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Clean up entity/tile data loading from world providers
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@ -143,7 +143,7 @@ final class FastChunkSerializer{
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$heightMap = new HeightArray(array_values($unpackedHeightMap));
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}
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$chunk = new Chunk($subChunks, null, null, $biomeIds, $heightMap);
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$chunk = new Chunk($subChunks, $biomeIds, $heightMap);
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$chunk->setPopulated($terrainPopulated);
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$chunk->setLightPopulated($lightPopulated);
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$chunk->clearDirtyFlags();
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