Move Server::broadcastPackets() to NetworkBroadcastUtils::broadcastPackets()

this has no business being in Server, and it also doesn't need to be an instance method, since it never uses $this.
This commit is contained in:
Dylan K. Taylor
2023-03-15 22:25:23 +00:00
parent cc8660629b
commit a31e3331fd
2 changed files with 51 additions and 39 deletions

View File

@ -43,7 +43,6 @@ use pocketmine\event\player\PlayerCreationEvent;
use pocketmine\event\player\PlayerDataSaveEvent;
use pocketmine\event\player\PlayerLoginEvent;
use pocketmine\event\server\CommandEvent;
use pocketmine\event\server\DataPacketSendEvent;
use pocketmine\event\server\QueryRegenerateEvent;
use pocketmine\lang\KnownTranslationFactory;
use pocketmine\lang\Language;
@ -57,6 +56,7 @@ use pocketmine\network\mcpe\compression\ZlibCompressor;
use pocketmine\network\mcpe\convert\GlobalItemTypeDictionary;
use pocketmine\network\mcpe\encryption\EncryptionContext;
use pocketmine\network\mcpe\EntityEventBroadcaster;
use pocketmine\network\mcpe\NetworkBroadcastUtils;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\network\mcpe\PacketBroadcaster;
use pocketmine\network\mcpe\protocol\ClientboundPacket;
@ -1353,44 +1353,7 @@ class Server{
* @param ClientboundPacket[] $packets
*/
public function broadcastPackets(array $players, array $packets) : bool{
if(count($packets) === 0){
throw new \InvalidArgumentException("Cannot broadcast empty list of packets");
}
return Timings::$broadcastPackets->time(function() use ($players, $packets) : bool{
/** @var NetworkSession[] $recipients */
$recipients = [];
foreach($players as $player){
if($player->isConnected()){
$recipients[] = $player->getNetworkSession();
}
}
if(count($recipients) === 0){
return false;
}
$ev = new DataPacketSendEvent($recipients, $packets);
$ev->call();
if($ev->isCancelled()){
return false;
}
$recipients = $ev->getTargets();
/** @var PacketBroadcaster[] $broadcasters */
$broadcasters = [];
/** @var NetworkSession[][] $broadcasterTargets */
$broadcasterTargets = [];
foreach($recipients as $recipient){
$broadcaster = $recipient->getBroadcaster();
$broadcasters[spl_object_id($broadcaster)] = $broadcaster;
$broadcasterTargets[spl_object_id($broadcaster)][] = $recipient;
}
foreach($broadcasters as $broadcaster){
$broadcaster->broadcastPackets($broadcasterTargets[spl_object_id($broadcaster)], $packets);
}
return true;
});
return NetworkBroadcastUtils::broadcastPackets($players, $packets);
}
/**