mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-08-30 06:55:11 +00:00
Implemented rail connectivity (#2414)
This commit is contained in:
parent
90d01f5ed2
commit
99d6aa92cb
@ -23,7 +23,7 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\block;
|
namespace pocketmine\block;
|
||||||
|
|
||||||
class ActivatorRail extends Rail{
|
class ActivatorRail extends RedstoneRail{
|
||||||
|
|
||||||
protected $id = self::ACTIVATOR_RAIL;
|
protected $id = self::ACTIVATOR_RAIL;
|
||||||
|
|
||||||
|
266
src/pocketmine/block/BaseRail.php
Normal file
266
src/pocketmine/block/BaseRail.php
Normal file
@ -0,0 +1,266 @@
|
|||||||
|
<?php
|
||||||
|
|
||||||
|
/*
|
||||||
|
*
|
||||||
|
* ____ _ _ __ __ _ __ __ ____
|
||||||
|
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||||
|
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||||
|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||||
|
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* @author PocketMine Team
|
||||||
|
* @link http://www.pocketmine.net/
|
||||||
|
*
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
declare(strict_types=1);
|
||||||
|
|
||||||
|
namespace pocketmine\block;
|
||||||
|
|
||||||
|
use pocketmine\item\Item;
|
||||||
|
use pocketmine\math\Vector3;
|
||||||
|
use pocketmine\Player;
|
||||||
|
|
||||||
|
abstract class BaseRail extends Flowable{
|
||||||
|
|
||||||
|
public const STRAIGHT_NORTH_SOUTH = 0;
|
||||||
|
public const STRAIGHT_EAST_WEST = 1;
|
||||||
|
public const ASCENDING_EAST = 2;
|
||||||
|
public const ASCENDING_WEST = 3;
|
||||||
|
public const ASCENDING_NORTH = 4;
|
||||||
|
public const ASCENDING_SOUTH = 5;
|
||||||
|
|
||||||
|
private const ASCENDING_SIDES = [
|
||||||
|
self::ASCENDING_NORTH => Vector3::SIDE_NORTH,
|
||||||
|
self::ASCENDING_EAST => Vector3::SIDE_EAST,
|
||||||
|
self::ASCENDING_SOUTH => Vector3::SIDE_SOUTH,
|
||||||
|
self::ASCENDING_WEST => Vector3::SIDE_WEST
|
||||||
|
];
|
||||||
|
|
||||||
|
protected const FLAG_ASCEND = 1 << 24; //used to indicate direction-up
|
||||||
|
|
||||||
|
protected const CONNECTIONS = [
|
||||||
|
//straights
|
||||||
|
self::STRAIGHT_NORTH_SOUTH => [
|
||||||
|
Vector3::SIDE_NORTH,
|
||||||
|
Vector3::SIDE_SOUTH
|
||||||
|
],
|
||||||
|
self::STRAIGHT_EAST_WEST => [
|
||||||
|
Vector3::SIDE_EAST,
|
||||||
|
Vector3::SIDE_WEST
|
||||||
|
],
|
||||||
|
|
||||||
|
//ascending
|
||||||
|
self::ASCENDING_EAST => [
|
||||||
|
Vector3::SIDE_WEST,
|
||||||
|
Vector3::SIDE_EAST | self::FLAG_ASCEND
|
||||||
|
],
|
||||||
|
self::ASCENDING_WEST => [
|
||||||
|
Vector3::SIDE_EAST,
|
||||||
|
Vector3::SIDE_WEST | self::FLAG_ASCEND
|
||||||
|
],
|
||||||
|
self::ASCENDING_NORTH => [
|
||||||
|
Vector3::SIDE_SOUTH,
|
||||||
|
Vector3::SIDE_NORTH | self::FLAG_ASCEND
|
||||||
|
],
|
||||||
|
self::ASCENDING_SOUTH => [
|
||||||
|
Vector3::SIDE_NORTH,
|
||||||
|
Vector3::SIDE_SOUTH | self::FLAG_ASCEND
|
||||||
|
]
|
||||||
|
];
|
||||||
|
|
||||||
|
public function __construct(int $meta = 0){
|
||||||
|
$this->meta = $meta;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getHardness() : float{
|
||||||
|
return 0.7;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{
|
||||||
|
if(!$blockReplace->getSide(Vector3::SIDE_DOWN)->isTransparent() and $this->getLevel()->setBlock($blockReplace, $this, true, true)){
|
||||||
|
$this->tryReconnect();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected static function searchState(array $connections, array $lookup) : int{
|
||||||
|
$meta = array_search($connections, $lookup, true);
|
||||||
|
if($meta === false){
|
||||||
|
$meta = array_search(array_reverse($connections), $lookup, true);
|
||||||
|
}
|
||||||
|
if($meta === false){
|
||||||
|
throw new \InvalidArgumentException("No meta value matches connections " . implode(", ", array_map('dechex', $connections)));
|
||||||
|
}
|
||||||
|
|
||||||
|
return $meta;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns a meta value for the rail with the given connections.
|
||||||
|
*
|
||||||
|
* @param array $connections
|
||||||
|
*
|
||||||
|
* @return int
|
||||||
|
*
|
||||||
|
* @throws \InvalidArgumentException if no state matches the given connections
|
||||||
|
*/
|
||||||
|
protected function getMetaForState(array $connections) : int{
|
||||||
|
return self::searchState($connections, self::CONNECTIONS);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the connection directions of this rail (depending on the current block state)
|
||||||
|
*
|
||||||
|
* @return int[]
|
||||||
|
*/
|
||||||
|
abstract protected function getConnectionsForState() : array;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns all the directions this rail is already connected in.
|
||||||
|
*
|
||||||
|
* @return int[]
|
||||||
|
*/
|
||||||
|
private function getConnectedDirections() : array{
|
||||||
|
/** @var int[] $connections */
|
||||||
|
$connections = [];
|
||||||
|
|
||||||
|
/** @var int $connection */
|
||||||
|
foreach($this->getConnectionsForState() as $connection){
|
||||||
|
$other = $this->getSide($connection & ~self::FLAG_ASCEND);
|
||||||
|
$otherConnection = Vector3::getOppositeSide($connection & ~self::FLAG_ASCEND);
|
||||||
|
|
||||||
|
if(($connection & self::FLAG_ASCEND) !== 0){
|
||||||
|
$other = $other->getSide(Vector3::SIDE_UP);
|
||||||
|
|
||||||
|
}elseif(!($other instanceof BaseRail)){ //check for rail sloping up to meet this one
|
||||||
|
$other = $other->getSide(Vector3::SIDE_DOWN);
|
||||||
|
$otherConnection |= self::FLAG_ASCEND;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(
|
||||||
|
$other instanceof BaseRail and
|
||||||
|
in_array($otherConnection, $other->getConnectionsForState(), true)
|
||||||
|
){
|
||||||
|
$connections[] = $connection;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return $connections;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function getPossibleConnectionDirections(array $constraints) : array{
|
||||||
|
switch(count($constraints)){
|
||||||
|
case 0:
|
||||||
|
//No constraints, can connect in any direction
|
||||||
|
$possible = [
|
||||||
|
Vector3::SIDE_NORTH => true,
|
||||||
|
Vector3::SIDE_SOUTH => true,
|
||||||
|
Vector3::SIDE_WEST => true,
|
||||||
|
Vector3::SIDE_EAST => true
|
||||||
|
];
|
||||||
|
foreach($possible as $p => $_){
|
||||||
|
$possible[$p | self::FLAG_ASCEND] = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return $possible;
|
||||||
|
case 1:
|
||||||
|
return $this->getPossibleConnectionDirectionsOneConstraint(array_shift($constraints));
|
||||||
|
case 2:
|
||||||
|
return [];
|
||||||
|
default:
|
||||||
|
throw new \InvalidArgumentException("Expected at most 2 constraints, got " . count($constraints));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected function getPossibleConnectionDirectionsOneConstraint(int $constraint) : array{
|
||||||
|
$opposite = Vector3::getOppositeSide($constraint & ~self::FLAG_ASCEND);
|
||||||
|
|
||||||
|
$possible = [$opposite => true];
|
||||||
|
|
||||||
|
if(($constraint & self::FLAG_ASCEND) === 0){
|
||||||
|
//We can slope the other way if this connection isn't already a slope
|
||||||
|
$possible[$opposite | self::FLAG_ASCEND] = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return $possible;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function tryReconnect() : void{
|
||||||
|
$thisConnections = $this->getConnectedDirections();
|
||||||
|
$changed = false;
|
||||||
|
|
||||||
|
do{
|
||||||
|
$possible = $this->getPossibleConnectionDirections($thisConnections);
|
||||||
|
$continue = false;
|
||||||
|
|
||||||
|
foreach($possible as $thisSide => $_){
|
||||||
|
$otherSide = Vector3::getOppositeSide($thisSide & ~self::FLAG_ASCEND);
|
||||||
|
|
||||||
|
$other = $this->getSide($thisSide & ~self::FLAG_ASCEND);
|
||||||
|
|
||||||
|
if(($thisSide & self::FLAG_ASCEND) !== 0){
|
||||||
|
$other = $other->getSide(Vector3::SIDE_UP);
|
||||||
|
|
||||||
|
}elseif(!($other instanceof BaseRail)){ //check if other rails can slope up to meet this one
|
||||||
|
$other = $other->getSide(Vector3::SIDE_DOWN);
|
||||||
|
$otherSide |= self::FLAG_ASCEND;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(!($other instanceof BaseRail) or count($otherConnections = $other->getConnectedDirections()) >= 2){
|
||||||
|
//we can only connect to a rail that has less than 2 connections
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
$otherPossible = $other->getPossibleConnectionDirections($otherConnections);
|
||||||
|
|
||||||
|
if(isset($otherPossible[$otherSide])){
|
||||||
|
$otherConnections[] = $otherSide;
|
||||||
|
$other->updateState($otherConnections);
|
||||||
|
|
||||||
|
$changed = true;
|
||||||
|
$thisConnections[] = $thisSide;
|
||||||
|
$continue = count($thisConnections) < 2;
|
||||||
|
|
||||||
|
break; //force recomputing possible directions, since this connection could invalidate others
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}while($continue);
|
||||||
|
|
||||||
|
if($changed){
|
||||||
|
$this->updateState($thisConnections);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private function updateState(array $connections) : void{
|
||||||
|
if(count($connections) === 1){
|
||||||
|
$connections[] = Vector3::getOppositeSide($connections[0] & ~self::FLAG_ASCEND);
|
||||||
|
}elseif(count($connections) !== 2){
|
||||||
|
throw new \InvalidArgumentException("Expected exactly 2 connections, got " . count($connections));
|
||||||
|
}
|
||||||
|
|
||||||
|
$this->meta = $this->getMetaForState($connections);
|
||||||
|
$this->level->setBlock($this, $this, false, false); //avoid recursion
|
||||||
|
}
|
||||||
|
|
||||||
|
public function onNearbyBlockChange() : void{
|
||||||
|
if($this->getSide(Vector3::SIDE_DOWN)->isTransparent() or (
|
||||||
|
isset(self::ASCENDING_SIDES[$this->meta & 0x07]) and
|
||||||
|
$this->getSide(self::ASCENDING_SIDES[$this->meta & 0x07])->isTransparent()
|
||||||
|
)){
|
||||||
|
$this->getLevel()->useBreakOn($this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public function getVariantBitmask() : int{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
@ -23,7 +23,7 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\block;
|
namespace pocketmine\block;
|
||||||
|
|
||||||
class DetectorRail extends Rail{
|
class DetectorRail extends RedstoneRail{
|
||||||
|
|
||||||
protected $id = self::DETECTOR_RAIL;
|
protected $id = self::DETECTOR_RAIL;
|
||||||
|
|
||||||
|
@ -23,7 +23,7 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\block;
|
namespace pocketmine\block;
|
||||||
|
|
||||||
class PoweredRail extends Rail{
|
class PoweredRail extends RedstoneRail{
|
||||||
protected $id = self::POWERED_RAIL;
|
protected $id = self::POWERED_RAIL;
|
||||||
|
|
||||||
public function getName() : string{
|
public function getName() : string{
|
||||||
|
@ -23,54 +23,71 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\block;
|
namespace pocketmine\block;
|
||||||
|
|
||||||
use pocketmine\item\Item;
|
|
||||||
use pocketmine\math\Vector3;
|
use pocketmine\math\Vector3;
|
||||||
use pocketmine\Player;
|
|
||||||
|
|
||||||
class Rail extends Flowable{
|
class Rail extends BaseRail{
|
||||||
|
|
||||||
public const STRAIGHT_NORTH_SOUTH = 0;
|
/* extended meta values for regular rails, to allow curving */
|
||||||
public const STRAIGHT_EAST_WEST = 1;
|
|
||||||
public const ASCENDING_EAST = 2;
|
|
||||||
public const ASCENDING_WEST = 3;
|
|
||||||
public const ASCENDING_NORTH = 4;
|
|
||||||
public const ASCENDING_SOUTH = 5;
|
|
||||||
public const CURVE_SOUTHEAST = 6;
|
public const CURVE_SOUTHEAST = 6;
|
||||||
public const CURVE_SOUTHWEST = 7;
|
public const CURVE_SOUTHWEST = 7;
|
||||||
public const CURVE_NORTHWEST = 8;
|
public const CURVE_NORTHWEST = 8;
|
||||||
public const CURVE_NORTHEAST = 9;
|
public const CURVE_NORTHEAST = 9;
|
||||||
|
|
||||||
protected $id = self::RAIL;
|
private const CURVE_CONNECTIONS = [
|
||||||
|
self::CURVE_SOUTHEAST => [
|
||||||
|
Vector3::SIDE_SOUTH,
|
||||||
|
Vector3::SIDE_EAST
|
||||||
|
],
|
||||||
|
self::CURVE_SOUTHWEST => [
|
||||||
|
Vector3::SIDE_SOUTH,
|
||||||
|
Vector3::SIDE_WEST
|
||||||
|
],
|
||||||
|
self::CURVE_NORTHWEST => [
|
||||||
|
Vector3::SIDE_NORTH,
|
||||||
|
Vector3::SIDE_WEST
|
||||||
|
],
|
||||||
|
self::CURVE_NORTHEAST => [
|
||||||
|
Vector3::SIDE_NORTH,
|
||||||
|
Vector3::SIDE_EAST
|
||||||
|
]
|
||||||
|
];
|
||||||
|
|
||||||
public function __construct(int $meta = 0){
|
protected $id = self::RAIL;
|
||||||
$this->meta = $meta;
|
|
||||||
}
|
|
||||||
|
|
||||||
public function getName() : string{
|
public function getName() : string{
|
||||||
return "Rail";
|
return "Rail";
|
||||||
}
|
}
|
||||||
|
|
||||||
public function getHardness() : float{
|
protected function getMetaForState(array $connections) : int{
|
||||||
return 0.7;
|
try{
|
||||||
}
|
return self::searchState($connections, self::CURVE_CONNECTIONS);
|
||||||
|
}catch(\InvalidArgumentException $e){
|
||||||
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{
|
return parent::getMetaForState($connections);
|
||||||
if(!$blockReplace->getSide(Vector3::SIDE_DOWN)->isTransparent()){
|
|
||||||
return $this->getLevel()->setBlock($blockReplace, $this, true, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public function onNearbyBlockChange() : void{
|
|
||||||
if($this->getSide(Vector3::SIDE_DOWN)->isTransparent()){
|
|
||||||
$this->getLevel()->useBreakOn($this);
|
|
||||||
}else{
|
|
||||||
//TODO: Update rail connectivity
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public function getVariantBitmask() : int{
|
protected function getConnectionsForState() : array{
|
||||||
return 0;
|
return self::CURVE_CONNECTIONS[$this->meta] ?? self::CONNECTIONS[$this->meta];
|
||||||
|
}
|
||||||
|
|
||||||
|
protected function getPossibleConnectionDirectionsOneConstraint(int $constraint) : array{
|
||||||
|
static $horizontal = [
|
||||||
|
Vector3::SIDE_NORTH,
|
||||||
|
Vector3::SIDE_SOUTH,
|
||||||
|
Vector3::SIDE_WEST,
|
||||||
|
Vector3::SIDE_EAST
|
||||||
|
];
|
||||||
|
|
||||||
|
$possible = parent::getPossibleConnectionDirectionsOneConstraint($constraint);
|
||||||
|
|
||||||
|
if(($constraint & self::FLAG_ASCEND) === 0){
|
||||||
|
foreach($horizontal as $d){
|
||||||
|
if($constraint !== $d){
|
||||||
|
$possible[$d] = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return $possible;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
32
src/pocketmine/block/RedstoneRail.php
Normal file
32
src/pocketmine/block/RedstoneRail.php
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
<?php
|
||||||
|
|
||||||
|
/*
|
||||||
|
*
|
||||||
|
* ____ _ _ __ __ _ __ __ ____
|
||||||
|
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||||
|
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||||
|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||||
|
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* @author PocketMine Team
|
||||||
|
* @link http://www.pocketmine.net/
|
||||||
|
*
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
declare(strict_types=1);
|
||||||
|
|
||||||
|
namespace pocketmine\block;
|
||||||
|
|
||||||
|
class RedstoneRail extends BaseRail{
|
||||||
|
protected const FLAG_POWERED = 0x08;
|
||||||
|
|
||||||
|
protected function getConnectionsForState() : array{
|
||||||
|
return self::CONNECTIONS[$this->meta & ~self::FLAG_POWERED];
|
||||||
|
}
|
||||||
|
}
|
Loading…
x
Reference in New Issue
Block a user