diff --git a/src/pocketmine/network/protocol/LevelSoundEventPacket.php b/src/pocketmine/network/protocol/LevelSoundEventPacket.php index 05d45845b..08d59e868 100644 --- a/src/pocketmine/network/protocol/LevelSoundEventPacket.php +++ b/src/pocketmine/network/protocol/LevelSoundEventPacket.php @@ -26,6 +26,99 @@ namespace pocketmine\network\protocol; class LevelSoundEventPacket extends DataPacket{ const NETWORK_ID = Info::LEVEL_SOUND_EVENT_PACKET; + const SOUND_ITEM_USE_ON = 0; + const SOUND_HIT = 1; + const SOUND_STEP = 2; + const SOUND_JUMP = 3; + const SOUND_BREAK = 4; + const SOUND_PLACE = 5; + const SOUND_HEAVY_STEP = 6; + const SOUND_GALLOP = 7; + const SOUND_FALL = 8; + const SOUND_AMBIENT = 9; + const SOUND_AMBIENT_BABY = 10; + const SOUND_AMBIENT_IN_WATER = 11; + const SOUND_BREATHE = 12; + const SOUND_DEATH = 13; + const SOUND_DEATH_IN_WATER = 14; + const SOUND_DEATH_TO_ZOMBIE = 15; + const SOUND_HURT = 16; + const SOUND_HURT_IN_WATER = 17; + const SOUND_MAD = 18; + const SOUND_BOOST = 19; + const SOUND_BOW = 20; + const SOUND_SQUISH_BIG = 21; + const SOUND_SQUISH_SMALL = 22; + const SOUND_FALL_BIG = 23; + const SOUND_FALL_SMALL = 24; + const SOUND_SPLASH = 25; + const SOUND_FIZZ = 26; + const SOUND_FLAP = 27; + const SOUND_SWIM = 28; + const SOUND_DRINK = 29; + const SOUND_EAT = 30; + const SOUND_TAKEOFF = 31; + const SOUND_SHAKE = 32; + const SOUND_PLOP = 33; + const SOUND_LAND = 34; + const SOUND_SADDLE = 35; + const SOUND_ARMOR = 36; + const SOUND_ADD_CHEST = 37; + const SOUND_THROW = 38; + const SOUND_ATTACK = 39; + const SOUND_ATTACK_NODAMAGE = 40; + const SOUND_WARN = 41; + const SOUND_SHEAR = 42; + const SOUND_MILK = 43; + const SOUND_THUNDER = 44; + const SOUND_EXPLODE = 45; + const SOUND_FIRE = 46; + const SOUND_IGNITE = 47; + const SOUND_FUSE = 48; + const SOUND_STARE = 49; + const SOUND_SPAWN = 50; + const SOUND_SHOOT = 51; + const SOUND_BREAK_BLOCK = 52; + const SOUND_REMEDY = 53; + const SOUND_UNFECT = 54; + const SOUND_LEVELUP = 55; + const SOUND_BOW_HIT = 56; + const SOUND_BULLET_HIT = 57; + const SOUND_EXTINGUISH_FIRE = 58; + const SOUND_ITEM_FIZZ = 59; + const SOUND_CHEST_OPEN = 60; + const SOUND_CHEST_CLOSED = 61; + const SOUND_POWER_ON = 62; + const SOUND_POWER_OFF = 63; + const SOUND_ATTACH = 64; + const SOUND_DETACH = 65; + const SOUND_DENY = 66; + const SOUND_TRIPOD = 67; + const SOUND_POP = 68; + const SOUND_DROP_SLOT = 69; + const SOUND_NOTE = 70; + const SOUND_THORNS = 71; + const SOUND_PISTON_IN = 72; + const SOUND_PISTON_OUT = 73; + const SOUND_PORTAL = 74; + const SOUND_WATER = 75; + const SOUND_LAVA_POP = 76; + const SOUND_LAVA = 77; + const SOUND_BURP = 78; + const SOUND_BUCKET_FILL_WATER = 79; + const SOUND_BUCKET_FILL_LAVA = 80; + const SOUND_BUCKET_EMPTY_WATER = 81; + const SOUND_BUCKET_EMPTY_LAVA = 82; + const SOUND_GUARDIAN_FLOP = 83; + const SOUND_ELDERGUARDIAN_CURSE = 84; + const SOUND_MOB_WARNING = 85; + const SOUND_MOB_WARNING_BABY = 86; + const SOUND_TELEPORT = 87; + const SOUND_SHULKER_OPEN = 88; + const SOUND_SHULKER_CLOSE = 89; + const SOUND_DEFAULT = 90; + const SOUND_UNDEFINED = 91; + public $sound; public $x; public $y;