mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 09:56:06 +00:00
BatchPacket, compress any packet depending on the size, really fast threaded chunk sending
This commit is contained in:
@ -19,9 +19,6 @@
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*
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*/
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/**
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* Network-related classes
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*/
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namespace pocketmine\network;
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use pocketmine\event\player\PlayerCreationEvent;
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@ -32,6 +29,7 @@ use pocketmine\network\protocol\AddPaintingPacket;
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use pocketmine\network\protocol\AddPlayerPacket;
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use pocketmine\network\protocol\AdventureSettingsPacket;
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use pocketmine\network\protocol\AnimatePacket;
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use pocketmine\network\protocol\BatchPacket;
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use pocketmine\network\protocol\ContainerClosePacket;
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use pocketmine\network\protocol\ContainerOpenPacket;
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use pocketmine\network\protocol\ContainerSetContentPacket;
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@ -81,7 +79,7 @@ use raklib\server\RakLibServer;
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use raklib\server\ServerHandler;
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use raklib\server\ServerInstance;
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class RakLibInterface implements ServerInstance, SourceInterface{
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class RakLibInterface implements ServerInstance, AdvancedSourceInterface{
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/** @var \SplFixedArray */
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private $packetPool;
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@ -89,6 +87,9 @@ class RakLibInterface implements ServerInstance, SourceInterface{
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/** @var Server */
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private $server;
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/** @var Network */
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private $network;
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/** @var RakLibServer */
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private $rakLib;
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@ -104,31 +105,42 @@ class RakLibInterface implements ServerInstance, SourceInterface{
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/** @var ServerHandler */
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private $interface;
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private $upload = 0;
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private $download = 0;
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/** @var string[][] */
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private $batchedPackets = [];
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public function __construct(Server $server){
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$this->registerPackets();
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$this->server = $server;
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$this->identifiers = new \SplObjectStorage();
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$this->rakLib = new RakLibServer($this->server->getLogger(), $this->server->getLoader(), $this->server->getPort(), $this->server->getIp() === "" ? "0.0.0.0" : $this->server->getIp());
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$this->interface = new ServerHandler($this->rakLib, $this);
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$this->setName($this->server->getMotd());
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}
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public function setNetwork(Network $network){
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$this->network = $network;
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}
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public function doTick(){
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if(!$this->rakLib->isTerminated()){
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$this->sendBatchedPackets();
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$this->interface->sendTick();
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}else{
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$info = $this->rakLib->getTerminationInfo();
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$this->server->removeInterface($this);
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$this->network->unregisterInterface($this);
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\ExceptionHandler::handler(E_ERROR, "RakLib Thread crashed [".$info["scope"]."]: " . (isset($info["message"]) ? $info["message"] : ""), $info["file"], $info["line"]);
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}
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}
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private function sendBatchedPackets(){
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foreach($this->batchedPackets as $i => $p){
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if($this->batchedPackets[$i] !== ""){
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$this->server->batchPackets([$this->players[$i]], [$p]);
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$this->batchedPackets[$i] = "";
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}
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}
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}
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public function process(){
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$work = false;
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if($this->interface->handlePacket()){
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@ -147,6 +159,7 @@ class RakLibInterface implements ServerInstance, SourceInterface{
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$player = $this->players[$identifier];
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$this->identifiers->detach($player);
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unset($this->players[$identifier]);
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unset($this->batchedPackets[$identifier]);
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unset($this->identifiersACK[$identifier]);
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$player->close(TextFormat::YELLOW . $player->getName() . " has left the game", $reason);
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}
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@ -155,6 +168,7 @@ class RakLibInterface implements ServerInstance, SourceInterface{
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public function close(Player $player, $reason = "unknown reason"){
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if(isset($this->identifiers[$player])){
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unset($this->players[$this->identifiers[$player]]);
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unset($this->batchedPackets[$identifier]);
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unset($this->identifiersACK[$this->identifiers[$player]]);
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$this->interface->closeSession($this->identifiers[$player], $reason);
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$this->identifiers->detach($player);
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@ -177,6 +191,7 @@ class RakLibInterface implements ServerInstance, SourceInterface{
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$player = new $class($this, $ev->getClientId(), $ev->getAddress(), $ev->getPort());
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$this->players[$identifier] = $player;
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$this->identifiersACK[$identifier] = 0;
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$this->batchedPackets[$identifier] = "";
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$this->identifiers->attach($player, $identifier);
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$this->server->addPlayer($identifier, $player);
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}
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@ -209,7 +224,7 @@ class RakLibInterface implements ServerInstance, SourceInterface{
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$this->server->handlePacket($address, $port, $payload);
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}
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public function putRaw($address, $port, $payload){
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public function sendRawPacket($address, $port, $payload){
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$this->interface->sendRaw($address, $port, $payload);
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}
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@ -230,19 +245,10 @@ class RakLibInterface implements ServerInstance, SourceInterface{
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public function handleOption($name, $value){
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if($name === "bandwidth"){
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$v = unserialize($value);
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$this->upload = $v["up"];
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$this->download = $v["down"];
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$this->network->addStatistics($v["up"], $v["down"]);
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}
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}
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public function getUploadUsage(){
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return $this->upload;
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}
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public function getDownloadUsage(){
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return $this->download;
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}
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public function putPacket(Player $player, DataPacket $packet, $needACK = false, $immediate = false){
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if(isset($this->identifiers[$player])){
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$identifier = $this->identifiers[$player];
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@ -259,6 +265,13 @@ class RakLibInterface implements ServerInstance, SourceInterface{
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$pk = $packet->__encapsulatedPacket;
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}
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if(!$needACK and $packet->pid() !== ProtocolInfo::BATCH_PACKET
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and Network::$BATCH_THRESHOLD >= 0
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and strlen($packet->buffer) >= Network::$BATCH_THRESHOLD){
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$this->batchedPackets[$this->identifiers[$player]] .= $packet->buffer;
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return;
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}
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if($pk === null){
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$pk = new EncapsulatedPacket();
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$pk->buffer = $packet->buffer;
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@ -276,76 +289,10 @@ class RakLibInterface implements ServerInstance, SourceInterface{
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return null;
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}
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public function registerPacket($id, $class){
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$this->packetPool[$id] = $class;
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}
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/**
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* @param $id
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*
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* @return DataPacket
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*/
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public function getPacketFromPool($id){
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/** @var DataPacket $class */
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$class = $this->packetPool[$id];
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if($class !== null){
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return new $class;
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}
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return null;
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}
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private function registerPackets(){
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$this->packetPool = new \SplFixedArray(256);
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$this->registerPacket(ProtocolInfo::LOGIN_PACKET, LoginPacket::class);
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$this->registerPacket(ProtocolInfo::PLAY_STATUS_PACKET, PlayStatusPacket::class);
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$this->registerPacket(ProtocolInfo::DISCONNECT_PACKET, DisconnectPacket::class);
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$this->registerPacket(ProtocolInfo::TEXT_PACKET, TextPacket::class);
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$this->registerPacket(ProtocolInfo::SET_TIME_PACKET, SetTimePacket::class);
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$this->registerPacket(ProtocolInfo::START_GAME_PACKET, StartGamePacket::class);
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$this->registerPacket(ProtocolInfo::ADD_MOB_PACKET, AddMobPacket::class);
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$this->registerPacket(ProtocolInfo::ADD_PLAYER_PACKET, AddPlayerPacket::class);
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$this->registerPacket(ProtocolInfo::REMOVE_PLAYER_PACKET, RemovePlayerPacket::class);
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$this->registerPacket(ProtocolInfo::ADD_ENTITY_PACKET, AddEntityPacket::class);
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$this->registerPacket(ProtocolInfo::REMOVE_ENTITY_PACKET, RemoveEntityPacket::class);
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$this->registerPacket(ProtocolInfo::ADD_ITEM_ENTITY_PACKET, AddItemEntityPacket::class);
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$this->registerPacket(ProtocolInfo::TAKE_ITEM_ENTITY_PACKET, TakeItemEntityPacket::class);
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$this->registerPacket(ProtocolInfo::MOVE_ENTITY_PACKET, MoveEntityPacket::class);
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$this->registerPacket(ProtocolInfo::MOVE_PLAYER_PACKET, MovePlayerPacket::class);
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$this->registerPacket(ProtocolInfo::REMOVE_BLOCK_PACKET, RemoveBlockPacket::class);
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$this->registerPacket(ProtocolInfo::UPDATE_BLOCK_PACKET, UpdateBlockPacket::class);
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$this->registerPacket(ProtocolInfo::ADD_PAINTING_PACKET, AddPaintingPacket::class);
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$this->registerPacket(ProtocolInfo::EXPLODE_PACKET, ExplodePacket::class);
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$this->registerPacket(ProtocolInfo::LEVEL_EVENT_PACKET, LevelEventPacket::class);
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$this->registerPacket(ProtocolInfo::TILE_EVENT_PACKET, TileEventPacket::class);
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$this->registerPacket(ProtocolInfo::ENTITY_EVENT_PACKET, EntityEventPacket::class);
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$this->registerPacket(ProtocolInfo::PLAYER_EQUIPMENT_PACKET, PlayerEquipmentPacket::class);
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$this->registerPacket(ProtocolInfo::PLAYER_ARMOR_EQUIPMENT_PACKET, PlayerArmorEquipmentPacket::class);
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$this->registerPacket(ProtocolInfo::INTERACT_PACKET, InteractPacket::class);
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$this->registerPacket(ProtocolInfo::USE_ITEM_PACKET, UseItemPacket::class);
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$this->registerPacket(ProtocolInfo::PLAYER_ACTION_PACKET, PlayerActionPacket::class);
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$this->registerPacket(ProtocolInfo::HURT_ARMOR_PACKET, HurtArmorPacket::class);
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$this->registerPacket(ProtocolInfo::SET_ENTITY_DATA_PACKET, SetEntityDataPacket::class);
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$this->registerPacket(ProtocolInfo::SET_ENTITY_MOTION_PACKET, SetEntityMotionPacket::class);
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$this->registerPacket(ProtocolInfo::SET_HEALTH_PACKET, SetHealthPacket::class);
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$this->registerPacket(ProtocolInfo::SET_SPAWN_POSITION_PACKET, SetSpawnPositionPacket::class);
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$this->registerPacket(ProtocolInfo::ANIMATE_PACKET, AnimatePacket::class);
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$this->registerPacket(ProtocolInfo::RESPAWN_PACKET, RespawnPacket::class);
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$this->registerPacket(ProtocolInfo::DROP_ITEM_PACKET, DropItemPacket::class);
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$this->registerPacket(ProtocolInfo::CONTAINER_OPEN_PACKET, ContainerOpenPacket::class);
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$this->registerPacket(ProtocolInfo::CONTAINER_CLOSE_PACKET, ContainerClosePacket::class);
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$this->registerPacket(ProtocolInfo::CONTAINER_SET_SLOT_PACKET, ContainerSetSlotPacket::class);
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$this->registerPacket(ProtocolInfo::CONTAINER_SET_DATA_PACKET, ContainerSetDataPacket::class);
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$this->registerPacket(ProtocolInfo::CONTAINER_SET_CONTENT_PACKET, ContainerSetContentPacket::class);
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$this->registerPacket(ProtocolInfo::ADVENTURE_SETTINGS_PACKET, AdventureSettingsPacket::class);
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$this->registerPacket(ProtocolInfo::TILE_ENTITY_DATA_PACKET, TileEntityDataPacket::class);
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$this->registerPacket(ProtocolInfo::SET_DIFFICULTY_PACKET, SetDifficultyPacket::class);
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}
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private function getPacket($buffer){
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$pid = ord($buffer{0});
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if(($data = $this->getPacketFromPool($pid)) === null){
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if(($data = $this->network->getPacket($pid)) === null){
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$data = new UnknownPacket();
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$data->packetID = $pid;
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}
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