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https://github.com/pmmp/PocketMine-MP.git
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fixed non-living entities lingering for a second after being kill()ed
only living entities should have death animation time
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0a19a2611a
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a245615531
@ -1649,7 +1649,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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if(!$this->isAlive() and $this->spawned){
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$this->deadTicks += $tickDiff;
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if($this->deadTicks >= 20){
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if($this->deadTicks >= $this->maxDeadTicks){
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$this->despawnFromAll();
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}
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return true;
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@ -382,6 +382,8 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
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/** @var int */
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public $deadTicks = 0;
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/** @var int */
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protected $maxDeadTicks = 0;
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/** @var int */
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protected $age = 0;
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/** @var float */
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@ -1260,13 +1262,13 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
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if(!$this->isAlive()){
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$this->deadTicks += $tickDiff;
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if($this->deadTicks >= 20){
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if($this->deadTicks >= $this->maxDeadTicks){
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$this->despawnFromAll();
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if(!$this->isPlayer){
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$this->close();
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}
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}
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return $this->deadTicks < 20;
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return $this->deadTicks < $this->maxDeadTicks;
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}
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@ -50,6 +50,9 @@ abstract class Living extends Entity implements Damageable{
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protected $attackTime = 0;
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/** @var int */
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protected $maxDeadTicks = 20;
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protected $invisible = false;
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protected $jumpVelocity = 0.42;
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