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rename PunchBlockParticle -> BlockPunchParticle
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@ -30,7 +30,7 @@ use pocketmine\network\mcpe\protocol\LevelEventPacket;
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/**
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* This particle appears when a player is attacking a block face in survival mode attempting to break it.
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*/
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class PunchBlockParticle implements Particle{
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class BlockPunchParticle implements Particle{
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/** @var Block */
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private $block;
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