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Implemented Level::getSafeSpawn()
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@ -116,13 +116,13 @@ class ChestBlock extends TransparentBlock{
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"slots" => CHEST_SLOTS,
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"title" => "Chest",
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));
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$server->api->player->broadcastPacket($server->api->player->getAll($this->level), MC_TILE_EVENT, array(
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/*$server->api->player->broadcastPacket($server->api->player->getAll($this->level), MC_TILE_EVENT, array(
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"x" => $this->x,
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"y" => $this->y,
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"z" => $this->z,
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"case1" => 1,
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"case2" => 2,
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));
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));*/
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$slots = array();
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for($s = 0; $s < CHEST_SLOTS; ++$s){
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$slot = $chest->getSlot($s);
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