mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-08 02:42:58 +00:00
Block: Make recalculation of BB non-dependent on block position
This now computes BBs relative to 0,0,0 and then offsets them as appropriate. This requires less boilerplate code and also furthers the goal of separating block types from instances.
This commit is contained in:
@ -45,14 +45,7 @@ class GrassPath extends Transparent{
|
||||
}
|
||||
|
||||
protected function recalculateBoundingBox() : ?AxisAlignedBB{
|
||||
return new AxisAlignedBB(
|
||||
$this->x,
|
||||
$this->y,
|
||||
$this->z,
|
||||
$this->x + 1,
|
||||
$this->y + 1, //TODO: this should be 0.9375, but MCPE currently treats them as a full block (https://bugs.mojang.com/browse/MCPE-12109)
|
||||
$this->z + 1
|
||||
);
|
||||
return new AxisAlignedBB(0, 0, 0, 1, 1, 1); //TODO: y max should be 0.9375, but MCPE currently treats them as a full block (https://bugs.mojang.com/browse/MCPE-12109)
|
||||
}
|
||||
|
||||
public function getHardness() : float{
|
||||
|
Reference in New Issue
Block a user