Position: add getLevelNonNull()

this allows assuming that a position has a valid world in places where it's never expected to not be valid. Since this is the vast majority of usages, it eliminates a lot of possible null-pointer warnings given by static analysers.
TODO: Consider whether we can make Position->getLevel/World use this behaviour out of the box in the next major version.
This commit is contained in:
Dylan K. Taylor
2020-04-14 11:08:37 +01:00
parent 6e08b622b3
commit a2543ff80d
76 changed files with 229 additions and 183 deletions

View File

@ -62,19 +62,19 @@ class FlowerPot extends Flowable{
return false;
}
$this->getLevel()->setBlock($blockReplace, $this, true, true);
Tile::createTile(Tile::FLOWER_POT, $this->getLevel(), TileFlowerPot::createNBT($this, $face, $item, $player));
$this->getLevelNonNull()->setBlock($blockReplace, $this, true, true);
Tile::createTile(Tile::FLOWER_POT, $this->getLevelNonNull(), TileFlowerPot::createNBT($this, $face, $item, $player));
return true;
}
public function onNearbyBlockChange() : void{
if($this->getSide(Vector3::SIDE_DOWN)->isTransparent()){
$this->getLevel()->useBreakOn($this);
$this->getLevelNonNull()->useBreakOn($this);
}
}
public function onActivate(Item $item, Player $player = null) : bool{
$pot = $this->getLevel()->getTile($this);
$pot = $this->getLevelNonNull()->getTile($this);
if(!($pot instanceof TileFlowerPot)){
return false;
}
@ -83,7 +83,7 @@ class FlowerPot extends Flowable{
}
$this->setDamage(self::STATE_FULL); //specific damage value is unnecessary, it just needs to be non-zero to show an item.
$this->getLevel()->setBlock($this, $this, true, false);
$this->getLevelNonNull()->setBlock($this, $this, true, false);
$pot->setItem($item->pop());
return true;
@ -96,7 +96,7 @@ class FlowerPot extends Flowable{
public function getDropsForCompatibleTool(Item $item) : array{
$items = parent::getDropsForCompatibleTool($item);
$tile = $this->getLevel()->getTile($this);
$tile = $this->getLevelNonNull()->getTile($this);
if($tile instanceof TileFlowerPot){
$item = $tile->getItem();
if($item->getId() !== Item::AIR){