From c4ad3904633bd6c79f66118640f0e7c5fc5d239f Mon Sep 17 00:00:00 2001 From: "Dylan K. Taylor" Date: Sun, 31 May 2020 16:58:53 +0100 Subject: [PATCH] pocketmine.yml: raise default population-queue-size to 32 the old limit was made in the php5 days when performance was far worse and it was much more costly to generate chunks that weren't needed. Now it's significantly less and having a higher limit allows terrain to be sent more quickly in new worlds and to fast-moving players. This limit really ought to go away completely but considering the technical barriers in the way it'll have to stay for now. --- src/pocketmine/resources/pocketmine.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/pocketmine/resources/pocketmine.yml b/src/pocketmine/resources/pocketmine.yml index 7a605e8ff..01618c2c5 100644 --- a/src/pocketmine/resources/pocketmine.yml +++ b/src/pocketmine/resources/pocketmine.yml @@ -130,7 +130,7 @@ chunk-ticking: chunk-generation: #Max. amount of chunks in the waiting queue to be populated - population-queue-size: 8 + population-queue-size: 32 ticks-per: autosave: 6000