mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 09:56:06 +00:00
Added Tool for Items, new items
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@ -210,23 +210,23 @@ class Item{
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//Normal Item IDs
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const IRON_SHOVEL = 256; //Implemented
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const IRON_PICKAXE = 257; //Implemented
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const IRON_AXE = 258; //Implemented
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const FLINT_STEEL = 259;
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const FLINT_AND_STEEL = 259;
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const APPLE = 260; //Implemented
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const IRON_SHOVEL = 256;//
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const IRON_PICKAXE = 257;//
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const IRON_AXE = 258;//
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const FLINT_STEEL = 259;//
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const FLINT_AND_STEEL = 259;//
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const APPLE = 260;//
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const BOW = 261;
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const ARROW = 262;
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const COAL = 263; //Implemented
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const DIAMOND = 264; //Implemented
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const IRON_INGOT = 265; //Implemented
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const GOLD_INGOT = 266; //Implemented
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const COAL = 263;//
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const DIAMOND = 264;//
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const IRON_INGOT = 265;//
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const GOLD_INGOT = 266;//
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const IRON_SWORD = 267;
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const WOODEN_SWORD = 268; //Implemented
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const WOODEN_SHOVEL = 269; //Implemented
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const WOODEN_PICKAXE = 270; //Implemented
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const WOODEN_AXE = 271; //Implemented
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const WOODEN_SWORD = 268;//
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const WOODEN_SHOVEL = 269;//
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const WOODEN_PICKAXE = 270;//
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const WOODEN_AXE = 271;//
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const STONE_SWORD = 272;
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const STONE_SHOVEL = 273;
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const STONE_PICKAXE = 274;
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@ -235,9 +235,9 @@ class Item{
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const DIAMOND_SHOVEL = 277;
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const DIAMOND_PICKAXE = 278;
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const DIAMOND_AXE = 279;
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const STICK = 280; //Implemented
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const STICK = 280;//
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const STICKS = 280;
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const BOWL = 281; //Implemented
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const BOWL = 281;//
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const MUSHROOM_STEW = 282;
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const GOLD_SWORD = 283;
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const GOLD_SHOVEL = 284;
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@ -248,11 +248,11 @@ class Item{
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const GOLDEN_PICKAXE = 285;
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const GOLDEN_AXE = 286;
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const STRING = 287;
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const FEATHER = 288; //Implemented
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const FEATHER = 288;//
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const GUNPOWDER = 289;
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const WOODEN_HOE = 290;
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const STONE_HOE = 291;
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const IRON_HOE = 292; //Implemented
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const IRON_HOE = 292;//
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const DIAMOND_HOE = 293;
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const GOLD_HOE = 294;
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const GOLDEN_HOE = 294;
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@ -358,6 +358,7 @@ class Item{
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const BEETROOT_SOUP = 459;
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/** @var Item[] */
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public static $list = array();
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protected $block;
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protected $id;
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@ -401,11 +402,29 @@ class Item{
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self::IRON_PICKAXE => new IronPickaxe(),
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self::IRON_AXE => new IronAxe(),
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self::IRON_HOE => new IronHoe(),
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self::DIAMOND_SWORD => new DiamondSword(),
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self::DIAMOND_SHOVEL => new DiamondShovel(),
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self::DIAMOND_PICKAXE => new DiamondPickaxe(),
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self::DIAMOND_AXE => new DiamondAxe(),
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self::DIAMOND_HOE => new DiamondHoe(),
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self::GOLD_SWORD => new GoldSword(),
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self::GOLD_SHOVEL => new GoldShovel(),
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self::GOLD_PICKAXE => new GoldPickaxe(),
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self::GOLD_AXE => new GoldAxe(),
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self::GOLD_HOE => new GoldHoe(),
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self::STONE_SWORD => new StoneSword(),
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self::STONE_SHOVEL => new StoneShovel(),
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self::STONE_PICKAXE => new StonePickaxe(),
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self::STONE_AXE => new StoneAxe(),
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self::STONE_HOE => new StoneHoe(),
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self::WOODEN_SWORD => new WoodenSword(),
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self::WOODEN_SHOVEL => new WoodenShovel(),
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self::WOODEN_PICKAXE => new WoodenPickaxe(),
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self::WOODEN_AXE => new WoodenAxe(),
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self::WOODEN_HOE => new WoodenHoe(),
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self::FLINT_STEEL => new FlintSteel(),
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self::SHEARS => new Shears(),
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self::BOW => new Bow(),
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);
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foreach(Block::$list as $id => $class){
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self::$list[$id] = new ItemBlock($class);
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@ -538,142 +557,51 @@ class Item{
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}
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public function useOn($object, $force = false){
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if($this->isTool() or $force === true){
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if(($object instanceof Entity) and !$this->isSword()){
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$this->meta += 2;
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}else{
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$this->meta++;
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}
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return true;
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}elseif($this->isHoe()){
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if(($object instanceof Block) and ($object->getID() === self::GRASS or $object->getID() === self::DIRT)){
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$this->meta++;
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}
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}
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/**
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* @param Entity|Block $object
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*
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* @return bool
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*/
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public function useOn($object){
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return false;
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}
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final public function isTool(){
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return ($this->id === self::FLINT_STEEL or $this->id === self::SHEARS or $this->isPickaxe() !== false or $this->isAxe() !== false or $this->isShovel() !== false or $this->isSword() !== false);
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/**
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* @return bool
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*/
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public function isTool(){
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return false;
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}
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final public function getMaxDurability(){
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if(!$this->isTool() and $this->isHoe() === false and $this->id !== self::BOW){
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return false;
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}
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$levels = array(
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2 => 33,
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1 => 60,
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3 => 132,
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4 => 251,
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5 => 1562,
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self::FLINT_STEEL => 65,
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self::SHEARS => 239,
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self::BOW => 385,
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);
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if(($type = $this->isPickaxe()) === false){
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if(($type = $this->isAxe()) === false){
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if(($type = $this->isSword()) === false){
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if(($type = $this->isShovel()) === false){
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if(($type = $this->isHoe()) === false){
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$type = $this->id;
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}
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}
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}
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}
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}
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return $levels[$type];
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/**
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* @return int|bool
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*/
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public function getMaxDurability(){
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return false;
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}
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final public function isPickaxe(){ //Returns false or level of the pickaxe
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switch($this->id){
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case self::IRON_PICKAXE:
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return 4;
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case self::WOODEN_PICKAXE:
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return 1;
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case self::STONE_PICKAXE:
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return 3;
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case self::DIAMOND_PICKAXE:
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return 5;
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case self::GOLD_PICKAXE:
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return 2;
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default:
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return false;
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}
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public function isPickaxe(){
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return false;
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}
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final public function isAxe(){
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switch($this->id){
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case self::IRON_AXE:
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return 4;
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case self::WOODEN_AXE:
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return 1;
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case self::STONE_AXE:
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return 3;
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case self::DIAMOND_AXE:
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return 5;
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case self::GOLD_AXE:
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return 2;
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default:
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return false;
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}
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public function isAxe(){
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return false;
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}
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final public function isSword(){
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switch($this->id){
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case self::IRON_SWORD:
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return 4;
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case self::WOODEN_SWORD:
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return 1;
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case self::STONE_SWORD:
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return 3;
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case self::DIAMOND_SWORD:
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return 5;
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case self::GOLD_SWORD:
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return 2;
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default:
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return false;
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}
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public function isSword(){
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return false;
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}
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final public function isShovel(){
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switch($this->id){
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case self::IRON_SHOVEL:
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return 4;
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case self::WOODEN_SHOVEL:
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return 1;
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case self::STONE_SHOVEL:
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return 3;
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case self::DIAMOND_SHOVEL:
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return 5;
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case self::GOLD_SHOVEL:
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return 2;
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default:
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return false;
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}
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public function isShovel(){
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return false;
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}
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public function isHoe(){
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switch($this->id){
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case self::IRON_HOE:
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case self::WOODEN_HOE:
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case self::STONE_HOE:
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case self::DIAMOND_HOE:
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case self::GOLD_HOE:
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return true;
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default:
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return false;
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}
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return false;
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}
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public function isShears(){
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return ($this->id === self::SHEARS);
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return false;
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}
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final public function __toString(){
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