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Block creating and property handling rewrite, part1
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@ -26,20 +26,30 @@ use pocketmine\item\Item;
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class Cobweb extends Flowable{
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public $hasEntityCollision = true;
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protected $id = self::COBWEB;
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public function __construct(){
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parent::__construct(self::COBWEB, 0, "Cobweb");
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$this->isSolid = true;
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$this->isFullBlock = false;
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$this->hardness = 25;
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}
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public function hasEntityCollision(){
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return true;
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}
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public function getName(){
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return "Cobweb";
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}
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public function getHardness(){
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return 25;
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}
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public function onEntityCollide(Entity $entity){
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$entity->fallDistance = 0;
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}
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public function getDrops(Item $item){
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//TODO: correct drops
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return [];
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}
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}
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