From 9bebc6c69d4fa01acb0db0fdabc3dd95db9d39f4 Mon Sep 17 00:00:00 2001 From: "Dylan K. Taylor" Date: Wed, 26 Jun 2019 13:46:53 +0100 Subject: [PATCH] PreSpawnPacketHandler: drop useless sending time this is already sent in StartGamePacket. --- src/pocketmine/network/mcpe/handler/PreSpawnPacketHandler.php | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/pocketmine/network/mcpe/handler/PreSpawnPacketHandler.php b/src/pocketmine/network/mcpe/handler/PreSpawnPacketHandler.php index 5f7e3a8ae..9effed61e 100644 --- a/src/pocketmine/network/mcpe/handler/PreSpawnPacketHandler.php +++ b/src/pocketmine/network/mcpe/handler/PreSpawnPacketHandler.php @@ -83,8 +83,6 @@ class PreSpawnPacketHandler extends PacketHandler{ $this->player->setImmobile(); //HACK: fix client-side falling pre-spawn - $this->player->getWorld()->sendTime($this->player); - $this->session->syncAttributes($this->player, true); $this->session->syncAvailableCommands(); $this->session->syncAdventureSettings($this->player);