Added harvest level properties to applicable blocks

this fixes block-breaking animations with wrong tools, and also finally resolves the long-standing hierarchy problem in Stair.
This commit is contained in:
Dylan K. Taylor
2017-12-11 15:08:15 +00:00
parent dbc180315e
commit 99fe63b2a3
52 changed files with 213 additions and 269 deletions

View File

@ -47,12 +47,16 @@ class NetherReactor extends Solid{
return BlockToolType::TYPE_PICKAXE;
}
public function getToolHarvestLevel() : int{
return TieredTool::TIER_WOODEN;
}
public function getHardness() : float{
return 3;
}
public function getDrops(Item $item) : array{
if($item->isPickaxe() >= TieredTool::TIER_WOODEN){
if($this->canBeBrokenWith($item)){
return [
ItemFactory::get(Item::IRON_INGOT, 0, 6),
ItemFactory::get(Item::DIAMOND, 0, 3)