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Block creating and property handling rewrite, part1
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@ -25,13 +25,24 @@ use pocketmine\item\Item;
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class Glowstone extends Transparent{
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public $lightLevel = 15;
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protected $id = self::GLOWSTONE_BLOCK;
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public function __construct(){
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parent::__construct(self::GLOWSTONE_BLOCK, 0, "Glowstone");
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$this->hardness = 1.5;
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}
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public function getName(){
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return "Glowstone";
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}
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public function getHardness(){
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return 1.5;
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}
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public function getLightLevel(){
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return 15;
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}
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public function getDrops(Item $item){
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return [
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[Item::GLOWSTONE_DUST, 0, mt_rand(2, 4)],
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