple(Ids::STONE_BRICKS, fn() => Blocks::STONE_BRICKS());
@ -975,6 +976,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->mapSimple(Ids::WARPED_ROOTS, fn() => Blocks::WARPED_ROOTS());
$this->mapSimple(Ids::WATERLILY, fn() => Blocks::LILY_PAD());
$this->mapSimple(Ids::WEB, fn() => Blocks::COBWEB());
$this->mapSimple(Ids::WET_SPONGE, fn() => Blocks::SPONGE()->setWet(true));
$this->mapSimple(Ids::WITHER_ROSE, fn() => Blocks::WITHER_ROSE());
$this->mapSimple(Ids::DANDELION, fn() => Blocks::DANDELION());
@ -1004,6 +1006,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
});
$this->mapSlab(Ids::ANDESITE_SLAB, Ids::ANDESITE_DOUBLE_SLAB, fn() => Blocks::ANDESITE_SLAB());
$this->mapStairs(Ids::ANDESITE_STAIRS, fn() => Blocks::ANDESITE_STAIRS());
$this->map(Ids::ANDESITE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::ANDESITE_WALL(), $in));
$this->map(Ids::ANVIL, function(Reader $in) : Block{
return Blocks::ANVIL()
->setDamage(Anvil::UNDAMAGED)
@ -1099,6 +1102,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
});
$this->mapSlab(Ids::BRICK_SLAB, Ids::BRICK_DOUBLE_SLAB, fn() => Blocks::BRICK_SLAB());
$this->mapStairs(Ids::BRICK_STAIRS, fn() => Blocks::BRICK_STAIRS());
$this->map(Ids::BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::BRICK_WALL(), $in));
$this->map(Ids::BROWN_MUSHROOM_BLOCK, fn(Reader $in) => Helper::decodeMushroomBlock(Blocks::BROWN_MUSHROOM_BLOCK(), $in));
$this->map(Ids::CACTUS, function(Reader $in) : Block{
return Blocks::CACTUS()
@ -1156,15 +1160,6 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
return Blocks::CHISELED_QUARTZ()
->setAxis($in->readPillarAxis());
});
$this->map(Ids::CHEMISTRY_TABLE, function(Reader $in) : Block{
return (match($type = $in->readString(StateNames::CHEMISTRY_TABLE_TYPE)){
StringValues::CHEMISTRY_TABLE_TYPE_COMPOUND_CREATOR => Blocks::COMPOUND_CREATOR(),
StringValues::CHEMISTRY_TABLE_TYPE_ELEMENT_CONSTRUCTOR => Blocks::ELEMENT_CONSTRUCTOR(),
StringValues::CHEMISTRY_TABLE_TYPE_LAB_TABLE => Blocks::LAB_TABLE(),
StringValues::CHEMISTRY_TABLE_TYPE_MATERIAL_REDUCER => Blocks::MATERIAL_REDUCER(),
default => throw $in->badValueException(StateNames::CHEMISTRY_TABLE_TYPE, $type),
})->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()));
});
$this->map(Ids::CHEST, function(Reader $in) : Block{
return Blocks::CHEST()
->setFacing($in->readCardinalHorizontalFacing());
@ -1178,22 +1173,19 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->mapStairs(Ids::COBBLED_DEEPSLATE_STAIRS, fn() => Blocks::COBBLED_DEEPSLATE_STAIRS());
$this->map(Ids::COBBLED_DEEPSLATE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::COBBLED_DEEPSLATE_WALL(), $in));
$this->mapSlab(Ids::COBBLESTONE_SLAB, Ids::COBBLESTONE_DOUBLE_SLAB, fn() => Blocks::COBBLESTONE_SLAB());
$this->map(Ids::COBBLESTONE_WALL, fn(Reader $in) => Helper::mapLegacyWallType($in));
$this->map(Ids::COBBLESTONE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::COBBLESTONE_WALL(), $in));
$this->map(Ids::COCOA, function(Reader $in) : Block{
return Blocks::COCOA_POD()
->setAge($in->readBoundedInt(StateNames::AGE, 0, 2))
->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()));
});
$this->map(Ids::COLORED_TORCH_BP, function(Reader $in) : Block{
return $in->readBool(StateNames::COLOR_BIT) ?
Blocks::PURPLE_TORCH()->setFacing($in->readTorchFacing()) :
Blocks::BLUE_TORCH()->setFacing($in->readTorchFacing());
});
$this->map(Ids::COLORED_TORCH_RG, function(Reader $in) : Block{
return $in->readBool(StateNames::COLOR_BIT) ?
Blocks::GREEN_TORCH()->setFacing($in->readTorchFacing()) :
Blocks::RED_TORCH()->setFacing($in->readTorchFacing());
});
$this->map(Ids::COLORED_TORCH_BLUE, fn(Reader $in) => Blocks::BLUE_TORCH()->setFacing($in->readTorchFacing()));
$this->map(Ids::COLORED_TORCH_GREEN, fn(Reader $in) => Blocks::GREEN_TORCH()->setFacing($in->readTorchFacing()));
$this->map(Ids::COLORED_TORCH_PURPLE, fn(Reader $in) => Blocks::PURPLE_TORCH()->setFacing($in->readTorchFacing()));
$this->map(Ids::COLORED_TORCH_RED, fn(Reader $in) => Blocks::RED_TORCH()->setFacing($in->readTorchFacing()));
$this->map(Ids::COMPOUND_CREATOR, fn(Reader $in) => Blocks::COMPOUND_CREATOR()
->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()))
);
$this->map(Ids::COPPER_BLOCK, fn() => Helper::decodeCopper(Blocks::COPPER(), CopperOxidation::NONE));
$this->map(Ids::CUT_COPPER, fn() => Helper::decodeCopper(Blocks::CUT_COPPER(), CopperOxidation::NONE));
$this->mapSlab(Ids::CUT_COPPER_SLAB, Ids::DOUBLE_CUT_COPPER_SLAB, fn() => Helper::decodeCopper(Blocks::CUT_COPPER_SLAB(), CopperOxidation::NONE));
@ -1224,6 +1216,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
});
$this->mapSlab(Ids::DIORITE_SLAB, Ids::DIORITE_DOUBLE_SLAB, fn() => Blocks::DIORITE_SLAB());
$this->mapStairs(Ids::DIORITE_STAIRS, fn() => Blocks::DIORITE_STAIRS());
$this->map(Ids::DIORITE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::DIORITE_WALL(), $in));
$this->map(Ids::DIRT, fn() => Blocks::DIRT()->setDirtType(DirtType::NORMAL));
$this->map(Ids::DIRT_WITH_ROOTS, fn() => Blocks::DIRT()->setDirtType(DirtType::ROOTED));
$this->map(Ids::LARGE_FERN, fn(Reader $in) => Helper::decodeDoublePlant(Blocks::LARGE_FERN(), $in));
@ -1232,7 +1225,11 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->map(Ids::ROSE_BUSH, fn(Reader $in) => Helper::decodeDoublePlant(Blocks::ROSE_BUSH(), $in));
$this->map(Ids::SUNFLOWER, fn(Reader $in) => Helper::decodeDoublePlant(Blocks::SUNFLOWER(), $in));
$this->map(Ids::LILAC, fn(Reader $in) => Helper::decodeDoublePlant(Blocks::LILAC(), $in));
$this->map(Ids::ELEMENT_CONSTRUCTOR, fn(Reader $in) => Blocks::ELEMENT_CONSTRUCTOR()
->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()))
);
$this->mapStairs(Ids::END_BRICK_STAIRS, fn() => Blocks::END_STONE_BRICK_STAIRS());
$this->map(Ids::END_STONE_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::END_STONE_BRICK_WALL(), $in));
$this->map(Ids::END_PORTAL_FRAME, function(Reader $in) : Block{
return Blocks::END_PORTAL_FRAME()
->setEye($in->readBool(StateNames::END_PORTAL_EYE_BIT))
@ -1284,6 +1281,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
});
$this->mapSlab(Ids::GRANITE_SLAB, Ids::GRANITE_DOUBLE_SLAB, fn() => Blocks::GRANITE_SLAB());
$this->mapStairs(Ids::GRANITE_STAIRS, fn() => Blocks::GRANITE_STAIRS());
$this->map(Ids::GRANITE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::GRANITE_WALL(), $in));
$this->map(Ids::HAY_BLOCK, function(Reader $in) : Block{
$in->ignored(StateNames::DEPRECATED);
return Blocks::HAY_BALE()->setAxis($in->readPillarAxis());
@ -1296,6 +1294,9 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
});
$this->map(Ids::IRON_DOOR, fn(Reader $in) => Helper::decodeDoor(Blocks::IRON_DOOR(), $in));
$this->map(Ids::IRON_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Blocks::IRON_TRAPDOOR(), $in));
$this->map(Ids::LAB_TABLE, fn(Reader $in) => Blocks::LAB_TABLE()
->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()))
);
$this->map(Ids::LADDER, function(Reader $in) : Block{
return Blocks::LADDER()
->setFacing($in->readHorizontalFacing());
@ -1367,6 +1368,9 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
return Blocks::LOOM()
->setFacing($in->readLegacyHorizontalFacing());
});
$this->map(Ids::MATERIAL_REDUCER, fn(Reader $in) => Blocks::MATERIAL_REDUCER()
->setFacing(Facing::opposite($in->readLegacyHorizontalFacing()))
);
$this->map(Ids::MEDIUM_AMETHYST_BUD, function(Reader $in) : Block{
return Blocks::AMETHYST_CLUSTER()
->setStage(AmethystCluster::STAGE_MEDIUM_BUD)
@ -1375,8 +1379,10 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->map(Ids::MELON_STEM, fn(Reader $in) => Helper::decodeStem(Blocks::MELON_STEM(), $in));
$this->mapSlab(Ids::MOSSY_COBBLESTONE_SLAB, Ids::MOSSY_COBBLESTONE_DOUBLE_SLAB, fn() => Blocks::MOSSY_COBBLESTONE_SLAB());
$this->mapStairs(Ids::MOSSY_COBBLESTONE_STAIRS, fn() => Blocks::MOSSY_COBBLESTONE_STAIRS());
$this->map(Ids::MOSSY_COBBLESTONE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::MOSSY_COBBLESTONE_WALL(), $in));
$this->mapSlab(Ids::MOSSY_STONE_BRICK_SLAB, Ids::MOSSY_STONE_BRICK_DOUBLE_SLAB, fn() => Blocks::MOSSY_STONE_BRICK_SLAB());
$this->mapStairs(Ids::MOSSY_STONE_BRICK_STAIRS, fn() => Blocks::MOSSY_STONE_BRICK_STAIRS());
$this->map(Ids::MOSSY_STONE_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::MOSSY_STONE_BRICK_WALL(), $in));
$this->mapSlab(Ids::MUD_BRICK_SLAB, Ids::MUD_BRICK_DOUBLE_SLAB, fn() => Blocks::MUD_BRICK_SLAB());
$this->mapStairs(Ids::MUD_BRICK_STAIRS, fn() => Blocks::MUD_BRICK_STAIRS());
$this->map(Ids::MUD_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::MUD_BRICK_WALL(), $in));
@ -1386,6 +1392,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
});
$this->mapSlab(Ids::NETHER_BRICK_SLAB, Ids::NETHER_BRICK_DOUBLE_SLAB, fn() => Blocks::NETHER_BRICK_SLAB());
$this->mapStairs(Ids::NETHER_BRICK_STAIRS, fn() => Blocks::NETHER_BRICK_STAIRS());
$this->map(Ids::NETHER_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::NETHER_BRICK_WALL(), $in));
$this->map(Ids::NETHER_WART, function(Reader $in) : Block{
return Blocks::NETHER_WART()
->setAge($in->readBoundedInt(StateNames::AGE, 0, 3));
@ -1461,6 +1468,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
->setPowered(true));
$this->mapSlab(Ids::PRISMARINE_BRICK_SLAB, Ids::PRISMARINE_BRICK_DOUBLE_SLAB, fn() => Blocks::PRISMARINE_BRICKS_SLAB());
$this->mapStairs(Ids::PRISMARINE_BRICKS_STAIRS, fn() => Blocks::PRISMARINE_BRICKS_STAIRS());
$this->map(Ids::PRISMARINE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::PRISMARINE_WALL(), $in));
$this->mapSlab(Ids::PRISMARINE_SLAB, Ids::PRISMARINE_DOUBLE_SLAB, fn() => Blocks::PRISMARINE_SLAB());
$this->mapStairs(Ids::PRISMARINE_STAIRS, fn() => Blocks::PRISMARINE_STAIRS());
$this->map(Ids::PUMPKIN, function(Reader $in) : Block{
@ -1469,19 +1477,10 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
});
$this->map(Ids::PUMPKIN_STEM, fn(Reader $in) => Helper::decodeStem(Blocks::PUMPKIN_STEM(), $in));
$this->map(Ids::PURPUR_BLOCK, function(Reader $in) : Block{
$type = $in->readString(StateNames::CHISEL_TYPE);
if($type === StringValues::CHISEL_TYPE_LINES){
return Blocks::PURPUR_PILLAR()->setAxis($in->readPillarAxis());
}else{
$in->ignored(StateNames::PILLAR_AXIS); //axis only applies to pillars
return match($type){
StringValues::CHISEL_TYPE_CHISELED, //TODO: bug in MCPE
StringValues::CHISEL_TYPE_SMOOTH, //TODO: bug in MCPE
StringValues::CHISEL_TYPE_DEFAULT => Blocks::PURPUR(),
default => throw $in->badValueException(StateNames::CHISEL_TYPE, $type),
};
}
$in->ignored(StateNames::PILLAR_AXIS); //???
return Blocks::PURPUR();
});
$this->map(Ids::PURPUR_PILLAR, fn(Reader $in) => Blocks::PURPUR_PILLAR()->setAxis($in->readPillarAxis()));
$this->mapSlab(Ids::PURPUR_SLAB, Ids::PURPUR_DOUBLE_SLAB, fn() => Blocks::PURPUR_SLAB());
$this->mapStairs(Ids::PURPUR_STAIRS, fn() => Blocks::PURPUR_STAIRS());
$this->map(Ids::QUARTZ_BLOCK, function(Reader $in) : Opaque{
@ -1501,8 +1500,10 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->map(Ids::RED_MUSHROOM_BLOCK, fn(Reader $in) => Helper::decodeMushroomBlock(Blocks::RED_MUSHROOM_BLOCK(), $in));
$this->mapSlab(Ids::RED_NETHER_BRICK_SLAB, Ids::RED_NETHER_BRICK_DOUBLE_SLAB, fn() => Blocks::RED_NETHER_BRICK_SLAB());
$this->mapStairs(Ids::RED_NETHER_BRICK_STAIRS, fn() => Blocks::RED_NETHER_BRICK_STAIRS());
$this->map(Ids::RED_NETHER_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::RED_NETHER_BRICK_WALL(), $in));
$this->mapSlab(Ids::RED_SANDSTONE_SLAB, Ids::RED_SANDSTONE_DOUBLE_SLAB, fn() => Blocks::RED_SANDSTONE_SLAB());
$this->mapStairs(Ids::RED_SANDSTONE_STAIRS, fn() => Blocks::RED_SANDSTONE_STAIRS());
$this->map(Ids::RED_SANDSTONE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::RED_SANDSTONE_WALL(), $in));
$this->map(Ids::REDSTONE_LAMP, function() : Block{
return Blocks::REDSTONE_LAMP()
->setPowered(false);
@ -1526,6 +1527,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
});
$this->mapSlab(Ids::SANDSTONE_SLAB, Ids::SANDSTONE_DOUBLE_SLAB, fn() => Blocks::SANDSTONE_SLAB());
$this->mapStairs(Ids::SANDSTONE_STAIRS, fn() => Blocks::SANDSTONE_STAIRS());
$this->map(Ids::SANDSTONE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::SANDSTONE_WALL(), $in));
$this->map(Ids::SEA_PICKLE, function(Reader $in) : Block{
return Blocks::SEA_PICKLE()
->setCount($in->readBoundedInt(StateNames::CLUSTER_COUNT, 0, 3) + 1)
@ -1582,19 +1584,13 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
return Blocks::SOUL_TORCH()
->setFacing($in->readTorchFacing());
});
$this->map(Ids::SPONGE, function(Reader $in) : Block{
return Blocks::SPONGE()->setWet(match($type = $in->readString(StateNames::SPONGE_TYPE)){
StringValues::SPONGE_TYPE_DRY => false,
StringValues::SPONGE_TYPE_WET => true,
default => throw $in->badValueException(StateNames::SPONGE_TYPE, $type),
});
});
$this->map(Ids::STANDING_BANNER, function(Reader $in) : Block{
return Blocks::BANNER()
->setRotation($in->readBoundedInt(StateNames::GROUND_SIGN_DIRECTION, 0, 15));
});
$this->mapSlab(Ids::STONE_BRICK_SLAB, Ids::STONE_BRICK_DOUBLE_SLAB, fn() => Blocks::STONE_BRICK_SLAB());
$this->mapStairs(Ids::STONE_BRICK_STAIRS, fn() => Blocks::STONE_BRICK_STAIRS());
$this->map(Ids::STONE_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::STONE_BRICK_WALL(), $in));
$this->map(Ids::STONE_BUTTON, fn(Reader $in) => Helper::decodeButton(Blocks::STONE_BUTTON(), $in));
$this->map(Ids::STONE_PRESSURE_PLATE, fn(Reader $in) => Helper::decodeSimplePressurePlate(Blocks::STONE_PRESSURE_PLATE(), $in));
$this->mapStairs(Ids::STONE_STAIRS, fn() => Blocks::COBBLESTONE_STAIRS());
@ -1611,7 +1607,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->map(Ids::TNT, function(Reader $in) : Block{
return Blocks::TNT()
->setUnstable($in->readBool(StateNames::EXPLODE_BIT))
->setWorksUnderwater($in->readBool(StateNames::ALLOW_UNDERWATER_BIT));
->setWorksUnderwater(false);
});
$this->map(Ids::TORCH, function(Reader $in) : Block{
return Blocks::TORCH()
@ -1649,6 +1645,11 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
return Blocks::TWISTING_VINES()
->setAge($in->readBoundedInt(StateNames::TWISTING_VINES_AGE, 0, 25));
});
$this->map(Ids::UNDERWATER_TNT, function(Reader $in) : Block{
return Blocks::TNT()
->setUnstable($in->readBool(StateNames::EXPLODE_BIT))
->setWorksUnderwater(true);
});
$this->map(Ids::UNDERWATER_TORCH, function(Reader $in) : Block{
return Blocks::UNDERWATER_TORCH()
->setFacing($in->readTorchFacing());