diff --git a/src/pocketmine/entity/Attribute.php b/src/pocketmine/entity/Attribute.php index 3327cb7fa..a34fbbc93 100644 --- a/src/pocketmine/entity/Attribute.php +++ b/src/pocketmine/entity/Attribute.php @@ -40,6 +40,11 @@ class Attribute{ public const ATTACK_DAMAGE = 8; public const EXPERIENCE_LEVEL = 9; public const EXPERIENCE = 10; + public const UNDERWATER_MOVEMENT = 11; + public const LUCK = 12; + public const FALL_DAMAGE = 13; + public const HORSE_JUMP_STRENGTH = 14; + public const ZOMBIE_SPAWN_REINFORCEMENTS = 15; private $id; protected $minValue; @@ -66,8 +71,11 @@ class Attribute{ self::addAttribute(self::ATTACK_DAMAGE, "minecraft:attack_damage", 0.00, 340282346638528859811704183484516925440.00, 1.00, false); self::addAttribute(self::EXPERIENCE_LEVEL, "minecraft:player.level", 0.00, 24791.00, 0.00); self::addAttribute(self::EXPERIENCE, "minecraft:player.experience", 0.00, 1.00, 0.00); - //TODO: minecraft:luck (for fishing?) - //TODO: minecraft:fall_damage + self::addAttribute(self::UNDERWATER_MOVEMENT, "minecraft:underwater_movement", 0.0, 340282346638528859811704183484516925440.0, 0.02); + self::addAttribute(self::LUCK, "minecraft:luck", -1024.0, 1024.0, 0.0); + self::addAttribute(self::FALL_DAMAGE, "minecraft:fall_damage", 0.0, 340282346638528859811704183484516925440.0, 1.0); + self::addAttribute(self::HORSE_JUMP_STRENGTH, "minecraft:horse.jump_strength", 0.0, 2.0, 0.7); + self::addAttribute(self::ZOMBIE_SPAWN_REINFORCEMENTS, "minecraft:zombie.spawn_reinforcements", 0.0, 1.0, 0.0); } /**