Make Block->position() accept Level,x,y,z instead of Position

since this is an internal method, it doesn't make sense to force a single parameter that requires potentially constructing a separate object just for the parameters, so we pass primitives instead, which are also easier to typehint against.
This commit is contained in:
Dylan K. Taylor 2018-12-03 21:18:22 +00:00
parent c3623478c1
commit 9fb365306a
3 changed files with 16 additions and 17 deletions

View File

@ -30,6 +30,7 @@ use pocketmine\entity\Entity;
use pocketmine\item\enchantment\Enchantment;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
use pocketmine\level\Level;
use pocketmine\level\Position;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
@ -466,15 +467,18 @@ class Block extends Position implements BlockIds, Metadatable{
}
/**
* Sets the block position to a new Position object
* @internal
*
* @param Position $v
* @param Level $level
* @param int $x
* @param int $y
* @param int $z
*/
final public function position(Position $v) : void{
$this->x = (int) $v->x;
$this->y = (int) $v->y;
$this->z = (int) $v->z;
$this->level = $v->level;
final public function position(Level $level, int $x, int $y, int $z) : void{
$this->x = $x;
$this->y = $y;
$this->z = $z;
$this->level = $level;
$this->readStateFromWorld();
}

View File

@ -29,7 +29,6 @@ use pocketmine\block\Fallable;
use pocketmine\entity\Entity;
use pocketmine\event\entity\EntityBlockChangeEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\level\Position;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
@ -95,9 +94,9 @@ class FallingBlock extends Entity{
$hasUpdate = parent::entityBaseTick($tickDiff);
if(!$this->isFlaggedForDespawn()){
$pos = Position::fromObject($this->add(-$this->width / 2, $this->height, -$this->width / 2)->floor(), $this->getLevel());
$pos = $this->add(-$this->width / 2, $this->height, -$this->width / 2)->floor();
$this->block->position($pos);
$this->block->position($this->level, $pos->x, $pos->y, $pos->z);
$blockTarget = null;
if($this->block instanceof Fallable){

View File

@ -1530,13 +1530,9 @@ class Level implements ChunkManager, Metadatable{
$this->timings->setBlock->startTiming();
if(!($pos instanceof Position)){
$pos = $this->temporalPosition->setComponents($pos->x, $pos->y, $pos->z);
}
$block = clone $block;
$block->position($pos);
$block->position($this, $pos->x, $pos->y, $pos->z);
$block->writeStateToWorld();
$chunkHash = Level::chunkHash($pos->x >> 4, $pos->z >> 4);
@ -1823,14 +1819,14 @@ class Level implements ChunkManager, Metadatable{
if($item->canBePlaced()){
$hand = $item->getBlock();
$hand->position($blockReplace);
$hand->position($this, $blockReplace->x, $blockReplace->y, $blockReplace->z);
}else{
return false;
}
if($hand->canBePlacedAt($blockClicked, $clickVector, $face, true)){
$blockReplace = $blockClicked;
$hand->position($blockReplace);
$hand->position($this, $blockReplace->x, $blockReplace->y, $blockReplace->z);
}elseif(!$hand->canBePlacedAt($blockReplace, $clickVector, $face, false)){
return false;
}