Added BaseInventory

This commit is contained in:
Shoghi Cervantes 2014-05-22 20:25:58 +02:00
parent 34c2510f0f
commit 9b950a98c7
2 changed files with 312 additions and 6 deletions

View File

@ -0,0 +1,293 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\inventory;
use pocketmine\Player;
use pocketmine\item\Item;
abstract class BaseInventory implements Inventory{
/** @var InventoryType */
protected $type;
/** @var int */
protected $maxStackSize = Inventory::MAX_STACK;
/** @var int */
protected $size;
/** @var string */
protected $name;
/** @var string */
protected $title;
/** @var Item[] */
protected $slots = [];
/** @var \SplObjectStorage<Player> */
protected $viewers = [];
/** @var InventoryHolder */
protected $holder;
/**
* @param InventoryHolder $holder
* @param InventoryType $type
* @param Item[] $items
* @param int $overrideSize
* @param string $overrideTitle
*/
public function __construct(InventoryHolder $holder, InventoryType $type, array $items = [], $overrideSize = null, $overrideTitle = null){
$this->holder = $holder;
$this->viewers = new \SplObjectStorage();
//A holder can be a plugin, or an entity
if($this->holder instanceof Player){
$this->viewers->attach($this->holder);
}
$this->type = $type;
if($overrideSize !== null){
$this->size = (int) $overrideSize;
}else{
$this->size = $this->type->getDefaultSize();
}
if($overrideTitle !== null){
$this->title = $overrideTitle;
}else{
$this->title = $this->type->getDefaultTitle();
}
$this->name = $this->type->getDefaultTitle();
$this->setContents($items);
}
public function getSize(){
return $this->size;
}
public function getMaxStackSize(){
return $this->maxStackSize;
}
public function getName(){
return $this->name;
}
public function getTitle(){
return $this->title;
}
public function getItem($index){
return isset($this->slots[$index]) ? $this->slots[$index] : null;
}
public function getContents(){
return $this->slots;
}
/**
* @param Item[] $items
*/
public function setContents(array $items){
if(count($items) > $this->size){
$items = array_slice($items, 0, $this->size, true);
}
for($i = 0; $i < $this->size; ++$i){
if(!isset($items[$i])){
if(isset($this->slots[$i])){
$this->clear($i);
}
}else{
$this->setItem($i, $items[$i]);
}
}
}
public function setItem($index, Item $item){
if($index < 0 or $index >= $this->size or $item->getID() === 0){
return;
}
$old = $this->slots[$index];
$this->slots[$index] = clone $item;
$this->onSlotChange($index, $old);
}
public function contains(Item $item){
$count = max(1, $item->getCount());
$checkDamage = $item->getDamage() === null ? false : true;
foreach($this->slots as $i){
if($item->equals($i, $checkDamage)){
$count -= $i->getCount();
if($count <= 0){
return true;
}
}
}
return false;
}
public function all(Item $item){
$slots = [];
$checkDamage = $item->getDamage() === null ? false : true;
foreach($this->slots as $index => $i){
if($item->equals($i, $checkDamage)){
$slots[$index] = $i;
}
}
return $slots;
}
public function remove(Item $item){
$checkDamage = $item->getDamage() === null ? false : true;
foreach($this->slots as $index => $i){
if($item->equals($i, $checkDamage)){
$this->clear($index);
}
}
}
public function first(Item $item){
$count = max(1, $item->getCount());
$checkDamage = $item->getDamage() === null ? false : true;
foreach($this->slots as $index => $i){
if($item->equals($i, $checkDamage) and $i->getCount() >= $count){
return $index;
}
}
return -1;
}
public function firstEmpty(){
for($i = 0; $i < $this->size; ++$i){
if(!isset($this->slots[$i])){
return $i;
}elseif(!($this->slots[$i] instanceof Item) or $this->slots[$i]->getID() === 0 or $this->slots[$i]->getCount() <= 0){
unset($this->slots[$i]);
return $i;
}
}
return -1;
}
public function addItem(){
/** @var Item[] $slots */
$slots = func_get_args();
for($i = 0; $i < $this->size; ++$i){
if(!isset($this->slots[$i])){
$item = $this->slots[$i] = array_shift($slots);
$this->onSlotChange($i, null);
}else{
$item = $this->slots[$i];
}
foreach($slots as $index => $slot){
if($slot->equals($item, $slot->getDamage() === null ? false : true)){
if($item->getCount() < $item->getMaxStackSize()){
$amount = min($item->getMaxStackSize() - $item->getCount(), $slot->getCount());
$slot->setCount($slot->getCount() - $amount);
$old = clone $item;
$item->setCount($item->getCount() + $amount);
$this->onSlotChange($i, $old);
if($slot->getCount() <= 0){
unset($slots[$index]);
}
}
}
}
if(count($slots) === 0){
break;
}
}
return $slots;
}
public function removeItem(){
/** @var Item[] $slots */
$slots = func_get_args();
for($i = 0; $i < $this->size; ++$i){
if(!isset($this->slots[$i])){
continue;
}else{
$item = $this->slots[$i];
}
foreach($slots as $index => $slot){
if($slot->equals($item, $slot->getDamage() === null ? false : true)){
$amount = min($item->getCount(), $slot->getCount());
$slot->setCount($slot->getCount() - $amount);
$old = clone $item;
$item->setCount($item->getCount() - $amount);
if($slot->getCount() <= 0){
unset($slots[$index]);
}
if($item->getCount() <= 0){
$this->clear($i);
}else{
$this->onSlotChange($i, $old);
}
}
}
if(count($slots) === 0){
break;
}
}
return $slots;
}
public function clear($index){
if(isset($this->slots[$index])){
$old = $this->slots[$index];
unset($this->slots[$index]);
$this->onSlotChange($index, $old);
}
}
public function clearAll(){
foreach($this->slots as $index => $i){
$this->clear($index);
}
}
public function getViewers(){
$viewers = [];
foreach($this->viewers as $viewer){
$viewers[] = $viewer;
}
return $viewers;
}
public function getHolder(){
return $this->holder;
}
public function setMaxStackSize($size){
$this->setMaxStackSize($size);
}
}

View File

@ -58,21 +58,21 @@ interface Inventory{
*
* Returns the Items that did not fit
*
* @param Item|Item[] $items
* @param Item ...$item
*
* @return Item[]
*/
public function addItem($items);
public function addItem();
/**
* Removes the given Item from the inventory.
* It will return the Items that couldn't be removed.
*
* @param Item|Item[] $items
* @param Item ...$item
*
* @return Item[]
*/
public function removeItem($items);
public function removeItem();
/**
* @return Item[]
@ -90,7 +90,8 @@ interface Inventory{
public function contains(Item $item);
/**
* Will return all the Items that has the same id and metadata (if not null)
* Will return all the Items that has the same id and metadata (if not null).
* Won't check amount
*
* @param Item $item
*
@ -100,7 +101,7 @@ interface Inventory{
/**
* Will return the first slot has the same id and metadata (if not null) as the Item.
* -1 if not found
* -1 if not found, will check amount
*
* @param Item $item
*
@ -152,7 +153,19 @@ interface Inventory{
*/
public function getHolder();
/**
* @param Player $who
*/
public function onOpen(Player $who);
/**
* @param Player $who
*/
public function onClose(Player $who);
/**
* @param int $index
* @param Item|null $before
*/
public function onSlotChange($index, $before);
}