mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-03 00:25:04 +00:00
Added support for compressing blockstate remaps using copiedState
this significantly reduces the size of schemas when state remaps are used (see pmmp/BedrockBlockUpgradeSchema@85b83b360e). in addition, this will likely offer a substantial performance and memory saving when walls get flattened, which will eventually happen.
This commit is contained in:
@ -33,12 +33,16 @@ use pocketmine\network\mcpe\protocol\serializer\NetworkNbtSerializer;
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use pocketmine\utils\Filesystem;
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use pocketmine\utils\Utils;
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use function array_key_first;
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use function array_merge;
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use function array_values;
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use function assert;
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use function count;
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use function dirname;
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use function file_put_contents;
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use function fwrite;
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use function json_encode;
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use function ksort;
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use function usort;
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use const JSON_PRETTY_PRINT;
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use const SORT_STRING;
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use const STDERR;
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@ -177,13 +181,134 @@ function processState(BlockStateData $old, BlockStateData $new, BlockStateUpgrad
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$result->remappedStates[$oldName][] = new BlockStateUpgradeSchemaBlockRemap(
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$oldStates,
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$new->getName(),
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$newStates
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$newStates,
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[]
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);
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\GlobalLogger::get()->warning("warning: multiple properties added and removed for $oldName; added full state remap");;
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}
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}
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}
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/**
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* Attempts to compress a list of remapped states by looking at which state properties were consistently unchanged.
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* This significantly reduces the output size during flattening when the flattened block has many permutations
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* (e.g. walls).
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*
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* @param BlockStateUpgradeSchemaBlockRemap[] $stateRemaps
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* @param BlockStateMapping[] $upgradeTable
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*
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* @return BlockStateUpgradeSchemaBlockRemap[]
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*/
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function compressRemappedStates(array $upgradeTable, array $stateRemaps) : array{
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$unchangedStatesByNewName = [];
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foreach($upgradeTable as $pair){
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if(count($pair->old->getStates()) === 0 || count($pair->new->getStates()) === 0){
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//all states have changed in some way - compression not possible
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$unchangedStatesByNewName[$pair->new->getName()] = [];
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continue;
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}
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$oldStates = $pair->old->getStates();
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$newStates = $pair->new->getStates();
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if(!isset($unchangedStatesByNewName[$pair->new->getName()])){
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//build list of unchanged states for this new ID
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$unchangedStatesByNewName[$pair->new->getName()] = [];
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foreach(Utils::stringifyKeys($oldStates) as $propertyName => $propertyValue){
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if(isset($newStates[$propertyName]) && $newStates[$propertyName]->equals($propertyValue)){
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$unchangedStatesByNewName[$pair->new->getName()][] = $propertyName;
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}
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}
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}else{
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//we already have a list of stuff that probably didn't change - verify that this is the case, and remove
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//any that changed in later states with the same ID
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foreach($unchangedStatesByNewName[$pair->new->getName()] as $k => $propertyName){
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if(
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!isset($oldStates[$propertyName]) ||
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!isset($newStates[$propertyName]) ||
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!$oldStates[$propertyName]->equals($newStates[$propertyName])
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){
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//this property disappeared or changed its value in another state with the same ID - we can't
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//compress this state
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unset($unchangedStatesByNewName[$pair->new->getName()][$k]);
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}
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}
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}
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}
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foreach(Utils::stringifyKeys($unchangedStatesByNewName) as $newName => $unchangedStates){
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ksort($unchangedStates);
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$unchangedStatesByNewName[$newName] = $unchangedStates;
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}
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$compressedRemaps = [];
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foreach($stateRemaps as $remap){
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$oldState = $remap->oldState;
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$newState = $remap->newState;
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if($oldState === null || $newState === null){
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//no unchanged states - no compression possible
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assert(!isset($unchangedStatesByNewName[$remap->newName]));
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$compressedRemaps[$remap->newName][] = $remap;
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continue;
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}
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$cleanedOldState = $oldState;
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$cleanedNewState = $newState;
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foreach($unchangedStatesByNewName[$remap->newName] as $propertyName){
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unset($cleanedOldState[$propertyName]);
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unset($cleanedNewState[$propertyName]);
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}
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ksort($cleanedOldState);
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ksort($cleanedNewState);
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$duplicate = false;
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$compressedRemaps[$remap->newName] ??= [];
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foreach($compressedRemaps[$remap->newName] as $k => $compressedRemap){
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assert($compressedRemap->oldState !== null && $compressedRemap->newState !== null);
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if(
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count($compressedRemap->oldState) !== count($cleanedOldState) ||
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count($compressedRemap->newState) !== count($cleanedNewState)
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){
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continue;
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}
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foreach(Utils::stringifyKeys($cleanedOldState) as $propertyName => $propertyValue){
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if(!isset($compressedRemap->oldState[$propertyName]) || !$compressedRemap->oldState[$propertyName]->equals($propertyValue)){
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//different filter value
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continue 2;
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}
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}
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foreach(Utils::stringifyKeys($cleanedNewState) as $propertyName => $propertyValue){
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if(!isset($compressedRemap->newState[$propertyName]) || !$compressedRemap->newState[$propertyName]->equals($propertyValue)){
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//different replacement value
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continue 2;
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}
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}
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$duplicate = true;
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break;
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}
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if(!$duplicate){
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$compressedRemaps[$remap->newName][] = new BlockStateUpgradeSchemaBlockRemap(
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$cleanedOldState,
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$remap->newName,
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$cleanedNewState,
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$unchangedStatesByNewName[$remap->newName]
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);
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}
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}
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$list = array_merge(...array_values($compressedRemaps));
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//more specific filters must come before less specific ones, in case of a remap on a certain value which is
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//otherwise unchanged
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usort($list, function(BlockStateUpgradeSchemaBlockRemap $a, BlockStateUpgradeSchemaBlockRemap $b) : int{
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return count($b->oldState) <=> count($a->oldState);
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});
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return $list;
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}
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/**
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* @param BlockStateMapping[][] $upgradeTable
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* @phpstan-param array<string, list<BlockStateMapping>> $upgradeTable
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@ -197,6 +322,7 @@ function generateBlockStateUpgradeSchema(array $upgradeTable) : BlockStateUpgrad
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}else{
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$logger = \GlobalLogger::get();
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$logger->emergency("Mismatched upgraded versions found: $foundVersion and " . $mapping->new->getVersion());
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$logger->emergency("Mismatched old state: " . $mapping->old->toNbt());
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$logger->emergency("Mismatched new state: " . $mapping->new->toNbt());
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$logger->emergency("This is probably because the game didn't recognize the input blockstate, so it was returned unchanged.");
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$logger->emergency("This is usually because the block is locked behind an experimental toggle that isn't enabled on the world you used when generating this upgrade table.");
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@ -238,12 +364,16 @@ function generateBlockStateUpgradeSchema(array $upgradeTable) : BlockStateUpgrad
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$result->remappedStates[$mapping->old->getName()][] = new BlockStateUpgradeSchemaBlockRemap(
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$mapping->old->getStates(),
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$mapping->new->getName(),
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$mapping->new->getStates()
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$mapping->new->getStates(),
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[]
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);
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}
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}
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}
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}
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foreach(Utils::stringifyKeys($result->remappedStates) as $oldName => $remap){
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$result->remappedStates[$oldName] = compressRemappedStates($upgradeTable[$oldName], $remap);
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}
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return $result;
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}
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