mirror of
https://github.com/pmmp/PocketMine-MP.git
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Added Tool for Items, new items
This commit is contained in:
177
src/pocketmine/item/Tool.php
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177
src/pocketmine/item/Tool.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\item;
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use pocketmine\entity\Entity;
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abstract class Tool extends Item{
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public function __construct($id, $meta = 0, $count = 1, $name = "Unknown"){
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parent::__construct($id, $meta, $count, $name);
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$this->maxStackSize = 1;
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}
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/**
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* TODO: Move this to each item
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*
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* @param Entity|Block $object
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*
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* @return bool
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*/
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public function useOn($object){
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if($this->isHoe()){
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if(($object instanceof Block) and ($object->getID() === self::GRASS or $object->getID() === self::DIRT)){
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$this->meta++;
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}
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}elseif(($object instanceof Entity) and !$this->isSword()){
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$this->meta += 2;
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}else{
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$this->meta++;
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}
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return true;
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}
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/**
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* TODO: Move this to each item
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*
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* @return int|bool
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*/
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public function getMaxDurability(){
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$levels = array(
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2 => 33,
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1 => 60,
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3 => 132,
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4 => 251,
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5 => 1562,
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self::FLINT_STEEL => 65,
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self::SHEARS => 239,
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self::BOW => 385,
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);
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if(($type = $this->isPickaxe()) === false){
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if(($type = $this->isAxe()) === false){
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if(($type = $this->isSword()) === false){
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if(($type = $this->isShovel()) === false){
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if(($type = $this->isHoe()) === false){
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$type = $this->id;
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}
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}
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}
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}
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}
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return $levels[$type];
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}
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public function isPickaxe(){
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switch($this->id){
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case self::IRON_PICKAXE:
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return 4;
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case self::WOODEN_PICKAXE:
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return 1;
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case self::STONE_PICKAXE:
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return 3;
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case self::DIAMOND_PICKAXE:
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return 5;
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case self::GOLD_PICKAXE:
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return 2;
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default:
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return false;
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}
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}
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final public function isAxe(){
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switch($this->id){
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case self::IRON_AXE:
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return 4;
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case self::WOODEN_AXE:
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return 1;
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case self::STONE_AXE:
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return 3;
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case self::DIAMOND_AXE:
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return 5;
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case self::GOLD_AXE:
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return 2;
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default:
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return false;
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}
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}
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final public function isSword(){
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switch($this->id){
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case self::IRON_SWORD:
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return 4;
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case self::WOODEN_SWORD:
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return 1;
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case self::STONE_SWORD:
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return 3;
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case self::DIAMOND_SWORD:
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return 5;
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case self::GOLD_SWORD:
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return 2;
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default:
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return false;
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}
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}
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final public function isShovel(){
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switch($this->id){
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case self::IRON_SHOVEL:
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return 4;
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case self::WOODEN_SHOVEL:
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return 1;
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case self::STONE_SHOVEL:
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return 3;
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case self::DIAMOND_SHOVEL:
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return 5;
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case self::GOLD_SHOVEL:
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return 2;
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default:
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return false;
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}
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}
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public function isHoe(){
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switch($this->id){
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case self::IRON_HOE:
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case self::WOODEN_HOE:
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case self::STONE_HOE:
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case self::DIAMOND_HOE:
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case self::GOLD_HOE:
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return true;
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default:
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return false;
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}
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}
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public function isShears(){
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return ($this->id === self::SHEARS);
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}
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public function isTool(){
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return false;
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return ($this->id === self::FLINT_STEEL or $this->id === self::SHEARS or $this->id === self::BOW or $this->isPickaxe() !== false or $this->isAxe() !== false or $this->isShovel() !== false or $this->isSword() !== false);
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}
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}
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