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Revert "Add buffering for non-immediate priority packets to reduce compression overhead"
This reverts commit 2162675b6400807cf650f6fc7ad236c52fa99c01. This broke Human skins... it seems MCPE doesn't like you adding and removing a player from the list in the same batch.
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d0bf0ff083
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@ -1064,10 +1064,6 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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return false;
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return false;
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}
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}
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if(!$packet->canBeBatched()){
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throw new \InvalidArgumentException(get_class($packet) . " cannot be added to batch buffer");
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}
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$timings = Timings::getSendDataPacketTimings($packet);
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$timings = Timings::getSendDataPacketTimings($packet);
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$timings->startTiming();
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$timings->startTiming();
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$this->server->getPluginManager()->callEvent($ev = new DataPacketSendEvent($this, $packet));
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$this->server->getPluginManager()->callEvent($ev = new DataPacketSendEvent($this, $packet));
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@ -1126,12 +1122,6 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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return false;
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return false;
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}
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}
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if(!$needACK and !$immediate and $packet->canBeBatched()){
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$this->batchedPackets[] = clone $packet;
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return true;
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}
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$identifier = $this->interface->putPacket($this, $packet, $needACK, $immediate);
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$identifier = $this->interface->putPacket($this, $packet, $needACK, $immediate);
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if($needACK and $identifier !== null){
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if($needACK and $identifier !== null){
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