From 94d98fb5c4d190b80d968a746cb8e16ac2a13be1 Mon Sep 17 00:00:00 2001 From: "Dylan K. Taylor" Date: Thu, 7 Sep 2023 19:32:45 +0100 Subject: [PATCH] Migrate all but two remaining legacy enums to native PHP 8.1 enums --- src/block/BaseBanner.php | 5 - src/block/BaseSign.php | 8 +- src/block/Bed.php | 7 +- src/block/CakeWithDyedCandle.php | 2 +- src/block/Carpet.php | 5 - src/block/Cauldron.php | 2 +- src/block/Concrete.php | 5 - src/block/ConcretePowder.php | 5 - src/block/Dirt.php | 2 +- src/block/DyedCandle.php | 7 +- src/block/DyedShulkerBox.php | 5 - src/block/GlazedTerracotta.php | 5 - src/block/StainedGlass.php | 5 - src/block/StainedGlassPane.php | 5 - src/block/StainedHardenedClay.php | 5 - src/block/StainedHardenedGlass.php | 5 - src/block/StainedHardenedGlassPane.php | 5 - src/block/VanillaBlocks.php | 176 +++++----- src/block/WaterCauldron.php | 12 +- src/block/Wool.php | 5 - src/block/tile/Banner.php | 11 +- src/block/tile/Bed.php | 9 +- src/block/tile/BlastFurnace.php | 2 +- src/block/tile/NormalFurnace.php | 2 +- src/block/tile/Smoker.php | 2 +- src/block/utils/ColoredTrait.php | 2 +- src/block/utils/DyeColor.php | 95 +++-- src/block/utils/RecordType.php | 90 +++-- src/crafting/CraftingManager.php | 7 +- .../CraftingManagerFromDataHelper.php | 6 +- src/crafting/FurnaceType.php | 49 +-- src/data/bedrock/DyeColorIdMap.php | 37 +- src/data/bedrock/MedicineTypeIdMap.php | 8 +- src/data/bedrock/PotionTypeIdMap.php | 86 ++--- src/data/bedrock/SuspiciousStewTypeIdMap.php | 20 +- .../convert/BlockObjectToStateSerializer.php | 241 +++++++------ .../block/convert/BlockStateReader.php | 32 +- .../BlockStateToObjectDeserializer.php | 224 ++++++------ .../block/convert/BlockStateWriter.php | 35 +- .../ItemSerializerDeserializerRegistrar.php | 2 +- src/entity/projectile/SplashPotion.php | 2 +- src/item/Banner.php | 9 +- src/item/Dye.php | 7 +- src/item/GlassBottle.php | 2 +- src/item/Medicine.php | 7 +- src/item/MedicineType.php | 51 ++- src/item/Potion.php | 7 +- src/item/PotionType.php | 326 ++++++++++-------- src/item/SplashPotion.php | 7 +- src/item/StringToItemParser.php | 192 +++++------ src/item/SuspiciousStew.php | 7 +- src/item/SuspiciousStewType.php | 81 ++--- src/item/TieredTool.php | 4 +- src/item/ToolTier.php | 65 ++-- src/item/VanillaItems.php | 90 ++--- src/network/mcpe/InventoryManager.php | 9 +- src/network/mcpe/cache/CraftingDataCache.php | 11 +- 57 files changed, 1027 insertions(+), 1086 deletions(-) diff --git a/src/block/BaseBanner.php b/src/block/BaseBanner.php index 932a09b10..bfa0c85e9 100644 --- a/src/block/BaseBanner.php +++ b/src/block/BaseBanner.php @@ -48,11 +48,6 @@ abstract class BaseBanner extends Transparent{ */ protected array $patterns = []; - public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){ - $this->color = DyeColor::BLACK(); - parent::__construct($idInfo, $name, $typeInfo); - } - public function readStateFromWorld() : Block{ parent::readStateFromWorld(); $tile = $this->position->getWorld()->getTile($this->position); diff --git a/src/block/BaseSign.php b/src/block/BaseSign.php index 1b0ae8938..407ab1ada 100644 --- a/src/block/BaseSign.php +++ b/src/block/BaseSign.php @@ -172,13 +172,13 @@ abstract class BaseSign extends Transparent{ } $dyeColor = $item instanceof Dye ? $item->getColor() : match($item->getTypeId()){ - ItemTypeIds::BONE_MEAL => DyeColor::WHITE(), - ItemTypeIds::LAPIS_LAZULI => DyeColor::BLUE(), - ItemTypeIds::COCOA_BEANS => DyeColor::BROWN(), + ItemTypeIds::BONE_MEAL => DyeColor::WHITE, + ItemTypeIds::LAPIS_LAZULI => DyeColor::BLUE, + ItemTypeIds::COCOA_BEANS => DyeColor::BROWN, default => null }; if($dyeColor !== null){ - $color = $dyeColor->equals(DyeColor::BLACK()) ? new Color(0, 0, 0) : $dyeColor->getRgbValue(); + $color = $dyeColor === DyeColor::BLACK ? new Color(0, 0, 0) : $dyeColor->getRgbValue(); if( $color->toARGB() !== $this->text->getBaseColor()->toARGB() && $this->doSignChange(new SignText($this->text->getLines(), $color, $this->text->isGlowing()), $player, $item) diff --git a/src/block/Bed.php b/src/block/Bed.php index 74543f78e..d4dca17d6 100644 --- a/src/block/Bed.php +++ b/src/block/Bed.php @@ -48,11 +48,6 @@ class Bed extends Transparent{ protected bool $occupied = false; protected bool $head = false; - public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){ - $this->color = DyeColor::RED(); - parent::__construct($idInfo, $name, $typeInfo); - } - protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{ $w->horizontalFacing($this->facing); $w->bool($this->occupied); @@ -65,6 +60,8 @@ class Bed extends Transparent{ $tile = $this->position->getWorld()->getTile($this->position); if($tile instanceof TileBed){ $this->color = $tile->getColor(); + }else{ + $this->color = DyeColor::RED; //legacy pre-1.1 beds don't have tiles } return $this; diff --git a/src/block/CakeWithDyedCandle.php b/src/block/CakeWithDyedCandle.php index e01ad3e1b..0dff358e1 100644 --- a/src/block/CakeWithDyedCandle.php +++ b/src/block/CakeWithDyedCandle.php @@ -30,7 +30,7 @@ class CakeWithDyedCandle extends CakeWithCandle{ use ColoredTrait; public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){ - $this->color = DyeColor::WHITE(); + $this->color = DyeColor::WHITE; parent::__construct($idInfo, $name, $typeInfo); } diff --git a/src/block/Carpet.php b/src/block/Carpet.php index c979571eb..f59e04263 100644 --- a/src/block/Carpet.php +++ b/src/block/Carpet.php @@ -35,11 +35,6 @@ use pocketmine\world\BlockTransaction; class Carpet extends Flowable{ use ColoredTrait; - public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){ - $this->color = DyeColor::WHITE(); - parent::__construct($idInfo, $name, $typeInfo); - } - public function isSolid() : bool{ return true; } diff --git a/src/block/Cauldron.php b/src/block/Cauldron.php index fd04077b8..772583a5a 100644 --- a/src/block/Cauldron.php +++ b/src/block/Cauldron.php @@ -83,7 +83,7 @@ final class Cauldron extends Transparent{ }elseif($item->getTypeId() === ItemTypeIds::POWDER_SNOW_BUCKET){ //TODO: powder snow cauldron }elseif($item instanceof Potion || $item instanceof SplashPotion){ //TODO: lingering potion - if($item->getType()->equals(PotionType::WATER())){ + if($item->getType() === PotionType::WATER){ $this->fill(WaterCauldron::WATER_BOTTLE_FILL_AMOUNT, VanillaBlocks::WATER_CAULDRON(), $item, VanillaItems::GLASS_BOTTLE(), $returnedItems); }else{ $this->fill(PotionCauldron::POTION_FILL_AMOUNT, VanillaBlocks::POTION_CAULDRON()->setPotionItem($item), $item, VanillaItems::GLASS_BOTTLE(), $returnedItems); diff --git a/src/block/Concrete.php b/src/block/Concrete.php index cb8ee3b52..f78408f56 100644 --- a/src/block/Concrete.php +++ b/src/block/Concrete.php @@ -28,9 +28,4 @@ use pocketmine\block\utils\DyeColor; class Concrete extends Opaque{ use ColoredTrait; - - public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){ - $this->color = DyeColor::WHITE(); - parent::__construct($idInfo, $name, $typeInfo); - } } diff --git a/src/block/ConcretePowder.php b/src/block/ConcretePowder.php index 635d3ff2c..dc16ce9d4 100644 --- a/src/block/ConcretePowder.php +++ b/src/block/ConcretePowder.php @@ -36,11 +36,6 @@ class ConcretePowder extends Opaque implements Fallable{ onNearbyBlockChange as protected startFalling; } - public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){ - $this->color = DyeColor::WHITE(); - parent::__construct($idInfo, $name, $typeInfo); - } - public function onNearbyBlockChange() : void{ if(($water = $this->getAdjacentWater()) !== null){ BlockEventHelper::form($this, VanillaBlocks::CONCRETE()->setColor($this->color), $water); diff --git a/src/block/Dirt.php b/src/block/Dirt.php index 738577296..6f3d62e7f 100644 --- a/src/block/Dirt.php +++ b/src/block/Dirt.php @@ -75,7 +75,7 @@ class Dirt extends Opaque{ $item->pop(); $world->setBlock($down->position, VanillaBlocks::HANGING_ROOTS()); //TODO: bonemeal particles, growth sounds - }elseif(($item instanceof Potion || $item instanceof SplashPotion) && $item->getType()->equals(PotionType::WATER())){ + }elseif(($item instanceof Potion || $item instanceof SplashPotion) && $item->getType() === PotionType::WATER){ $item->pop(); $world->setBlock($this->position, VanillaBlocks::MUD()); $world->addSound($this->position, new WaterSplashSound(0.5)); diff --git a/src/block/DyedCandle.php b/src/block/DyedCandle.php index 55d76e406..756a1fc13 100644 --- a/src/block/DyedCandle.php +++ b/src/block/DyedCandle.php @@ -29,14 +29,9 @@ use pocketmine\block\utils\DyeColor; class DyedCandle extends Candle{ use ColoredTrait; - public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){ - $this->color = DyeColor::WHITE(); - parent::__construct($idInfo, $name, $typeInfo); - } - protected function getCandleIfCompatibleType(Block $block) : ?Candle{ $result = parent::getCandleIfCompatibleType($block); //different coloured candles can't be combined in the same block - return $result instanceof DyedCandle && $result->color->equals($this->color) ? $result : null; + return $result instanceof DyedCandle && $result->color === $this->color ? $result : null; } } diff --git a/src/block/DyedShulkerBox.php b/src/block/DyedShulkerBox.php index 196ee0282..862caf197 100644 --- a/src/block/DyedShulkerBox.php +++ b/src/block/DyedShulkerBox.php @@ -28,9 +28,4 @@ use pocketmine\block\utils\DyeColor; final class DyedShulkerBox extends ShulkerBox{ use ColoredTrait; - - public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){ - $this->color = DyeColor::WHITE(); - parent::__construct($idInfo, $name, $typeInfo); - } } diff --git a/src/block/GlazedTerracotta.php b/src/block/GlazedTerracotta.php index b49347aef..7d82e2efe 100644 --- a/src/block/GlazedTerracotta.php +++ b/src/block/GlazedTerracotta.php @@ -30,9 +30,4 @@ use pocketmine\block\utils\FacesOppositePlacingPlayerTrait; class GlazedTerracotta extends Opaque{ use ColoredTrait; use FacesOppositePlacingPlayerTrait; - - public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){ - $this->color = DyeColor::BLACK(); - parent::__construct($idInfo, $name, $typeInfo); - } } diff --git a/src/block/StainedGlass.php b/src/block/StainedGlass.php index 5b4b6a883..013fdd6c5 100644 --- a/src/block/StainedGlass.php +++ b/src/block/StainedGlass.php @@ -28,9 +28,4 @@ use pocketmine\block\utils\DyeColor; final class StainedGlass extends Glass{ use ColoredTrait; - - public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){ - $this->color = DyeColor::WHITE(); - parent::__construct($idInfo, $name, $typeInfo); - } } diff --git a/src/block/StainedGlassPane.php b/src/block/StainedGlassPane.php index 2a592395d..4a2724aa8 100644 --- a/src/block/StainedGlassPane.php +++ b/src/block/StainedGlassPane.php @@ -28,9 +28,4 @@ use pocketmine\block\utils\DyeColor; final class StainedGlassPane extends GlassPane{ use ColoredTrait; - - public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){ - $this->color = DyeColor::WHITE(); - parent::__construct($idInfo, $name, $typeInfo); - } } diff --git a/src/block/StainedHardenedClay.php b/src/block/StainedHardenedClay.php index 1a9d68737..c30a6fe0e 100644 --- a/src/block/StainedHardenedClay.php +++ b/src/block/StainedHardenedClay.php @@ -28,9 +28,4 @@ use pocketmine\block\utils\DyeColor; final class StainedHardenedClay extends HardenedClay{ use ColoredTrait; - - public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){ - $this->color = DyeColor::WHITE(); - parent::__construct($idInfo, $name, $typeInfo); - } } diff --git a/src/block/StainedHardenedGlass.php b/src/block/StainedHardenedGlass.php index 85d5fcec0..07d021e16 100644 --- a/src/block/StainedHardenedGlass.php +++ b/src/block/StainedHardenedGlass.php @@ -28,9 +28,4 @@ use pocketmine\block\utils\DyeColor; final class StainedHardenedGlass extends HardenedGlass{ use ColoredTrait; - - public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){ - $this->color = DyeColor::WHITE(); - parent::__construct($idInfo, $name, $typeInfo); - } } diff --git a/src/block/StainedHardenedGlassPane.php b/src/block/StainedHardenedGlassPane.php index 4a61f9778..81f29e9af 100644 --- a/src/block/StainedHardenedGlassPane.php +++ b/src/block/StainedHardenedGlassPane.php @@ -28,9 +28,4 @@ use pocketmine\block\utils\DyeColor; final class StainedHardenedGlassPane extends HardenedGlassPane{ use ColoredTrait; - - public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){ - $this->color = DyeColor::WHITE(); - parent::__construct($idInfo, $name, $typeInfo); - } } diff --git a/src/block/VanillaBlocks.php b/src/block/VanillaBlocks.php index c6b878d2f..196816b30 100644 --- a/src/block/VanillaBlocks.php +++ b/src/block/VanillaBlocks.php @@ -783,7 +783,7 @@ final class VanillaBlocks{ $railBreakInfo = new Info(new BlockBreakInfo(0.7)); self::register("activator_rail", new ActivatorRail(new BID(Ids::ACTIVATOR_RAIL), "Activator Rail", $railBreakInfo)); self::register("air", new Air(new BID(Ids::AIR), "Air", new Info(BreakInfo::indestructible(-1.0)))); - self::register("anvil", new Anvil(new BID(Ids::ANVIL), "Anvil", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 6000.0)))); + self::register("anvil", new Anvil(new BID(Ids::ANVIL), "Anvil", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 6000.0)))); self::register("bamboo", new Bamboo(new BID(Ids::BAMBOO), "Bamboo", new Info(new class(2.0 /* 1.0 in PC */, ToolType::AXE) extends BreakInfo{ public function getBreakTime(Item $item) : float{ if($item->getBlockToolType() === ToolType::SWORD){ @@ -804,13 +804,13 @@ final class VanillaBlocks{ self::register("bedrock", new Bedrock(new BID(Ids::BEDROCK), "Bedrock", new Info(BreakInfo::indestructible()))); self::register("beetroots", new Beetroot(new BID(Ids::BEETROOTS), "Beetroot Block", new Info(BreakInfo::instant()))); - self::register("bell", new Bell(new BID(Ids::BELL, TileBell::class), "Bell", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD())))); + self::register("bell", new Bell(new BID(Ids::BELL, TileBell::class), "Bell", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD)))); self::register("blue_ice", new BlueIce(new BID(Ids::BLUE_ICE), "Blue Ice", new Info(BreakInfo::pickaxe(2.8)))); - self::register("bone_block", new BoneBlock(new BID(Ids::BONE_BLOCK), "Bone Block", new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD())))); + self::register("bone_block", new BoneBlock(new BID(Ids::BONE_BLOCK), "Bone Block", new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD)))); self::register("bookshelf", new Bookshelf(new BID(Ids::BOOKSHELF), "Bookshelf", new Info(BreakInfo::axe(1.5)))); - self::register("brewing_stand", new BrewingStand(new BID(Ids::BREWING_STAND, TileBrewingStand::class), "Brewing Stand", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD())))); + self::register("brewing_stand", new BrewingStand(new BID(Ids::BREWING_STAND, TileBrewingStand::class), "Brewing Stand", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD)))); - $bricksBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0)); + $bricksBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0)); self::register("brick_stairs", new Stair(new BID(Ids::BRICK_STAIRS), "Brick Stairs", $bricksBreakInfo)); self::register("bricks", new Opaque(new BID(Ids::BRICKS), "Bricks", $bricksBreakInfo)); @@ -822,9 +822,9 @@ final class VanillaBlocks{ $chestBreakInfo = new Info(BreakInfo::axe(2.5)); self::register("chest", new Chest(new BID(Ids::CHEST, TileChest::class), "Chest", $chestBreakInfo)); self::register("clay", new Clay(new BID(Ids::CLAY), "Clay Block", new Info(BreakInfo::shovel(0.6)))); - self::register("coal", new Coal(new BID(Ids::COAL), "Coal Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 30.0)))); + self::register("coal", new Coal(new BID(Ids::COAL), "Coal Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 30.0)))); - $cobblestoneBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0)); + $cobblestoneBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0)); self::register("cobblestone", $cobblestone = new Opaque(new BID(Ids::COBBLESTONE), "Cobblestone", $cobblestoneBreakInfo)); self::register("mossy_cobblestone", new Opaque(new BID(Ids::MOSSY_COBBLESTONE), "Mossy Cobblestone", $cobblestoneBreakInfo)); self::register("cobblestone_stairs", new Stair(new BID(Ids::COBBLESTONE_STAIRS), "Cobblestone Stairs", $cobblestoneBreakInfo)); @@ -832,12 +832,12 @@ final class VanillaBlocks{ self::register("cobweb", new Cobweb(new BID(Ids::COBWEB), "Cobweb", new Info(new BreakInfo(4.0, ToolType::SWORD | ToolType::SHEARS, 1)))); self::register("cocoa_pod", new CocoaBlock(new BID(Ids::COCOA_POD), "Cocoa Block", new Info(BreakInfo::axe(0.2, null, 15.0)))); - self::register("coral_block", new CoralBlock(new BID(Ids::CORAL_BLOCK), "Coral Block", new Info(BreakInfo::pickaxe(7.0, ToolTier::WOOD())))); + self::register("coral_block", new CoralBlock(new BID(Ids::CORAL_BLOCK), "Coral Block", new Info(BreakInfo::pickaxe(7.0, ToolTier::WOOD)))); self::register("daylight_sensor", new DaylightSensor(new BID(Ids::DAYLIGHT_SENSOR, TileDaylightSensor::class), "Daylight Sensor", new Info(BreakInfo::axe(0.2)))); self::register("dead_bush", new DeadBush(new BID(Ids::DEAD_BUSH), "Dead Bush", new Info(BreakInfo::instant(ToolType::SHEARS, 1), [Tags::POTTABLE_PLANTS]))); self::register("detector_rail", new DetectorRail(new BID(Ids::DETECTOR_RAIL), "Detector Rail", $railBreakInfo)); - self::register("diamond", new Opaque(new BID(Ids::DIAMOND), "Diamond Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::IRON(), 30.0)))); + self::register("diamond", new Opaque(new BID(Ids::DIAMOND), "Diamond Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::IRON, 30.0)))); self::register("dirt", new Dirt(new BID(Ids::DIRT), "Dirt", new Info(BreakInfo::shovel(0.5), [Tags::DIRT]))); self::register("sunflower", new DoublePlant(new BID(Ids::SUNFLOWER), "Sunflower", new Info(BreakInfo::instant()))); self::register("lilac", new DoublePlant(new BID(Ids::LILAC), "Lilac", new Info(BreakInfo::instant()))); @@ -846,19 +846,19 @@ final class VanillaBlocks{ self::register("pink_petals", new PinkPetals(new BID(Ids::PINK_PETALS), "Pink Petals", new Info(BreakInfo::instant()))); self::register("double_tallgrass", new DoubleTallGrass(new BID(Ids::DOUBLE_TALLGRASS), "Double Tallgrass", new Info(BreakInfo::instant(ToolType::SHEARS, 1)))); self::register("large_fern", new DoubleTallGrass(new BID(Ids::LARGE_FERN), "Large Fern", new Info(BreakInfo::instant(ToolType::SHEARS, 1)))); - self::register("dragon_egg", new DragonEgg(new BID(Ids::DRAGON_EGG), "Dragon Egg", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD())))); + self::register("dragon_egg", new DragonEgg(new BID(Ids::DRAGON_EGG), "Dragon Egg", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD)))); self::register("dried_kelp", new DriedKelp(new BID(Ids::DRIED_KELP), "Dried Kelp Block", new Info(new BreakInfo(0.5, ToolType::NONE, 0, 12.5)))); - self::register("emerald", new Opaque(new BID(Ids::EMERALD), "Emerald Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::IRON(), 30.0)))); - self::register("enchanting_table", new EnchantingTable(new BID(Ids::ENCHANTING_TABLE, TileEnchantingTable::class), "Enchanting Table", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 6000.0)))); + self::register("emerald", new Opaque(new BID(Ids::EMERALD), "Emerald Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::IRON, 30.0)))); + self::register("enchanting_table", new EnchantingTable(new BID(Ids::ENCHANTING_TABLE, TileEnchantingTable::class), "Enchanting Table", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 6000.0)))); self::register("end_portal_frame", new EndPortalFrame(new BID(Ids::END_PORTAL_FRAME), "End Portal Frame", new Info(BreakInfo::indestructible()))); self::register("end_rod", new EndRod(new BID(Ids::END_ROD), "End Rod", new Info(BreakInfo::instant()))); - self::register("end_stone", new Opaque(new BID(Ids::END_STONE), "End Stone", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD(), 45.0)))); + self::register("end_stone", new Opaque(new BID(Ids::END_STONE), "End Stone", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD, 45.0)))); - $endBrickBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD(), 4.0)); + $endBrickBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD, 4.0)); self::register("end_stone_bricks", new Opaque(new BID(Ids::END_STONE_BRICKS), "End Stone Bricks", $endBrickBreakInfo)); self::register("end_stone_brick_stairs", new Stair(new BID(Ids::END_STONE_BRICK_STAIRS), "End Stone Brick Stairs", $endBrickBreakInfo)); - self::register("ender_chest", new EnderChest(new BID(Ids::ENDER_CHEST, TileEnderChest::class), "Ender Chest", new Info(BreakInfo::pickaxe(22.5, ToolTier::WOOD(), 3000.0)))); + self::register("ender_chest", new EnderChest(new BID(Ids::ENDER_CHEST, TileEnderChest::class), "Ender Chest", new Info(BreakInfo::pickaxe(22.5, ToolTier::WOOD, 3000.0)))); self::register("farmland", new Farmland(new BID(Ids::FARMLAND), "Farmland", new Info(BreakInfo::shovel(0.6), [Tags::DIRT]))); self::register("fire", new Fire(new BID(Ids::FIRE), "Fire Block", new Info(BreakInfo::instant(), [Tags::FIRE]))); @@ -877,31 +877,31 @@ final class VanillaBlocks{ self::register("white_tulip", new Flower(new BID(Ids::WHITE_TULIP), "White Tulip", $flowerTypeInfo)); self::register("flower_pot", new FlowerPot(new BID(Ids::FLOWER_POT, TileFlowerPot::class), "Flower Pot", new Info(BreakInfo::instant()))); self::register("frosted_ice", new FrostedIce(new BID(Ids::FROSTED_ICE), "Frosted Ice", new Info(BreakInfo::pickaxe(2.5)))); - self::register("furnace", new Furnace(new BID(Ids::FURNACE, TileNormalFurnace::class), "Furnace", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD())), FurnaceType::FURNACE())); - self::register("blast_furnace", new Furnace(new BID(Ids::BLAST_FURNACE, TileBlastFurnace::class), "Blast Furnace", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD())), FurnaceType::BLAST_FURNACE())); - self::register("smoker", new Furnace(new BID(Ids::SMOKER, TileSmoker::class), "Smoker", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD())), FurnaceType::SMOKER())); + self::register("furnace", new Furnace(new BID(Ids::FURNACE, TileNormalFurnace::class), "Furnace", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD)), FurnaceType::FURNACE)); + self::register("blast_furnace", new Furnace(new BID(Ids::BLAST_FURNACE, TileBlastFurnace::class), "Blast Furnace", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD)), FurnaceType::BLAST_FURNACE)); + self::register("smoker", new Furnace(new BID(Ids::SMOKER, TileSmoker::class), "Smoker", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD)), FurnaceType::SMOKER)); $glassBreakInfo = new Info(new BreakInfo(0.3)); self::register("glass", new Glass(new BID(Ids::GLASS), "Glass", $glassBreakInfo)); self::register("glass_pane", new GlassPane(new BID(Ids::GLASS_PANE), "Glass Pane", $glassBreakInfo)); - self::register("glowing_obsidian", new GlowingObsidian(new BID(Ids::GLOWING_OBSIDIAN), "Glowing Obsidian", new Info(BreakInfo::pickaxe(10.0, ToolTier::DIAMOND(), 50.0)))); + self::register("glowing_obsidian", new GlowingObsidian(new BID(Ids::GLOWING_OBSIDIAN), "Glowing Obsidian", new Info(BreakInfo::pickaxe(10.0, ToolTier::DIAMOND, 50.0)))); self::register("glowstone", new Glowstone(new BID(Ids::GLOWSTONE), "Glowstone", new Info(BreakInfo::pickaxe(0.3)))); self::register("glow_lichen", new GlowLichen(new BID(Ids::GLOW_LICHEN), "Glow Lichen", new Info(BreakInfo::axe(0.2, null, 0.2)))); - self::register("gold", new Opaque(new BID(Ids::GOLD), "Gold Block", new Info(BreakInfo::pickaxe(3.0, ToolTier::IRON(), 30.0)))); + self::register("gold", new Opaque(new BID(Ids::GOLD), "Gold Block", new Info(BreakInfo::pickaxe(3.0, ToolTier::IRON, 30.0)))); $grassBreakInfo = BreakInfo::shovel(0.6); self::register("grass", new Grass(new BID(Ids::GRASS), "Grass", new Info($grassBreakInfo, [Tags::DIRT]))); self::register("grass_path", new GrassPath(new BID(Ids::GRASS_PATH), "Grass Path", new Info($grassBreakInfo))); self::register("gravel", new Gravel(new BID(Ids::GRAVEL), "Gravel", new Info(BreakInfo::shovel(0.6)))); - $hardenedClayBreakInfo = new Info(BreakInfo::pickaxe(1.25, ToolTier::WOOD(), 21.0)); + $hardenedClayBreakInfo = new Info(BreakInfo::pickaxe(1.25, ToolTier::WOOD, 21.0)); self::register("hardened_clay", new HardenedClay(new BID(Ids::HARDENED_CLAY), "Hardened Clay", $hardenedClayBreakInfo)); $hardenedGlassBreakInfo = new Info(new BreakInfo(10.0)); self::register("hardened_glass", new HardenedGlass(new BID(Ids::HARDENED_GLASS), "Hardened Glass", $hardenedGlassBreakInfo)); self::register("hardened_glass_pane", new HardenedGlassPane(new BID(Ids::HARDENED_GLASS_PANE), "Hardened Glass Pane", $hardenedGlassBreakInfo)); self::register("hay_bale", new HayBale(new BID(Ids::HAY_BALE), "Hay Bale", new Info(new BreakInfo(0.5)))); - self::register("hopper", new Hopper(new BID(Ids::HOPPER, TileHopper::class), "Hopper", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD(), 15.0)))); + self::register("hopper", new Hopper(new BID(Ids::HOPPER, TileHopper::class), "Hopper", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD, 15.0)))); self::register("ice", new Ice(new BID(Ids::ICE), "Ice", new Info(BreakInfo::pickaxe(0.5)))); $updateBlockBreakInfo = new Info(new BreakInfo(1.0)); @@ -909,10 +909,10 @@ final class VanillaBlocks{ self::register("info_update2", new Opaque(new BID(Ids::INFO_UPDATE2), "ate!upd", $updateBlockBreakInfo)); self::register("invisible_bedrock", new Transparent(new BID(Ids::INVISIBLE_BEDROCK), "Invisible Bedrock", new Info(BreakInfo::indestructible()))); - $ironBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::STONE(), 30.0)); + $ironBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::STONE, 30.0)); self::register("iron", new Opaque(new BID(Ids::IRON), "Iron Block", $ironBreakInfo)); self::register("iron_bars", new Thin(new BID(Ids::IRON_BARS), "Iron Bars", $ironBreakInfo)); - $ironDoorBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 25.0)); + $ironDoorBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 25.0)); self::register("iron_door", new Door(new BID(Ids::IRON_DOOR), "Iron Door", $ironDoorBreakInfo)); self::register("iron_trapdoor", new Trapdoor(new BID(Ids::IRON_TRAPDOOR), "Iron Trapdoor", $ironDoorBreakInfo)); @@ -923,21 +923,21 @@ final class VanillaBlocks{ self::register("jukebox", new Jukebox(new BID(Ids::JUKEBOX, TileJukebox::class), "Jukebox", new Info(BreakInfo::axe(0.8)))); //TODO: in PC the hardness is 2.0, not 0.8, unsure if this is a MCPE bug or not self::register("ladder", new Ladder(new BID(Ids::LADDER), "Ladder", new Info(BreakInfo::axe(0.4)))); - $lanternBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD())); + $lanternBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD)); self::register("lantern", new Lantern(new BID(Ids::LANTERN), "Lantern", $lanternBreakInfo, 15)); self::register("soul_lantern", new Lantern(new BID(Ids::SOUL_LANTERN), "Soul Lantern", $lanternBreakInfo, 10)); - self::register("lapis_lazuli", new Opaque(new BID(Ids::LAPIS_LAZULI), "Lapis Lazuli Block", new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE())))); + self::register("lapis_lazuli", new Opaque(new BID(Ids::LAPIS_LAZULI), "Lapis Lazuli Block", new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE)))); self::register("lava", new Lava(new BID(Ids::LAVA), "Lava", new Info(BreakInfo::indestructible(500.0)))); self::register("lectern", new Lectern(new BID(Ids::LECTERN, TileLectern::class), "Lectern", new Info(BreakInfo::axe(2.0)))); self::register("lever", new Lever(new BID(Ids::LEVER), "Lever", new Info(new BreakInfo(0.5)))); - self::register("magma", new Magma(new BID(Ids::MAGMA), "Magma Block", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD())))); + self::register("magma", new Magma(new BID(Ids::MAGMA), "Magma Block", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD)))); self::register("melon", new Melon(new BID(Ids::MELON), "Melon Block", new Info(BreakInfo::axe(1.0)))); self::register("melon_stem", new MelonStem(new BID(Ids::MELON_STEM), "Melon Stem", new Info(BreakInfo::instant()))); - self::register("monster_spawner", new MonsterSpawner(new BID(Ids::MONSTER_SPAWNER, TileMonsterSpawner::class), "Monster Spawner", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD())))); + self::register("monster_spawner", new MonsterSpawner(new BID(Ids::MONSTER_SPAWNER, TileMonsterSpawner::class), "Monster Spawner", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD)))); self::register("mycelium", new Mycelium(new BID(Ids::MYCELIUM), "Mycelium", new Info(BreakInfo::shovel(0.6), [Tags::DIRT]))); - $netherBrickBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0)); + $netherBrickBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0)); self::register("nether_bricks", new Opaque(new BID(Ids::NETHER_BRICKS), "Nether Bricks", $netherBrickBreakInfo)); self::register("red_nether_bricks", new Opaque(new BID(Ids::RED_NETHER_BRICKS), "Red Nether Bricks", $netherBrickBreakInfo)); self::register("nether_brick_fence", new Fence(new BID(Ids::NETHER_BRICK_FENCE), "Nether Brick Fence", $netherBrickBreakInfo)); @@ -947,18 +947,18 @@ final class VanillaBlocks{ self::register("cracked_nether_bricks", new Opaque(new BID(Ids::CRACKED_NETHER_BRICKS), "Cracked Nether Bricks", $netherBrickBreakInfo)); self::register("nether_portal", new NetherPortal(new BID(Ids::NETHER_PORTAL), "Nether Portal", new Info(BreakInfo::indestructible(0.0)))); - self::register("nether_reactor_core", new NetherReactor(new BID(Ids::NETHER_REACTOR_CORE), "Nether Reactor Core", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD())))); + self::register("nether_reactor_core", new NetherReactor(new BID(Ids::NETHER_REACTOR_CORE), "Nether Reactor Core", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD)))); self::register("nether_wart_block", new Opaque(new BID(Ids::NETHER_WART_BLOCK), "Nether Wart Block", new Info(new BreakInfo(1.0, ToolType::HOE)))); self::register("nether_wart", new NetherWartPlant(new BID(Ids::NETHER_WART), "Nether Wart", new Info(BreakInfo::instant()))); - self::register("netherrack", new Netherrack(new BID(Ids::NETHERRACK), "Netherrack", new Info(BreakInfo::pickaxe(0.4, ToolTier::WOOD())))); + self::register("netherrack", new Netherrack(new BID(Ids::NETHERRACK), "Netherrack", new Info(BreakInfo::pickaxe(0.4, ToolTier::WOOD)))); self::register("note_block", new Note(new BID(Ids::NOTE_BLOCK, TileNote::class), "Note Block", new Info(BreakInfo::axe(0.8)))); - self::register("obsidian", new Opaque(new BID(Ids::OBSIDIAN), "Obsidian", new Info(BreakInfo::pickaxe(35.0 /* 50 in PC */, ToolTier::DIAMOND(), 6000.0)))); + self::register("obsidian", new Opaque(new BID(Ids::OBSIDIAN), "Obsidian", new Info(BreakInfo::pickaxe(35.0 /* 50 in PC */, ToolTier::DIAMOND, 6000.0)))); self::register("packed_ice", new PackedIce(new BID(Ids::PACKED_ICE), "Packed Ice", new Info(BreakInfo::pickaxe(0.5)))); self::register("podzol", new Podzol(new BID(Ids::PODZOL), "Podzol", new Info(BreakInfo::shovel(0.5), [Tags::DIRT]))); self::register("potatoes", new Potato(new BID(Ids::POTATOES), "Potato Block", new Info(BreakInfo::instant()))); self::register("powered_rail", new PoweredRail(new BID(Ids::POWERED_RAIL), "Powered Rail", $railBreakInfo)); - $prismarineBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0)); + $prismarineBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0)); self::register("prismarine", new Opaque(new BID(Ids::PRISMARINE), "Prismarine", $prismarineBreakInfo)); self::register("dark_prismarine", new Opaque(new BID(Ids::DARK_PRISMARINE), "Dark Prismarine", $prismarineBreakInfo)); self::register("prismarine_bricks", new Opaque(new BID(Ids::PRISMARINE_BRICKS), "Prismarine Bricks", $prismarineBreakInfo)); @@ -973,12 +973,12 @@ final class VanillaBlocks{ self::register("pumpkin_stem", new PumpkinStem(new BID(Ids::PUMPKIN_STEM), "Pumpkin Stem", new Info(BreakInfo::instant()))); - $purpurBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0)); + $purpurBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0)); self::register("purpur", new Opaque(new BID(Ids::PURPUR), "Purpur Block", $purpurBreakInfo)); self::register("purpur_pillar", new SimplePillar(new BID(Ids::PURPUR_PILLAR), "Purpur Pillar", $purpurBreakInfo)); self::register("purpur_stairs", new Stair(new BID(Ids::PURPUR_STAIRS), "Purpur Stairs", $purpurBreakInfo)); - $quartzBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD())); + $quartzBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD)); self::register("quartz", new Opaque(new BID(Ids::QUARTZ), "Quartz Block", $quartzBreakInfo)); self::register("chiseled_quartz", new SimplePillar(new BID(Ids::CHISELED_QUARTZ), "Chiseled Quartz Block", $quartzBreakInfo)); self::register("quartz_pillar", new SimplePillar(new BID(Ids::QUARTZ_PILLAR), "Quartz Pillar", $quartzBreakInfo)); @@ -990,7 +990,7 @@ final class VanillaBlocks{ self::register("rail", new Rail(new BID(Ids::RAIL), "Rail", $railBreakInfo)); self::register("red_mushroom", new RedMushroom(new BID(Ids::RED_MUSHROOM), "Red Mushroom", new Info(BreakInfo::instant(), [Tags::POTTABLE_PLANTS]))); - self::register("redstone", new Redstone(new BID(Ids::REDSTONE), "Redstone Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 30.0)))); + self::register("redstone", new Redstone(new BID(Ids::REDSTONE), "Redstone Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 30.0)))); self::register("redstone_comparator", new RedstoneComparator(new BID(Ids::REDSTONE_COMPARATOR, TileComparator::class), "Redstone Comparator", new Info(BreakInfo::instant()))); self::register("redstone_lamp", new RedstoneLamp(new BID(Ids::REDSTONE_LAMP), "Redstone Lamp", new Info(new BreakInfo(0.3)))); self::register("redstone_repeater", new RedstoneRepeater(new BID(Ids::REDSTONE_REPEATER), "Redstone Repeater", new Info(BreakInfo::instant()))); @@ -1006,14 +1006,14 @@ final class VanillaBlocks{ self::register("sea_pickle", new SeaPickle(new BID(Ids::SEA_PICKLE), "Sea Pickle", new Info(BreakInfo::instant()))); self::register("mob_head", new MobHead(new BID(Ids::MOB_HEAD, TileMobHead::class), "Mob Head", new Info(new BreakInfo(1.0), enchantmentTags: [EnchantmentTags::MASK]))); self::register("slime", new Slime(new BID(Ids::SLIME), "Slime Block", new Info(BreakInfo::instant()))); - self::register("snow", new Snow(new BID(Ids::SNOW), "Snow Block", new Info(BreakInfo::shovel(0.2, ToolTier::WOOD())))); - self::register("snow_layer", new SnowLayer(new BID(Ids::SNOW_LAYER), "Snow Layer", new Info(BreakInfo::shovel(0.1, ToolTier::WOOD())))); + self::register("snow", new Snow(new BID(Ids::SNOW), "Snow Block", new Info(BreakInfo::shovel(0.2, ToolTier::WOOD)))); + self::register("snow_layer", new SnowLayer(new BID(Ids::SNOW_LAYER), "Snow Layer", new Info(BreakInfo::shovel(0.1, ToolTier::WOOD)))); self::register("soul_sand", new SoulSand(new BID(Ids::SOUL_SAND), "Soul Sand", new Info(BreakInfo::shovel(0.5)))); self::register("sponge", new Sponge(new BID(Ids::SPONGE), "Sponge", new Info(new BreakInfo(0.6, ToolType::HOE)))); $shulkerBoxBreakInfo = new Info(BreakInfo::pickaxe(2)); self::register("shulker_box", new ShulkerBox(new BID(Ids::SHULKER_BOX, TileShulkerBox::class), "Shulker Box", $shulkerBoxBreakInfo)); - $stoneBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0)); + $stoneBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0)); self::register( "stone", $stone = new class(new BID(Ids::STONE), "Stone", $stoneBreakInfo) extends Opaque{ @@ -1058,10 +1058,10 @@ final class VanillaBlocks{ self::register("mossy_stone_brick_stairs", new Stair(new BID(Ids::MOSSY_STONE_BRICK_STAIRS), "Mossy Stone Brick Stairs", $stoneBreakInfo)); self::register("stone_button", new StoneButton(new BID(Ids::STONE_BUTTON), "Stone Button", new Info(BreakInfo::pickaxe(0.5)))); self::register("stonecutter", new Stonecutter(new BID(Ids::STONECUTTER), "Stonecutter", new Info(BreakInfo::pickaxe(3.5)))); - self::register("stone_pressure_plate", new StonePressurePlate(new BID(Ids::STONE_PRESSURE_PLATE), "Stone Pressure Plate", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD())))); + self::register("stone_pressure_plate", new StonePressurePlate(new BID(Ids::STONE_PRESSURE_PLATE), "Stone Pressure Plate", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD)))); //TODO: in the future this won't be the same for all the types - $stoneSlabBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0)); + $stoneSlabBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0)); self::register("brick_slab", new Slab(new BID(Ids::BRICK_SLAB), "Brick", $stoneSlabBreakInfo)); self::register("cobblestone_slab", new Slab(new BID(Ids::COBBLESTONE_SLAB), "Cobblestone", $stoneSlabBreakInfo)); @@ -1093,7 +1093,7 @@ final class VanillaBlocks{ self::register("smooth_quartz_slab", new Slab(new BID(Ids::SMOOTH_QUARTZ_SLAB), "Smooth Quartz", $stoneSlabBreakInfo)); self::register("stone_slab", new Slab(new BID(Ids::STONE_SLAB), "Stone", $stoneSlabBreakInfo)); - self::register("legacy_stonecutter", new Opaque(new BID(Ids::LEGACY_STONECUTTER), "Legacy Stonecutter", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD())))); + self::register("legacy_stonecutter", new Opaque(new BID(Ids::LEGACY_STONECUTTER), "Legacy Stonecutter", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD)))); self::register("sugarcane", new Sugarcane(new BID(Ids::SUGARCANE), "Sugarcane", new Info(BreakInfo::instant()))); self::register("sweet_berry_bush", new SweetBerryBush(new BID(Ids::SWEET_BERRY_BUSH), "Sweet Berry Bush", new Info(BreakInfo::instant()))); self::register("tnt", new TNT(new BID(Ids::TNT), "TNT", new Info(BreakInfo::instant()))); @@ -1114,7 +1114,7 @@ final class VanillaBlocks{ self::register("water", new Water(new BID(Ids::WATER), "Water", new Info(BreakInfo::indestructible(500.0)))); self::register("lily_pad", new WaterLily(new BID(Ids::LILY_PAD), "Lily Pad", new Info(BreakInfo::instant()))); - $weightedPressurePlateBreakInfo = new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD())); + $weightedPressurePlateBreakInfo = new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD)); self::register("weighted_pressure_plate_heavy", new WeightedPressurePlateHeavy( new BID(Ids::WEIGHTED_PRESSURE_PLATE_HEAVY), "Weighted Pressure Plate Heavy", @@ -1150,7 +1150,7 @@ final class VanillaBlocks{ self::register(strtolower($leavesType->name) . "_leaves", new Leaves(WoodLikeBlockIdHelper::getLeavesIdentifier($leavesType), $name . " Leaves", $leavesBreakInfo, $leavesType)); } - $sandstoneBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD())); + $sandstoneBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD)); self::register("red_sandstone_stairs", new Stair(new BID(Ids::RED_SANDSTONE_STAIRS), "Red Sandstone Stairs", $sandstoneBreakInfo)); self::register("smooth_red_sandstone_stairs", new Stair(new BID(Ids::SMOOTH_RED_SANDSTONE_STAIRS), "Smooth Red Sandstone Stairs", $sandstoneBreakInfo)); self::register("red_sandstone", new Opaque(new BID(Ids::RED_SANDSTONE), "Red Sandstone", $sandstoneBreakInfo)); @@ -1165,7 +1165,7 @@ final class VanillaBlocks{ self::register("cut_sandstone", new Opaque(new BID(Ids::CUT_SANDSTONE), "Cut Sandstone", $sandstoneBreakInfo)); self::register("smooth_sandstone", new Opaque(new BID(Ids::SMOOTH_SANDSTONE), "Smooth Sandstone", $sandstoneBreakInfo)); - self::register("glazed_terracotta", new GlazedTerracotta(new BID(Ids::GLAZED_TERRACOTTA), "Glazed Terracotta", new Info(BreakInfo::pickaxe(1.4, ToolTier::WOOD())))); + self::register("glazed_terracotta", new GlazedTerracotta(new BID(Ids::GLAZED_TERRACOTTA), "Glazed Terracotta", new Info(BreakInfo::pickaxe(1.4, ToolTier::WOOD)))); self::register("dyed_shulker_box", new DyedShulkerBox(new BID(Ids::DYED_SHULKER_BOX, TileShulkerBox::class), "Dyed Shulker Box", $shulkerBoxBreakInfo)); self::register("stained_glass", new StainedGlass(new BID(Ids::STAINED_GLASS), "Stained Glass", $glassBreakInfo)); self::register("stained_glass_pane", new StainedGlassPane(new BID(Ids::STAINED_GLASS_PANE), "Stained Glass Pane", $glassBreakInfo)); @@ -1173,7 +1173,7 @@ final class VanillaBlocks{ self::register("stained_hardened_glass", new StainedHardenedGlass(new BID(Ids::STAINED_HARDENED_GLASS), "Stained Hardened Glass", $hardenedGlassBreakInfo)); self::register("stained_hardened_glass_pane", new StainedHardenedGlassPane(new BID(Ids::STAINED_HARDENED_GLASS_PANE), "Stained Hardened Glass Pane", $hardenedGlassBreakInfo)); self::register("carpet", new Carpet(new BID(Ids::CARPET), "Carpet", new Info(new BreakInfo(0.1)))); - self::register("concrete", new Concrete(new BID(Ids::CONCRETE), "Concrete", new Info(BreakInfo::pickaxe(1.8, ToolTier::WOOD())))); + self::register("concrete", new Concrete(new BID(Ids::CONCRETE), "Concrete", new Info(BreakInfo::pickaxe(1.8, ToolTier::WOOD)))); self::register("concrete_powder", new ConcretePowder(new BID(Ids::CONCRETE_POWDER), "Concrete Powder", new Info(BreakInfo::shovel(0.5)))); self::register("wool", new Wool(new BID(Ids::WOOL), "Wool", new Info(new class(0.8, ToolType::SHEARS) extends BreakInfo{ public function getBreakTime(Item $item) : float{ @@ -1187,7 +1187,7 @@ final class VanillaBlocks{ }))); //TODO: in the future these won't all have the same hardness; they only do now because of the old metadata crap - $wallBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0)); + $wallBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0)); self::register("cobblestone_wall", new Wall(new BID(Ids::COBBLESTONE_WALL), "Cobblestone Wall", $wallBreakInfo)); self::register("andesite_wall", new Wall(new BID(Ids::ANDESITE_WALL), "Andesite Wall", $wallBreakInfo)); self::register("brick_wall", new Wall(new BID(Ids::BRICK_WALL), "Brick Wall", $wallBreakInfo)); @@ -1205,7 +1205,7 @@ final class VanillaBlocks{ self::registerElements(); - $chemistryTableBreakInfo = new Info(BreakInfo::pickaxe(2.5, ToolTier::WOOD())); + $chemistryTableBreakInfo = new Info(BreakInfo::pickaxe(2.5, ToolTier::WOOD)); self::register("compound_creator", new ChemistryTable(new BID(Ids::COMPOUND_CREATOR), "Compound Creator", $chemistryTableBreakInfo)); self::register("element_constructor", new ChemistryTable(new BID(Ids::ELEMENT_CONSTRUCTOR), "Element Constructor", $chemistryTableBreakInfo)); self::register("lab_table", new ChemistryTable(new BID(Ids::LAB_TABLE), "Lab Table", $chemistryTableBreakInfo)); @@ -1428,26 +1428,26 @@ final class VanillaBlocks{ private static function registerOres() : void{ $stoneOreBreakInfo = fn(ToolTier $toolTier) => new Info(BreakInfo::pickaxe(3.0, $toolTier)); - self::register("coal_ore", new CoalOre(new BID(Ids::COAL_ORE), "Coal Ore", $stoneOreBreakInfo(ToolTier::WOOD()))); - self::register("copper_ore", new CopperOre(new BID(Ids::COPPER_ORE), "Copper Ore", $stoneOreBreakInfo(ToolTier::STONE()))); - self::register("diamond_ore", new DiamondOre(new BID(Ids::DIAMOND_ORE), "Diamond Ore", $stoneOreBreakInfo(ToolTier::IRON()))); - self::register("emerald_ore", new EmeraldOre(new BID(Ids::EMERALD_ORE), "Emerald Ore", $stoneOreBreakInfo(ToolTier::IRON()))); - self::register("gold_ore", new GoldOre(new BID(Ids::GOLD_ORE), "Gold Ore", $stoneOreBreakInfo(ToolTier::IRON()))); - self::register("iron_ore", new IronOre(new BID(Ids::IRON_ORE), "Iron Ore", $stoneOreBreakInfo(ToolTier::STONE()))); - self::register("lapis_lazuli_ore", new LapisOre(new BID(Ids::LAPIS_LAZULI_ORE), "Lapis Lazuli Ore", $stoneOreBreakInfo(ToolTier::STONE()))); - self::register("redstone_ore", new RedstoneOre(new BID(Ids::REDSTONE_ORE), "Redstone Ore", $stoneOreBreakInfo(ToolTier::IRON()))); + self::register("coal_ore", new CoalOre(new BID(Ids::COAL_ORE), "Coal Ore", $stoneOreBreakInfo(ToolTier::WOOD))); + self::register("copper_ore", new CopperOre(new BID(Ids::COPPER_ORE), "Copper Ore", $stoneOreBreakInfo(ToolTier::STONE))); + self::register("diamond_ore", new DiamondOre(new BID(Ids::DIAMOND_ORE), "Diamond Ore", $stoneOreBreakInfo(ToolTier::IRON))); + self::register("emerald_ore", new EmeraldOre(new BID(Ids::EMERALD_ORE), "Emerald Ore", $stoneOreBreakInfo(ToolTier::IRON))); + self::register("gold_ore", new GoldOre(new BID(Ids::GOLD_ORE), "Gold Ore", $stoneOreBreakInfo(ToolTier::IRON))); + self::register("iron_ore", new IronOre(new BID(Ids::IRON_ORE), "Iron Ore", $stoneOreBreakInfo(ToolTier::STONE))); + self::register("lapis_lazuli_ore", new LapisOre(new BID(Ids::LAPIS_LAZULI_ORE), "Lapis Lazuli Ore", $stoneOreBreakInfo(ToolTier::STONE))); + self::register("redstone_ore", new RedstoneOre(new BID(Ids::REDSTONE_ORE), "Redstone Ore", $stoneOreBreakInfo(ToolTier::IRON))); $deepslateOreBreakInfo = fn(ToolTier $toolTier) => new Info(BreakInfo::pickaxe(4.5, $toolTier)); - self::register("deepslate_coal_ore", new CoalOre(new BID(Ids::DEEPSLATE_COAL_ORE), "Deepslate Coal Ore", $deepslateOreBreakInfo(ToolTier::WOOD()))); - self::register("deepslate_copper_ore", new CopperOre(new BID(Ids::DEEPSLATE_COPPER_ORE), "Deepslate Copper Ore", $deepslateOreBreakInfo(ToolTier::STONE()))); - self::register("deepslate_diamond_ore", new DiamondOre(new BID(Ids::DEEPSLATE_DIAMOND_ORE), "Deepslate Diamond Ore", $deepslateOreBreakInfo(ToolTier::IRON()))); - self::register("deepslate_emerald_ore", new EmeraldOre(new BID(Ids::DEEPSLATE_EMERALD_ORE), "Deepslate Emerald Ore", $deepslateOreBreakInfo(ToolTier::IRON()))); - self::register("deepslate_gold_ore", new GoldOre(new BID(Ids::DEEPSLATE_GOLD_ORE), "Deepslate Gold Ore", $deepslateOreBreakInfo(ToolTier::IRON()))); - self::register("deepslate_iron_ore", new IronOre(new BID(Ids::DEEPSLATE_IRON_ORE), "Deepslate Iron Ore", $deepslateOreBreakInfo(ToolTier::STONE()))); - self::register("deepslate_lapis_lazuli_ore", new LapisOre(new BID(Ids::DEEPSLATE_LAPIS_LAZULI_ORE), "Deepslate Lapis Lazuli Ore", $deepslateOreBreakInfo(ToolTier::STONE()))); - self::register("deepslate_redstone_ore", new RedstoneOre(new BID(Ids::DEEPSLATE_REDSTONE_ORE), "Deepslate Redstone Ore", $deepslateOreBreakInfo(ToolTier::IRON()))); + self::register("deepslate_coal_ore", new CoalOre(new BID(Ids::DEEPSLATE_COAL_ORE), "Deepslate Coal Ore", $deepslateOreBreakInfo(ToolTier::WOOD))); + self::register("deepslate_copper_ore", new CopperOre(new BID(Ids::DEEPSLATE_COPPER_ORE), "Deepslate Copper Ore", $deepslateOreBreakInfo(ToolTier::STONE))); + self::register("deepslate_diamond_ore", new DiamondOre(new BID(Ids::DEEPSLATE_DIAMOND_ORE), "Deepslate Diamond Ore", $deepslateOreBreakInfo(ToolTier::IRON))); + self::register("deepslate_emerald_ore", new EmeraldOre(new BID(Ids::DEEPSLATE_EMERALD_ORE), "Deepslate Emerald Ore", $deepslateOreBreakInfo(ToolTier::IRON))); + self::register("deepslate_gold_ore", new GoldOre(new BID(Ids::DEEPSLATE_GOLD_ORE), "Deepslate Gold Ore", $deepslateOreBreakInfo(ToolTier::IRON))); + self::register("deepslate_iron_ore", new IronOre(new BID(Ids::DEEPSLATE_IRON_ORE), "Deepslate Iron Ore", $deepslateOreBreakInfo(ToolTier::STONE))); + self::register("deepslate_lapis_lazuli_ore", new LapisOre(new BID(Ids::DEEPSLATE_LAPIS_LAZULI_ORE), "Deepslate Lapis Lazuli Ore", $deepslateOreBreakInfo(ToolTier::STONE))); + self::register("deepslate_redstone_ore", new RedstoneOre(new BID(Ids::DEEPSLATE_REDSTONE_ORE), "Deepslate Redstone Ore", $deepslateOreBreakInfo(ToolTier::IRON))); - $netherrackOreBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD())); + $netherrackOreBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD)); self::register("nether_quartz_ore", new NetherQuartzOre(new BID(Ids::NETHER_QUARTZ_ORE), "Nether Quartz Ore", $netherrackOreBreakInfo)); self::register("nether_gold_ore", new NetherGoldOre(new BID(Ids::NETHER_GOLD_ORE), "Nether Gold Ore", $netherrackOreBreakInfo)); } @@ -1479,20 +1479,20 @@ final class VanillaBlocks{ private static function registerBlocksR16() : void{ //for some reason, slabs have weird hardness like the legacy ones - $slabBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0)); + $slabBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0)); - self::register("ancient_debris", new Opaque(new BID(Ids::ANCIENT_DEBRIS), "Ancient Debris", new Info(BreakInfo::pickaxe(30, ToolTier::DIAMOND(), 3600.0)))); - $netheriteBreakInfo = new Info(BreakInfo::pickaxe(50, ToolTier::DIAMOND(), 3600.0)); + self::register("ancient_debris", new Opaque(new BID(Ids::ANCIENT_DEBRIS), "Ancient Debris", new Info(BreakInfo::pickaxe(30, ToolTier::DIAMOND, 3600.0)))); + $netheriteBreakInfo = new Info(BreakInfo::pickaxe(50, ToolTier::DIAMOND, 3600.0)); self::register("netherite", new class(new BID(Ids::NETHERITE), "Netherite Block", $netheriteBreakInfo) extends Opaque{ public function isFireProofAsItem() : bool{ return true; } }); - $basaltBreakInfo = new Info(BreakInfo::pickaxe(1.25, ToolTier::WOOD(), 21.0)); + $basaltBreakInfo = new Info(BreakInfo::pickaxe(1.25, ToolTier::WOOD, 21.0)); self::register("basalt", new SimplePillar(new BID(Ids::BASALT), "Basalt", $basaltBreakInfo)); self::register("polished_basalt", new SimplePillar(new BID(Ids::POLISHED_BASALT), "Polished Basalt", $basaltBreakInfo)); self::register("smooth_basalt", new Opaque(new BID(Ids::SMOOTH_BASALT), "Smooth Basalt", $basaltBreakInfo)); - $blackstoneBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0)); + $blackstoneBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0)); self::register("blackstone", new Opaque(new BID(Ids::BLACKSTONE), "Blackstone", $blackstoneBreakInfo)); self::register("blackstone_slab", new Slab(new BID(Ids::BLACKSTONE_SLAB), "Blackstone", $slabBreakInfo)); self::register("blackstone_stairs", new Stair(new BID(Ids::BLACKSTONE_STAIRS), "Blackstone Stairs", $blackstoneBreakInfo)); @@ -1504,7 +1504,7 @@ final class VanillaBlocks{ $prefix = fn(string $thing) => "Polished Blackstone" . ($thing !== "" ? " $thing" : ""); self::register("polished_blackstone", new Opaque(new BID(Ids::POLISHED_BLACKSTONE), $prefix(""), $blackstoneBreakInfo)); self::register("polished_blackstone_button", new StoneButton(new BID(Ids::POLISHED_BLACKSTONE_BUTTON), $prefix("Button"), new Info(BreakInfo::pickaxe(0.5)))); - self::register("polished_blackstone_pressure_plate", new StonePressurePlate(new BID(Ids::POLISHED_BLACKSTONE_PRESSURE_PLATE), $prefix("Pressure Plate"), new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD())), 20)); + self::register("polished_blackstone_pressure_plate", new StonePressurePlate(new BID(Ids::POLISHED_BLACKSTONE_PRESSURE_PLATE), $prefix("Pressure Plate"), new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD)), 20)); self::register("polished_blackstone_slab", new Slab(new BID(Ids::POLISHED_BLACKSTONE_SLAB), $prefix(""), $slabBreakInfo)); self::register("polished_blackstone_stairs", new Stair(new BID(Ids::POLISHED_BLACKSTONE_STAIRS), $prefix("Stairs"), $blackstoneBreakInfo)); self::register("polished_blackstone_wall", new Wall(new BID(Ids::POLISHED_BLACKSTONE_WALL), $prefix("Wall"), $blackstoneBreakInfo)); @@ -1528,33 +1528,33 @@ final class VanillaBlocks{ }); self::register("warped_wart_block", new Opaque(new BID(Ids::WARPED_WART_BLOCK), "Warped Wart Block", new Info(new BreakInfo(1.0, ToolType::HOE)))); - self::register("crying_obsidian", new class(new BID(Ids::CRYING_OBSIDIAN), "Crying Obsidian", new Info(BreakInfo::pickaxe(35.0 /* 50 in Java */, ToolTier::DIAMOND(), 6000.0))) extends Opaque{ + self::register("crying_obsidian", new class(new BID(Ids::CRYING_OBSIDIAN), "Crying Obsidian", new Info(BreakInfo::pickaxe(35.0 /* 50 in Java */, ToolTier::DIAMOND, 6000.0))) extends Opaque{ public function getLightLevel() : int{ return 10;} }); self::register("twisting_vines", new NetherVines(new BID(Ids::TWISTING_VINES), "Twisting Vines", new Info(BreakInfo::instant()), Facing::UP)); self::register("weeping_vines", new NetherVines(new BID(Ids::WEEPING_VINES), "Weeping Vines", new Info(BreakInfo::instant()), Facing::DOWN)); - self::register("chain", new Chain(new BID(Ids::CHAIN), "Chain", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD())))); + self::register("chain", new Chain(new BID(Ids::CHAIN), "Chain", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD)))); } private static function registerBlocksR17() : void{ //in java this can be acquired using any tool - seems to be a parity issue in bedrock - self::register("amethyst", new class(new BID(Ids::AMETHYST), "Amethyst", new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD()))) extends Opaque{ + self::register("amethyst", new class(new BID(Ids::AMETHYST), "Amethyst", new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD))) extends Opaque{ public function onProjectileHit(Projectile $projectile, RayTraceResult $hitResult) : void{ $this->position->getWorld()->addSound($this->position, new AmethystBlockChimeSound()); $this->position->getWorld()->addSound($this->position, new BlockPunchSound($this)); } }); - self::register("calcite", new Opaque(new BID(Ids::CALCITE), "Calcite", new Info(BreakInfo::pickaxe(0.75, ToolTier::WOOD())))); - self::register("tuff", new Opaque(new BID(Ids::TUFF), "Tuff", new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0)))); + self::register("calcite", new Opaque(new BID(Ids::CALCITE), "Calcite", new Info(BreakInfo::pickaxe(0.75, ToolTier::WOOD)))); + self::register("tuff", new Opaque(new BID(Ids::TUFF), "Tuff", new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0)))); - self::register("raw_copper", new Opaque(new BID(Ids::RAW_COPPER), "Raw Copper Block", new Info(BreakInfo::pickaxe(5, ToolTier::STONE(), 30.0)))); - self::register("raw_gold", new Opaque(new BID(Ids::RAW_GOLD), "Raw Gold Block", new Info(BreakInfo::pickaxe(5, ToolTier::IRON(), 30.0)))); - self::register("raw_iron", new Opaque(new BID(Ids::RAW_IRON), "Raw Iron Block", new Info(BreakInfo::pickaxe(5, ToolTier::STONE(), 30.0)))); + self::register("raw_copper", new Opaque(new BID(Ids::RAW_COPPER), "Raw Copper Block", new Info(BreakInfo::pickaxe(5, ToolTier::STONE, 30.0)))); + self::register("raw_gold", new Opaque(new BID(Ids::RAW_GOLD), "Raw Gold Block", new Info(BreakInfo::pickaxe(5, ToolTier::IRON, 30.0)))); + self::register("raw_iron", new Opaque(new BID(Ids::RAW_IRON), "Raw Iron Block", new Info(BreakInfo::pickaxe(5, ToolTier::STONE, 30.0)))); - $deepslateBreakInfo = new Info(BreakInfo::pickaxe(3, ToolTier::WOOD(), 18.0)); + $deepslateBreakInfo = new Info(BreakInfo::pickaxe(3, ToolTier::WOOD, 18.0)); self::register("deepslate", new class(new BID(Ids::DEEPSLATE), "Deepslate", $deepslateBreakInfo) extends SimplePillar{ public function getDropsForCompatibleTool(Item $item) : array{ return [VanillaBlocks::COBBLED_DEEPSLATE()->asItem()]; @@ -1566,29 +1566,29 @@ final class VanillaBlocks{ }); //TODO: parity issue here - in Java this has a hardness of 3.0, but in bedrock it's 3.5 - self::register("chiseled_deepslate", new Opaque(new BID(Ids::CHISELED_DEEPSLATE), "Chiseled Deepslate", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0)))); + self::register("chiseled_deepslate", new Opaque(new BID(Ids::CHISELED_DEEPSLATE), "Chiseled Deepslate", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0)))); - $deepslateBrickBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0)); + $deepslateBrickBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0)); self::register("deepslate_bricks", new Opaque(new BID(Ids::DEEPSLATE_BRICKS), "Deepslate Bricks", $deepslateBrickBreakInfo)); self::register("deepslate_brick_slab", new Slab(new BID(Ids::DEEPSLATE_BRICK_SLAB), "Deepslate Brick", $deepslateBrickBreakInfo)); self::register("deepslate_brick_stairs", new Stair(new BID(Ids::DEEPSLATE_BRICK_STAIRS), "Deepslate Brick Stairs", $deepslateBrickBreakInfo)); self::register("deepslate_brick_wall", new Wall(new BID(Ids::DEEPSLATE_BRICK_WALL), "Deepslate Brick Wall", $deepslateBrickBreakInfo)); self::register("cracked_deepslate_bricks", new Opaque(new BID(Ids::CRACKED_DEEPSLATE_BRICKS), "Cracked Deepslate Bricks", $deepslateBrickBreakInfo)); - $deepslateTilesBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0)); + $deepslateTilesBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0)); self::register("deepslate_tiles", new Opaque(new BID(Ids::DEEPSLATE_TILES), "Deepslate Tiles", $deepslateTilesBreakInfo)); self::register("deepslate_tile_slab", new Slab(new BID(Ids::DEEPSLATE_TILE_SLAB), "Deepslate Tile", $deepslateTilesBreakInfo)); self::register("deepslate_tile_stairs", new Stair(new BID(Ids::DEEPSLATE_TILE_STAIRS), "Deepslate Tile Stairs", $deepslateTilesBreakInfo)); self::register("deepslate_tile_wall", new Wall(new BID(Ids::DEEPSLATE_TILE_WALL), "Deepslate Tile Wall", $deepslateTilesBreakInfo)); self::register("cracked_deepslate_tiles", new Opaque(new BID(Ids::CRACKED_DEEPSLATE_TILES), "Cracked Deepslate Tiles", $deepslateTilesBreakInfo)); - $cobbledDeepslateBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0)); + $cobbledDeepslateBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0)); self::register("cobbled_deepslate", new Opaque(new BID(Ids::COBBLED_DEEPSLATE), "Cobbled Deepslate", $cobbledDeepslateBreakInfo)); self::register("cobbled_deepslate_slab", new Slab(new BID(Ids::COBBLED_DEEPSLATE_SLAB), "Cobbled Deepslate", $cobbledDeepslateBreakInfo)); self::register("cobbled_deepslate_stairs", new Stair(new BID(Ids::COBBLED_DEEPSLATE_STAIRS), "Cobbled Deepslate Stairs", $cobbledDeepslateBreakInfo)); self::register("cobbled_deepslate_wall", new Wall(new BID(Ids::COBBLED_DEEPSLATE_WALL), "Cobbled Deepslate Wall", $cobbledDeepslateBreakInfo)); - $polishedDeepslateBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0)); + $polishedDeepslateBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0)); self::register("polished_deepslate", new Opaque(new BID(Ids::POLISHED_DEEPSLATE), "Polished Deepslate", $polishedDeepslateBreakInfo)); self::register("polished_deepslate_slab", new Slab(new BID(Ids::POLISHED_DEEPSLATE_SLAB), "Polished Deepslate", $polishedDeepslateBreakInfo)); self::register("polished_deepslate_stairs", new Stair(new BID(Ids::POLISHED_DEEPSLATE_STAIRS), "Polished Deepslate Stairs", $polishedDeepslateBreakInfo)); @@ -1597,7 +1597,7 @@ final class VanillaBlocks{ self::register("tinted_glass", new TintedGlass(new BID(Ids::TINTED_GLASS), "Tinted Glass", new Info(new BreakInfo(0.3)))); //blast resistance should be 30 if we were matched with java :( - $copperBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE(), 18.0)); + $copperBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE, 18.0)); self::register("lightning_rod", new LightningRod(new BID(Ids::LIGHTNING_ROD), "Lightning Rod", $copperBreakInfo)); self::register("copper", new Copper(new BID(Ids::COPPER), "Copper Block", $copperBreakInfo)); @@ -1631,7 +1631,7 @@ final class VanillaBlocks{ self::register("mud", new Opaque(new BID(Ids::MUD), "Mud", new Info(BreakInfo::shovel(0.5), [Tags::MUD]))); self::register("packed_mud", new Opaque(new BID(Ids::PACKED_MUD), "Packed Mud", new Info(BreakInfo::pickaxe(1.0, null, 15.0)))); - $mudBricksBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0)); + $mudBricksBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0)); self::register("mud_bricks", new Opaque(new BID(Ids::MUD_BRICKS), "Mud Bricks", $mudBricksBreakInfo)); self::register("mud_brick_slab", new Slab(new BID(Ids::MUD_BRICK_SLAB), "Mud Brick", $mudBricksBreakInfo)); @@ -1640,7 +1640,7 @@ final class VanillaBlocks{ } private static function registerCauldronBlocks() : void{ - $cauldronBreakInfo = new Info(BreakInfo::pickaxe(2, ToolTier::WOOD())); + $cauldronBreakInfo = new Info(BreakInfo::pickaxe(2, ToolTier::WOOD)); self::register("cauldron", new Cauldron(new BID(Ids::CAULDRON, TileCauldron::class), "Cauldron", $cauldronBreakInfo)); self::register("water_cauldron", new WaterCauldron(new BID(Ids::WATER_CAULDRON, TileCauldron::class), "Water Cauldron", $cauldronBreakInfo)); diff --git a/src/block/WaterCauldron.php b/src/block/WaterCauldron.php index 6a3c95048..e470aa6cb 100644 --- a/src/block/WaterCauldron.php +++ b/src/block/WaterCauldron.php @@ -110,10 +110,10 @@ final class WaterCauldron extends FillableCauldron{ public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{ $world = $this->position->getWorld(); if(($dyeColor = match($item->getTypeId()){ - ItemTypeIds::LAPIS_LAZULI => DyeColor::BLUE(), - ItemTypeIds::INK_SAC => DyeColor::BLACK(), - ItemTypeIds::COCOA_BEANS => DyeColor::BROWN(), - ItemTypeIds::BONE_MEAL => DyeColor::WHITE(), + ItemTypeIds::LAPIS_LAZULI => DyeColor::BLUE, + ItemTypeIds::INK_SAC => DyeColor::BLACK, + ItemTypeIds::COCOA_BEANS => DyeColor::BROWN, + ItemTypeIds::BONE_MEAL => DyeColor::WHITE, ItemTypeIds::DYE => $item instanceof Dye ? $item->getColor() : null, default => null }) !== null && ($newColor = $dyeColor->getRgbValue())->toRGBA() !== $this->customWaterColor?->toRGBA() @@ -123,7 +123,7 @@ final class WaterCauldron extends FillableCauldron{ $item->pop(); }elseif($item instanceof Potion || $item instanceof SplashPotion){ //TODO: lingering potion - if($item->getType()->equals(PotionType::WATER())){ + if($item->getType() === PotionType::WATER){ $this->setCustomWaterColor(null)->addFillLevels(self::WATER_BOTTLE_FILL_AMOUNT, $item, VanillaItems::GLASS_BOTTLE(), $returnedItems); }else{ $this->mix($item, VanillaItems::GLASS_BOTTLE(), $returnedItems); @@ -170,7 +170,7 @@ final class WaterCauldron extends FillableCauldron{ match($item->getTypeId()){ ItemTypeIds::WATER_BUCKET => $this->setCustomWaterColor(null)->addFillLevels(self::MAX_FILL_LEVEL, $item, VanillaItems::BUCKET(), $returnedItems), ItemTypeIds::BUCKET => $this->removeFillLevels(self::MAX_FILL_LEVEL, $item, VanillaItems::WATER_BUCKET(), $returnedItems), - ItemTypeIds::GLASS_BOTTLE => $this->removeFillLevels(self::WATER_BOTTLE_FILL_AMOUNT, $item, VanillaItems::POTION()->setType(PotionType::WATER()), $returnedItems), + ItemTypeIds::GLASS_BOTTLE => $this->removeFillLevels(self::WATER_BOTTLE_FILL_AMOUNT, $item, VanillaItems::POTION()->setType(PotionType::WATER), $returnedItems), ItemTypeIds::LAVA_BUCKET, ItemTypeIds::POWDER_SNOW_BUCKET => $this->mix($item, VanillaItems::BUCKET(), $returnedItems), default => null }; diff --git a/src/block/Wool.php b/src/block/Wool.php index 2cc2b7535..49a7751fa 100644 --- a/src/block/Wool.php +++ b/src/block/Wool.php @@ -29,11 +29,6 @@ use pocketmine\block\utils\DyeColor; class Wool extends Opaque{ use ColoredTrait; - public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){ - $this->color = DyeColor::WHITE(); - parent::__construct($idInfo, $name, $typeInfo); - } - public function getFlameEncouragement() : int{ return 30; } diff --git a/src/block/tile/Banner.php b/src/block/tile/Banner.php index 191d4c8a5..60e35661f 100644 --- a/src/block/tile/Banner.php +++ b/src/block/tile/Banner.php @@ -44,7 +44,7 @@ class Banner extends Spawnable{ public const TAG_PATTERN_COLOR = "Color"; public const TAG_PATTERN_NAME = "Pattern"; - private DyeColor $baseColor; + private DyeColor $baseColor = DyeColor::BLACK; /** * @var BannerPatternLayer[] @@ -52,11 +52,6 @@ class Banner extends Spawnable{ */ private array $patterns = []; - public function __construct(World $world, Vector3 $pos){ - $this->baseColor = DyeColor::BLACK(); - parent::__construct($world, $pos); - } - public function readSaveData(CompoundTag $nbt) : void{ $colorIdMap = DyeColorIdMap::getInstance(); if( @@ -65,7 +60,7 @@ class Banner extends Spawnable{ ){ $this->baseColor = $baseColor; }else{ - $this->baseColor = DyeColor::BLACK(); //TODO: this should be an error + $this->baseColor = DyeColor::BLACK; //TODO: this should be an error } $patternTypeIdMap = BannerPatternTypeIdMap::getInstance(); @@ -74,7 +69,7 @@ class Banner extends Spawnable{ if($patterns !== null){ /** @var CompoundTag $pattern */ foreach($patterns as $pattern){ - $patternColor = $colorIdMap->fromInvertedId($pattern->getInt(self::TAG_PATTERN_COLOR)) ?? DyeColor::BLACK(); //TODO: missing pattern colour should be an error + $patternColor = $colorIdMap->fromInvertedId($pattern->getInt(self::TAG_PATTERN_COLOR)) ?? DyeColor::BLACK; //TODO: missing pattern colour should be an error $patternType = $patternTypeIdMap->fromId($pattern->getString(self::TAG_PATTERN_NAME)); if($patternType === null){ continue; //TODO: this should be an error, but right now we don't have the setup to deal with it diff --git a/src/block/tile/Bed.php b/src/block/tile/Bed.php index 847bcca1f..deb6de153 100644 --- a/src/block/tile/Bed.php +++ b/src/block/tile/Bed.php @@ -33,12 +33,7 @@ use pocketmine\world\World; class Bed extends Spawnable{ public const TAG_COLOR = "color"; - private DyeColor $color; - - public function __construct(World $world, Vector3 $pos){ - $this->color = DyeColor::RED(); - parent::__construct($world, $pos); - } + private DyeColor $color = DyeColor::RED; public function getColor() : DyeColor{ return $this->color; @@ -55,7 +50,7 @@ class Bed extends Spawnable{ ){ $this->color = $color; }else{ - $this->color = DyeColor::RED(); //TODO: this should be an error, but we don't have the systems to handle it yet + $this->color = DyeColor::RED; //TODO: this should be an error, but we don't have the systems to handle it yet } } diff --git a/src/block/tile/BlastFurnace.php b/src/block/tile/BlastFurnace.php index e6e23c88c..1356e32bf 100644 --- a/src/block/tile/BlastFurnace.php +++ b/src/block/tile/BlastFurnace.php @@ -27,6 +27,6 @@ use pocketmine\crafting\FurnaceType; class BlastFurnace extends Furnace{ public function getFurnaceType() : FurnaceType{ - return FurnaceType::BLAST_FURNACE(); + return FurnaceType::BLAST_FURNACE; } } diff --git a/src/block/tile/NormalFurnace.php b/src/block/tile/NormalFurnace.php index 9580920e2..6aa61b8ce 100644 --- a/src/block/tile/NormalFurnace.php +++ b/src/block/tile/NormalFurnace.php @@ -27,6 +27,6 @@ use pocketmine\crafting\FurnaceType; class NormalFurnace extends Furnace{ public function getFurnaceType() : FurnaceType{ - return FurnaceType::FURNACE(); + return FurnaceType::FURNACE; } } diff --git a/src/block/tile/Smoker.php b/src/block/tile/Smoker.php index 4b5a01733..824eeedd2 100644 --- a/src/block/tile/Smoker.php +++ b/src/block/tile/Smoker.php @@ -27,6 +27,6 @@ use pocketmine\crafting\FurnaceType; class Smoker extends Furnace{ public function getFurnaceType() : FurnaceType{ - return FurnaceType::SMOKER(); + return FurnaceType::SMOKER; } } diff --git a/src/block/utils/ColoredTrait.php b/src/block/utils/ColoredTrait.php index dab86fb66..11e98167e 100644 --- a/src/block/utils/ColoredTrait.php +++ b/src/block/utils/ColoredTrait.php @@ -28,7 +28,7 @@ use pocketmine\data\runtime\RuntimeDataDescriber; trait ColoredTrait{ /** @var DyeColor */ - private $color; + private $color = DyeColor::WHITE; /** @see Block::describeBlockItemState() */ public function describeBlockItemState(RuntimeDataDescriber $w) : void{ diff --git a/src/block/utils/DyeColor.php b/src/block/utils/DyeColor.php index 81c51618a..5b205eda5 100644 --- a/src/block/utils/DyeColor.php +++ b/src/block/utils/DyeColor.php @@ -24,13 +24,12 @@ declare(strict_types=1); namespace pocketmine\block\utils; use pocketmine\color\Color; -use pocketmine\utils\EnumTrait; +use pocketmine\utils\LegacyEnumShimTrait; +use function spl_object_id; /** - * This doc-block is generated automatically, do not modify it manually. - * This must be regenerated whenever registry members are added, removed or changed. - * @see build/generate-registry-annotations.php - * @generate-registry-docblock + * TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6) + * These are retained for backwards compatibility only. * * @method static DyeColor BLACK() * @method static DyeColor BLUE() @@ -48,46 +47,70 @@ use pocketmine\utils\EnumTrait; * @method static DyeColor RED() * @method static DyeColor WHITE() * @method static DyeColor YELLOW() + * + * @phpstan-type TMetadata array{0: string, 1: Color} */ -final class DyeColor{ - use EnumTrait { - __construct as Enum___construct; +enum DyeColor{ + use LegacyEnumShimTrait; + + case WHITE; + case ORANGE; + case MAGENTA; + case LIGHT_BLUE; + case YELLOW; + case LIME; + case PINK; + case GRAY; + case LIGHT_GRAY; + case CYAN; + case PURPLE; + case BLUE; + case BROWN; + case GREEN; + case RED; + case BLACK; + + /** + * This function exists only to permit the use of named arguments and to make the code easier to read in PhpStorm. + * + * @phpstan-return TMetadata + */ + private static function meta(string $displayName, Color $rgbValue) : array{ + return [$displayName, $rgbValue]; } - protected static function setup() : void{ - self::registerAll( - new DyeColor("white", "White", new Color(0xf0, 0xf0, 0xf0)), - new DyeColor("orange", "Orange", new Color(0xf9, 0x80, 0x1d)), - new DyeColor("magenta", "Magenta", new Color(0xc7, 0x4e, 0xbd)), - new DyeColor("light_blue", "Light Blue", new Color(0x3a, 0xb3, 0xda)), - new DyeColor("yellow", "Yellow", new Color(0xfe, 0xd8, 0x3d)), - new DyeColor("lime", "Lime", new Color(0x80, 0xc7, 0x1f)), - new DyeColor("pink", "Pink", new Color(0xf3, 0x8b, 0xaa)), - new DyeColor("gray", "Gray", new Color(0x47, 0x4f, 0x52)), - new DyeColor("light_gray", "Light Gray", new Color(0x9d, 0x9d, 0x97)), - new DyeColor("cyan", "Cyan", new Color(0x16, 0x9c, 0x9c)), - new DyeColor("purple", "Purple", new Color(0x89, 0x32, 0xb8)), - new DyeColor("blue", "Blue", new Color(0x3c, 0x44, 0xaa)), - new DyeColor("brown", "Brown", new Color(0x83, 0x54, 0x32)), - new DyeColor("green", "Green", new Color(0x5e, 0x7c, 0x16)), - new DyeColor("red", "Red", new Color(0xb0, 0x2e, 0x26)), - new DyeColor("black", "Black", new Color(0x1d, 0x1d, 0x21)) - ); - } + /** + * @phpstan-return TMetadata + */ + private function getMetadata() : array{ + /** @phpstan-var array $cache */ + static $cache = []; - private function __construct( - string $enumName, - private string $displayName, - private Color $rgbValue - ){ - $this->Enum___construct($enumName); + return $cache[spl_object_id($this)] ??= match($this){ + self::WHITE => self::meta("White", new Color(0xf0, 0xf0, 0xf0)), + self::ORANGE => self::meta("Orange", new Color(0xf9, 0x80, 0x1d)), + self::MAGENTA => self::meta("Magenta", new Color(0xc7, 0x4e, 0xbd)), + self::LIGHT_BLUE => self::meta("Light Blue", new Color(0x3a, 0xb3, 0xda)), + self::YELLOW => self::meta("Yellow", new Color(0xfe, 0xd8, 0x3d)), + self::LIME => self::meta("Lime", new Color(0x80, 0xc7, 0x1f)), + self::PINK => self::meta("Pink", new Color(0xf3, 0x8b, 0xaa)), + self::GRAY => self::meta("Gray", new Color(0x47, 0x4f, 0x52)), + self::LIGHT_GRAY => self::meta("Light Gray", new Color(0x9d, 0x9d, 0x97)), + self::CYAN => self::meta("Cyan", new Color(0x16, 0x9c, 0x9c)), + self::PURPLE => self::meta("Purple", new Color(0x89, 0x32, 0xb8)), + self::BLUE => self::meta("Blue", new Color(0x3c, 0x44, 0xaa)), + self::BROWN => self::meta("Brown", new Color(0x83, 0x54, 0x32)), + self::GREEN => self::meta("Green", new Color(0x5e, 0x7c, 0x16)), + self::RED => self::meta("Red", new Color(0xb0, 0x2e, 0x26)), + self::BLACK => self::meta("Black", new Color(0x1d, 0x1d, 0x21)), + }; } public function getDisplayName() : string{ - return $this->displayName; + return $this->getMetadata()[0]; } public function getRgbValue() : Color{ - return $this->rgbValue; + return $this->getMetadata()[1]; } } diff --git a/src/block/utils/RecordType.php b/src/block/utils/RecordType.php index 9b0ab580f..e63cee920 100644 --- a/src/block/utils/RecordType.php +++ b/src/block/utils/RecordType.php @@ -26,13 +26,12 @@ namespace pocketmine\block\utils; use pocketmine\lang\KnownTranslationFactory; use pocketmine\lang\Translatable; use pocketmine\network\mcpe\protocol\types\LevelSoundEvent; -use pocketmine\utils\EnumTrait; +use pocketmine\utils\LegacyEnumShimTrait; +use function spl_object_id; /** - * This doc-block is generated automatically, do not modify it manually. - * This must be regenerated whenever registry members are added, removed or changed. - * @see build/generate-registry-annotations.php - * @generate-registry-docblock + * TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6) + * These are retained for backwards compatibility only. * * @method static RecordType DISK_11() * @method static RecordType DISK_13() @@ -49,48 +48,63 @@ use pocketmine\utils\EnumTrait; * @method static RecordType DISK_STRAD() * @method static RecordType DISK_WAIT() * @method static RecordType DISK_WARD() + * + * @phpstan-type TMetadata array{0: string, 1: LevelSoundEvent::*, 2: Translatable} */ -final class RecordType{ - use EnumTrait { - __construct as Enum___construct; - } +enum RecordType{ + use LegacyEnumShimTrait; - protected static function setup() : void{ - self::registerAll( - new RecordType("disk_13", "C418 - 13", LevelSoundEvent::RECORD_13, KnownTranslationFactory::item_record_13_desc()), - new RecordType("disk_5", "Samuel Ã…berg - 5", LevelSoundEvent::RECORD_5, KnownTranslationFactory::item_record_5_desc()), - new RecordType("disk_cat", "C418 - cat", LevelSoundEvent::RECORD_CAT, KnownTranslationFactory::item_record_cat_desc()), - new RecordType("disk_blocks", "C418 - blocks", LevelSoundEvent::RECORD_BLOCKS, KnownTranslationFactory::item_record_blocks_desc()), - new RecordType("disk_chirp", "C418 - chirp", LevelSoundEvent::RECORD_CHIRP, KnownTranslationFactory::item_record_chirp_desc()), - new RecordType("disk_far", "C418 - far", LevelSoundEvent::RECORD_FAR, KnownTranslationFactory::item_record_far_desc()), - new RecordType("disk_mall", "C418 - mall", LevelSoundEvent::RECORD_MALL, KnownTranslationFactory::item_record_mall_desc()), - new RecordType("disk_mellohi", "C418 - mellohi", LevelSoundEvent::RECORD_MELLOHI, KnownTranslationFactory::item_record_mellohi_desc()), - new RecordType("disk_otherside", "Lena Raine - otherside", LevelSoundEvent::RECORD_OTHERSIDE, KnownTranslationFactory::item_record_otherside_desc()), - new RecordType("disk_pigstep", "Lena Raine - Pigstep", LevelSoundEvent::RECORD_PIGSTEP, KnownTranslationFactory::item_record_pigstep_desc()), - new RecordType("disk_stal", "C418 - stal", LevelSoundEvent::RECORD_STAL, KnownTranslationFactory::item_record_stal_desc()), - new RecordType("disk_strad", "C418 - strad", LevelSoundEvent::RECORD_STRAD, KnownTranslationFactory::item_record_strad_desc()), - new RecordType("disk_ward", "C418 - ward", LevelSoundEvent::RECORD_WARD, KnownTranslationFactory::item_record_ward_desc()), - new RecordType("disk_11", "C418 - 11", LevelSoundEvent::RECORD_11, KnownTranslationFactory::item_record_11_desc()), - new RecordType("disk_wait", "C418 - wait", LevelSoundEvent::RECORD_WAIT, KnownTranslationFactory::item_record_wait_desc()) - ); - } + case DISK_13; + case DISK_5; + case DISK_CAT; + case DISK_BLOCKS; + case DISK_CHIRP; + case DISK_FAR; + case DISK_MALL; + case DISK_MELLOHI; + case DISK_OTHERSIDE; + case DISK_PIGSTEP; + case DISK_STAL; + case DISK_STRAD; + case DISK_WARD; + case DISK_11; + case DISK_WAIT; - private function __construct( - string $enumName, - private string $soundName, - private int $soundId, - private Translatable $translatableName - ){ - $this->Enum___construct($enumName); + /** + * @phpstan-return TMetadata + */ + private function getMetadata() : array{ + /** @phpstan-var array $cache */ + static $cache = []; + + return $cache[spl_object_id($this)] ??= match($this){ + self::DISK_13 => ["C418 - 13", LevelSoundEvent::RECORD_13, KnownTranslationFactory::item_record_13_desc()], + self::DISK_5 => ["Samuel Ã…berg - 5", LevelSoundEvent::RECORD_5, KnownTranslationFactory::item_record_5_desc()], + self::DISK_CAT => ["C418 - cat", LevelSoundEvent::RECORD_CAT, KnownTranslationFactory::item_record_cat_desc()], + self::DISK_BLOCKS => ["C418 - blocks", LevelSoundEvent::RECORD_BLOCKS, KnownTranslationFactory::item_record_blocks_desc()], + self::DISK_CHIRP => ["C418 - chirp", LevelSoundEvent::RECORD_CHIRP, KnownTranslationFactory::item_record_chirp_desc()], + self::DISK_FAR => ["C418 - far", LevelSoundEvent::RECORD_FAR, KnownTranslationFactory::item_record_far_desc()], + self::DISK_MALL => ["C418 - mall", LevelSoundEvent::RECORD_MALL, KnownTranslationFactory::item_record_mall_desc()], + self::DISK_MELLOHI => ["C418 - mellohi", LevelSoundEvent::RECORD_MELLOHI, KnownTranslationFactory::item_record_mellohi_desc()], + self::DISK_OTHERSIDE => ["Lena Raine - otherside", LevelSoundEvent::RECORD_OTHERSIDE, KnownTranslationFactory::item_record_otherside_desc()], + self::DISK_PIGSTEP => ["Lena Raine - Pigstep", LevelSoundEvent::RECORD_PIGSTEP, KnownTranslationFactory::item_record_pigstep_desc()], + self::DISK_STAL => ["C418 - stal", LevelSoundEvent::RECORD_STAL, KnownTranslationFactory::item_record_stal_desc()], + self::DISK_STRAD => ["C418 - strad", LevelSoundEvent::RECORD_STRAD, KnownTranslationFactory::item_record_strad_desc()], + self::DISK_WARD => ["C418 - ward", LevelSoundEvent::RECORD_WARD, KnownTranslationFactory::item_record_ward_desc()], + self::DISK_11 => ["C418 - 11", LevelSoundEvent::RECORD_11, KnownTranslationFactory::item_record_11_desc()], + self::DISK_WAIT => ["C418 - wait", LevelSoundEvent::RECORD_WAIT, KnownTranslationFactory::item_record_wait_desc()] + }; } public function getSoundName() : string{ - return $this->soundName; + return $this->getMetadata()[0]; } public function getSoundId() : int{ - return $this->soundId; + return $this->getMetadata()[1]; } - public function getTranslatableName() : Translatable{ return $this->translatableName; } + public function getTranslatableName() : Translatable{ + return $this->getMetadata()[2]; + } } diff --git a/src/crafting/CraftingManager.php b/src/crafting/CraftingManager.php index 74bc2ba10..c7c0b10c6 100644 --- a/src/crafting/CraftingManager.php +++ b/src/crafting/CraftingManager.php @@ -29,6 +29,7 @@ use pocketmine\nbt\TreeRoot; use pocketmine\utils\BinaryStream; use pocketmine\utils\DestructorCallbackTrait; use pocketmine\utils\ObjectSet; +use function spl_object_id; use function usort; class CraftingManager{ @@ -80,8 +81,8 @@ class CraftingManager{ public function __construct(){ $this->recipeRegisteredCallbacks = new ObjectSet(); - foreach(FurnaceType::getAll() as $furnaceType){ - $this->furnaceRecipeManagers[$furnaceType->id()] = new FurnaceRecipeManager(); + foreach(FurnaceType::cases() as $furnaceType){ + $this->furnaceRecipeManagers[spl_object_id($furnaceType)] = new FurnaceRecipeManager(); } $recipeRegisteredCallbacks = $this->recipeRegisteredCallbacks; @@ -177,7 +178,7 @@ class CraftingManager{ } public function getFurnaceRecipeManager(FurnaceType $furnaceType) : FurnaceRecipeManager{ - return $this->furnaceRecipeManagers[$furnaceType->id()]; + return $this->furnaceRecipeManagers[spl_object_id($furnaceType)]; } /** diff --git a/src/crafting/CraftingManagerFromDataHelper.php b/src/crafting/CraftingManagerFromDataHelper.php index 0c861255b..8315f2b3b 100644 --- a/src/crafting/CraftingManagerFromDataHelper.php +++ b/src/crafting/CraftingManagerFromDataHelper.php @@ -270,9 +270,9 @@ final class CraftingManagerFromDataHelper{ } foreach(self::loadJsonArrayOfObjectsFile(Path::join($directoryPath, 'smelting.json'), FurnaceRecipeData::class) as $recipe){ $furnaceType = match ($recipe->block){ - "furnace" => FurnaceType::FURNACE(), - "blast_furnace" => FurnaceType::BLAST_FURNACE(), - "smoker" => FurnaceType::SMOKER(), + "furnace" => FurnaceType::FURNACE, + "blast_furnace" => FurnaceType::BLAST_FURNACE, + "smoker" => FurnaceType::SMOKER, //TODO: campfire default => null }; diff --git a/src/crafting/FurnaceType.php b/src/crafting/FurnaceType.php index 649ff4484..0ce5b72ce 100644 --- a/src/crafting/FurnaceType.php +++ b/src/crafting/FurnaceType.php @@ -23,40 +23,45 @@ declare(strict_types=1); namespace pocketmine\crafting; -use pocketmine\utils\EnumTrait; +use pocketmine\utils\LegacyEnumShimTrait; use pocketmine\world\sound\BlastFurnaceSound; use pocketmine\world\sound\FurnaceSound; use pocketmine\world\sound\SmokerSound; use pocketmine\world\sound\Sound; +use function spl_object_id; /** - * This doc-block is generated automatically, do not modify it manually. - * This must be regenerated whenever registry members are added, removed or changed. - * @see build/generate-registry-annotations.php - * @generate-registry-docblock + * TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6) + * These are retained for backwards compatibility only. * * @method static FurnaceType BLAST_FURNACE() * @method static FurnaceType FURNACE() * @method static FurnaceType SMOKER() + * + * @phpstan-type TMetadata array{0: int, 1: Sound} */ -final class FurnaceType{ - use EnumTrait { - __construct as Enum___construct; +enum FurnaceType{ + use LegacyEnumShimTrait; + + case FURNACE; + case BLAST_FURNACE; + case SMOKER; + + /** + * @phpstan-return TMetadata + */ + private function getMetadata() : array{ + /** @phpstan-var array $cache */ + static $cache = []; + + return $cache[spl_object_id($this)] ??= match($this){ + self::FURNACE => [200, new FurnaceSound()], + self::BLAST_FURNACE => [100, new BlastFurnaceSound()], + self::SMOKER => [100, new SmokerSound()], + }; } - protected static function setup() : void{ - self::registerAll( - new self("furnace", 200, new FurnaceSound()), - new self("blast_furnace", 100, new BlastFurnaceSound()), - new self("smoker", 100, new SmokerSound()), - ); - } + public function getCookDurationTicks() : int{ return $this->getMetadata()[0]; } - private function __construct(string $enumName, private int $cookDurationTicks, private Sound $cookSound){ - $this->Enum___construct($enumName); - } - - public function getCookDurationTicks() : int{ return $this->cookDurationTicks; } - - public function getCookSound() : Sound{ return $this->cookSound; } + public function getCookSound() : Sound{ return $this->getMetadata()[1]; } } diff --git a/src/data/bedrock/DyeColorIdMap.php b/src/data/bedrock/DyeColorIdMap.php index 0d10edad5..a360e4f91 100644 --- a/src/data/bedrock/DyeColorIdMap.php +++ b/src/data/bedrock/DyeColorIdMap.php @@ -26,6 +26,7 @@ namespace pocketmine\data\bedrock; use pocketmine\block\utils\DyeColor; use pocketmine\data\bedrock\item\ItemTypeNames; use pocketmine\utils\SingletonTrait; +use function spl_object_id; final class DyeColorIdMap{ use SingletonTrait; @@ -47,28 +48,28 @@ final class DyeColorIdMap{ private array $enumToItemId = []; private function __construct(){ - $this->register(0, ItemTypeNames::WHITE_DYE, DyeColor::WHITE()); - $this->register(1, ItemTypeNames::ORANGE_DYE, DyeColor::ORANGE()); - $this->register(2, ItemTypeNames::MAGENTA_DYE, DyeColor::MAGENTA()); - $this->register(3, ItemTypeNames::LIGHT_BLUE_DYE, DyeColor::LIGHT_BLUE()); - $this->register(4, ItemTypeNames::YELLOW_DYE, DyeColor::YELLOW()); - $this->register(5, ItemTypeNames::LIME_DYE, DyeColor::LIME()); - $this->register(6, ItemTypeNames::PINK_DYE, DyeColor::PINK()); - $this->register(7, ItemTypeNames::GRAY_DYE, DyeColor::GRAY()); - $this->register(8, ItemTypeNames::LIGHT_GRAY_DYE, DyeColor::LIGHT_GRAY()); - $this->register(9, ItemTypeNames::CYAN_DYE, DyeColor::CYAN()); - $this->register(10, ItemTypeNames::PURPLE_DYE, DyeColor::PURPLE()); - $this->register(11, ItemTypeNames::BLUE_DYE, DyeColor::BLUE()); - $this->register(12, ItemTypeNames::BROWN_DYE, DyeColor::BROWN()); - $this->register(13, ItemTypeNames::GREEN_DYE, DyeColor::GREEN()); - $this->register(14, ItemTypeNames::RED_DYE, DyeColor::RED()); - $this->register(15, ItemTypeNames::BLACK_DYE, DyeColor::BLACK()); + $this->register(0, ItemTypeNames::WHITE_DYE, DyeColor::WHITE); + $this->register(1, ItemTypeNames::ORANGE_DYE, DyeColor::ORANGE); + $this->register(2, ItemTypeNames::MAGENTA_DYE, DyeColor::MAGENTA); + $this->register(3, ItemTypeNames::LIGHT_BLUE_DYE, DyeColor::LIGHT_BLUE); + $this->register(4, ItemTypeNames::YELLOW_DYE, DyeColor::YELLOW); + $this->register(5, ItemTypeNames::LIME_DYE, DyeColor::LIME); + $this->register(6, ItemTypeNames::PINK_DYE, DyeColor::PINK); + $this->register(7, ItemTypeNames::GRAY_DYE, DyeColor::GRAY); + $this->register(8, ItemTypeNames::LIGHT_GRAY_DYE, DyeColor::LIGHT_GRAY); + $this->register(9, ItemTypeNames::CYAN_DYE, DyeColor::CYAN); + $this->register(10, ItemTypeNames::PURPLE_DYE, DyeColor::PURPLE); + $this->register(11, ItemTypeNames::BLUE_DYE, DyeColor::BLUE); + $this->register(12, ItemTypeNames::BROWN_DYE, DyeColor::BROWN); + $this->register(13, ItemTypeNames::GREEN_DYE, DyeColor::GREEN); + $this->register(14, ItemTypeNames::RED_DYE, DyeColor::RED); + $this->register(15, ItemTypeNames::BLACK_DYE, DyeColor::BLACK); } private function register(int $id, string $itemId, DyeColor $color) : void{ $this->registerInt($id, $color); $this->itemIdToEnum[$itemId] = $color; - $this->enumToItemId[$color->id()] = $itemId; + $this->enumToItemId[spl_object_id($color)] = $itemId; } public function toInvertedId(DyeColor $color) : int{ @@ -76,7 +77,7 @@ final class DyeColorIdMap{ } public function toItemId(DyeColor $color) : string{ - return $this->enumToItemId[$color->id()]; + return $this->enumToItemId[spl_object_id($color)]; } public function fromInvertedId(int $id) : ?DyeColor{ diff --git a/src/data/bedrock/MedicineTypeIdMap.php b/src/data/bedrock/MedicineTypeIdMap.php index 2d9deb380..00d1f27a8 100644 --- a/src/data/bedrock/MedicineTypeIdMap.php +++ b/src/data/bedrock/MedicineTypeIdMap.php @@ -32,9 +32,9 @@ final class MedicineTypeIdMap{ use IntSaveIdMapTrait; private function __construct(){ - $this->register(MedicineTypeIds::ANTIDOTE, MedicineType::ANTIDOTE()); - $this->register(MedicineTypeIds::ELIXIR, MedicineType::ELIXIR()); - $this->register(MedicineTypeIds::EYE_DROPS, MedicineType::EYE_DROPS()); - $this->register(MedicineTypeIds::TONIC, MedicineType::TONIC()); + $this->register(MedicineTypeIds::ANTIDOTE, MedicineType::ANTIDOTE); + $this->register(MedicineTypeIds::ELIXIR, MedicineType::ELIXIR); + $this->register(MedicineTypeIds::EYE_DROPS, MedicineType::EYE_DROPS); + $this->register(MedicineTypeIds::TONIC, MedicineType::TONIC); } } diff --git a/src/data/bedrock/PotionTypeIdMap.php b/src/data/bedrock/PotionTypeIdMap.php index 3e9858217..3fef20f68 100644 --- a/src/data/bedrock/PotionTypeIdMap.php +++ b/src/data/bedrock/PotionTypeIdMap.php @@ -32,48 +32,48 @@ final class PotionTypeIdMap{ use IntSaveIdMapTrait; private function __construct(){ - $this->register(PotionTypeIds::WATER, PotionType::WATER()); - $this->register(PotionTypeIds::MUNDANE, PotionType::MUNDANE()); - $this->register(PotionTypeIds::LONG_MUNDANE, PotionType::LONG_MUNDANE()); - $this->register(PotionTypeIds::THICK, PotionType::THICK()); - $this->register(PotionTypeIds::AWKWARD, PotionType::AWKWARD()); - $this->register(PotionTypeIds::NIGHT_VISION, PotionType::NIGHT_VISION()); - $this->register(PotionTypeIds::LONG_NIGHT_VISION, PotionType::LONG_NIGHT_VISION()); - $this->register(PotionTypeIds::INVISIBILITY, PotionType::INVISIBILITY()); - $this->register(PotionTypeIds::LONG_INVISIBILITY, PotionType::LONG_INVISIBILITY()); - $this->register(PotionTypeIds::LEAPING, PotionType::LEAPING()); - $this->register(PotionTypeIds::LONG_LEAPING, PotionType::LONG_LEAPING()); - $this->register(PotionTypeIds::STRONG_LEAPING, PotionType::STRONG_LEAPING()); - $this->register(PotionTypeIds::FIRE_RESISTANCE, PotionType::FIRE_RESISTANCE()); - $this->register(PotionTypeIds::LONG_FIRE_RESISTANCE, PotionType::LONG_FIRE_RESISTANCE()); - $this->register(PotionTypeIds::SWIFTNESS, PotionType::SWIFTNESS()); - $this->register(PotionTypeIds::LONG_SWIFTNESS, PotionType::LONG_SWIFTNESS()); - $this->register(PotionTypeIds::STRONG_SWIFTNESS, PotionType::STRONG_SWIFTNESS()); - $this->register(PotionTypeIds::SLOWNESS, PotionType::SLOWNESS()); - $this->register(PotionTypeIds::LONG_SLOWNESS, PotionType::LONG_SLOWNESS()); - $this->register(PotionTypeIds::WATER_BREATHING, PotionType::WATER_BREATHING()); - $this->register(PotionTypeIds::LONG_WATER_BREATHING, PotionType::LONG_WATER_BREATHING()); - $this->register(PotionTypeIds::HEALING, PotionType::HEALING()); - $this->register(PotionTypeIds::STRONG_HEALING, PotionType::STRONG_HEALING()); - $this->register(PotionTypeIds::HARMING, PotionType::HARMING()); - $this->register(PotionTypeIds::STRONG_HARMING, PotionType::STRONG_HARMING()); - $this->register(PotionTypeIds::POISON, PotionType::POISON()); - $this->register(PotionTypeIds::LONG_POISON, PotionType::LONG_POISON()); - $this->register(PotionTypeIds::STRONG_POISON, PotionType::STRONG_POISON()); - $this->register(PotionTypeIds::REGENERATION, PotionType::REGENERATION()); - $this->register(PotionTypeIds::LONG_REGENERATION, PotionType::LONG_REGENERATION()); - $this->register(PotionTypeIds::STRONG_REGENERATION, PotionType::STRONG_REGENERATION()); - $this->register(PotionTypeIds::STRENGTH, PotionType::STRENGTH()); - $this->register(PotionTypeIds::LONG_STRENGTH, PotionType::LONG_STRENGTH()); - $this->register(PotionTypeIds::STRONG_STRENGTH, PotionType::STRONG_STRENGTH()); - $this->register(PotionTypeIds::WEAKNESS, PotionType::WEAKNESS()); - $this->register(PotionTypeIds::LONG_WEAKNESS, PotionType::LONG_WEAKNESS()); - $this->register(PotionTypeIds::WITHER, PotionType::WITHER()); - $this->register(PotionTypeIds::TURTLE_MASTER, PotionType::TURTLE_MASTER()); - $this->register(PotionTypeIds::LONG_TURTLE_MASTER, PotionType::LONG_TURTLE_MASTER()); - $this->register(PotionTypeIds::STRONG_TURTLE_MASTER, PotionType::STRONG_TURTLE_MASTER()); - $this->register(PotionTypeIds::SLOW_FALLING, PotionType::SLOW_FALLING()); - $this->register(PotionTypeIds::LONG_SLOW_FALLING, PotionType::LONG_SLOW_FALLING()); - $this->register(PotionTypeIds::STRONG_SLOWNESS, PotionType::STRONG_SLOWNESS()); + $this->register(PotionTypeIds::WATER, PotionType::WATER); + $this->register(PotionTypeIds::MUNDANE, PotionType::MUNDANE); + $this->register(PotionTypeIds::LONG_MUNDANE, PotionType::LONG_MUNDANE); + $this->register(PotionTypeIds::THICK, PotionType::THICK); + $this->register(PotionTypeIds::AWKWARD, PotionType::AWKWARD); + $this->register(PotionTypeIds::NIGHT_VISION, PotionType::NIGHT_VISION); + $this->register(PotionTypeIds::LONG_NIGHT_VISION, PotionType::LONG_NIGHT_VISION); + $this->register(PotionTypeIds::INVISIBILITY, PotionType::INVISIBILITY); + $this->register(PotionTypeIds::LONG_INVISIBILITY, PotionType::LONG_INVISIBILITY); + $this->register(PotionTypeIds::LEAPING, PotionType::LEAPING); + $this->register(PotionTypeIds::LONG_LEAPING, PotionType::LONG_LEAPING); + $this->register(PotionTypeIds::STRONG_LEAPING, PotionType::STRONG_LEAPING); + $this->register(PotionTypeIds::FIRE_RESISTANCE, PotionType::FIRE_RESISTANCE); + $this->register(PotionTypeIds::LONG_FIRE_RESISTANCE, PotionType::LONG_FIRE_RESISTANCE); + $this->register(PotionTypeIds::SWIFTNESS, PotionType::SWIFTNESS); + $this->register(PotionTypeIds::LONG_SWIFTNESS, PotionType::LONG_SWIFTNESS); + $this->register(PotionTypeIds::STRONG_SWIFTNESS, PotionType::STRONG_SWIFTNESS); + $this->register(PotionTypeIds::SLOWNESS, PotionType::SLOWNESS); + $this->register(PotionTypeIds::LONG_SLOWNESS, PotionType::LONG_SLOWNESS); + $this->register(PotionTypeIds::WATER_BREATHING, PotionType::WATER_BREATHING); + $this->register(PotionTypeIds::LONG_WATER_BREATHING, PotionType::LONG_WATER_BREATHING); + $this->register(PotionTypeIds::HEALING, PotionType::HEALING); + $this->register(PotionTypeIds::STRONG_HEALING, PotionType::STRONG_HEALING); + $this->register(PotionTypeIds::HARMING, PotionType::HARMING); + $this->register(PotionTypeIds::STRONG_HARMING, PotionType::STRONG_HARMING); + $this->register(PotionTypeIds::POISON, PotionType::POISON); + $this->register(PotionTypeIds::LONG_POISON, PotionType::LONG_POISON); + $this->register(PotionTypeIds::STRONG_POISON, PotionType::STRONG_POISON); + $this->register(PotionTypeIds::REGENERATION, PotionType::REGENERATION); + $this->register(PotionTypeIds::LONG_REGENERATION, PotionType::LONG_REGENERATION); + $this->register(PotionTypeIds::STRONG_REGENERATION, PotionType::STRONG_REGENERATION); + $this->register(PotionTypeIds::STRENGTH, PotionType::STRENGTH); + $this->register(PotionTypeIds::LONG_STRENGTH, PotionType::LONG_STRENGTH); + $this->register(PotionTypeIds::STRONG_STRENGTH, PotionType::STRONG_STRENGTH); + $this->register(PotionTypeIds::WEAKNESS, PotionType::WEAKNESS); + $this->register(PotionTypeIds::LONG_WEAKNESS, PotionType::LONG_WEAKNESS); + $this->register(PotionTypeIds::WITHER, PotionType::WITHER); + $this->register(PotionTypeIds::TURTLE_MASTER, PotionType::TURTLE_MASTER); + $this->register(PotionTypeIds::LONG_TURTLE_MASTER, PotionType::LONG_TURTLE_MASTER); + $this->register(PotionTypeIds::STRONG_TURTLE_MASTER, PotionType::STRONG_TURTLE_MASTER); + $this->register(PotionTypeIds::SLOW_FALLING, PotionType::SLOW_FALLING); + $this->register(PotionTypeIds::LONG_SLOW_FALLING, PotionType::LONG_SLOW_FALLING); + $this->register(PotionTypeIds::STRONG_SLOWNESS, PotionType::STRONG_SLOWNESS); } } diff --git a/src/data/bedrock/SuspiciousStewTypeIdMap.php b/src/data/bedrock/SuspiciousStewTypeIdMap.php index 37d121517..c4de4b742 100644 --- a/src/data/bedrock/SuspiciousStewTypeIdMap.php +++ b/src/data/bedrock/SuspiciousStewTypeIdMap.php @@ -32,15 +32,15 @@ final class SuspiciousStewTypeIdMap{ use IntSaveIdMapTrait; private function __construct(){ - $this->register(SuspiciousStewTypeIds::POPPY, SuspiciousStewType::POPPY()); - $this->register(SuspiciousStewTypeIds::CORNFLOWER, SuspiciousStewType::CORNFLOWER()); - $this->register(SuspiciousStewTypeIds::TULIP, SuspiciousStewType::TULIP()); - $this->register(SuspiciousStewTypeIds::AZURE_BLUET, SuspiciousStewType::AZURE_BLUET()); - $this->register(SuspiciousStewTypeIds::LILY_OF_THE_VALLEY, SuspiciousStewType::LILY_OF_THE_VALLEY()); - $this->register(SuspiciousStewTypeIds::DANDELION, SuspiciousStewType::DANDELION()); - $this->register(SuspiciousStewTypeIds::BLUE_ORCHID, SuspiciousStewType::BLUE_ORCHID()); - $this->register(SuspiciousStewTypeIds::ALLIUM, SuspiciousStewType::ALLIUM()); - $this->register(SuspiciousStewTypeIds::OXEYE_DAISY, SuspiciousStewType::OXEYE_DAISY()); - $this->register(SuspiciousStewTypeIds::WITHER_ROSE, SuspiciousStewType::WITHER_ROSE()); + $this->register(SuspiciousStewTypeIds::POPPY, SuspiciousStewType::POPPY); + $this->register(SuspiciousStewTypeIds::CORNFLOWER, SuspiciousStewType::CORNFLOWER); + $this->register(SuspiciousStewTypeIds::TULIP, SuspiciousStewType::TULIP); + $this->register(SuspiciousStewTypeIds::AZURE_BLUET, SuspiciousStewType::AZURE_BLUET); + $this->register(SuspiciousStewTypeIds::LILY_OF_THE_VALLEY, SuspiciousStewType::LILY_OF_THE_VALLEY); + $this->register(SuspiciousStewTypeIds::DANDELION, SuspiciousStewType::DANDELION); + $this->register(SuspiciousStewTypeIds::BLUE_ORCHID, SuspiciousStewType::BLUE_ORCHID); + $this->register(SuspiciousStewTypeIds::ALLIUM, SuspiciousStewType::ALLIUM); + $this->register(SuspiciousStewTypeIds::OXEYE_DAISY, SuspiciousStewType::OXEYE_DAISY); + $this->register(SuspiciousStewTypeIds::WITHER_ROSE, SuspiciousStewType::WITHER_ROSE); } } diff --git a/src/data/bedrock/block/convert/BlockObjectToStateSerializer.php b/src/data/bedrock/block/convert/BlockObjectToStateSerializer.php index 28a6864fe..7c2e08ceb 100644 --- a/src/data/bedrock/block/convert/BlockObjectToStateSerializer.php +++ b/src/data/bedrock/block/convert/BlockObjectToStateSerializer.php @@ -271,149 +271,142 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{ private function registerCandleSerializers() : void{ $this->map(Blocks::CANDLE(), fn(Candle $block) => Helper::encodeCandle($block, new Writer(Ids::CANDLE))); $this->map(Blocks::DYED_CANDLE(), fn(DyedCandle $block) => Helper::encodeCandle($block, new Writer(match($block->getColor()){ - DyeColor::BLACK() => Ids::BLACK_CANDLE, - DyeColor::BLUE() => Ids::BLUE_CANDLE, - DyeColor::BROWN() => Ids::BROWN_CANDLE, - DyeColor::CYAN() => Ids::CYAN_CANDLE, - DyeColor::GRAY() => Ids::GRAY_CANDLE, - DyeColor::GREEN() => Ids::GREEN_CANDLE, - DyeColor::LIGHT_BLUE() => Ids::LIGHT_BLUE_CANDLE, - DyeColor::LIGHT_GRAY() => Ids::LIGHT_GRAY_CANDLE, - DyeColor::LIME() => Ids::LIME_CANDLE, - DyeColor::MAGENTA() => Ids::MAGENTA_CANDLE, - DyeColor::ORANGE() => Ids::ORANGE_CANDLE, - DyeColor::PINK() => Ids::PINK_CANDLE, - DyeColor::PURPLE() => Ids::PURPLE_CANDLE, - DyeColor::RED() => Ids::RED_CANDLE, - DyeColor::WHITE() => Ids::WHITE_CANDLE, - DyeColor::YELLOW() => Ids::YELLOW_CANDLE, - default => throw new AssumptionFailedError("Unhandled DyeColor " . $block->getColor()->name()) + DyeColor::BLACK => Ids::BLACK_CANDLE, + DyeColor::BLUE => Ids::BLUE_CANDLE, + DyeColor::BROWN => Ids::BROWN_CANDLE, + DyeColor::CYAN => Ids::CYAN_CANDLE, + DyeColor::GRAY => Ids::GRAY_CANDLE, + DyeColor::GREEN => Ids::GREEN_CANDLE, + DyeColor::LIGHT_BLUE => Ids::LIGHT_BLUE_CANDLE, + DyeColor::LIGHT_GRAY => Ids::LIGHT_GRAY_CANDLE, + DyeColor::LIME => Ids::LIME_CANDLE, + DyeColor::MAGENTA => Ids::MAGENTA_CANDLE, + DyeColor::ORANGE => Ids::ORANGE_CANDLE, + DyeColor::PINK => Ids::PINK_CANDLE, + DyeColor::PURPLE => Ids::PURPLE_CANDLE, + DyeColor::RED => Ids::RED_CANDLE, + DyeColor::WHITE => Ids::WHITE_CANDLE, + DyeColor::YELLOW => Ids::YELLOW_CANDLE, }))); $this->map(Blocks::CAKE_WITH_CANDLE(), fn(CakeWithCandle $block) => Writer::create(Ids::CANDLE_CAKE) ->writeBool(StateNames::LIT, $block->isLit())); $this->map(Blocks::CAKE_WITH_DYED_CANDLE(), fn(CakeWithDyedCandle $block) => Writer::create(match($block->getColor()){ - DyeColor::BLACK() => Ids::BLACK_CANDLE_CAKE, - DyeColor::BLUE() => Ids::BLUE_CANDLE_CAKE, - DyeColor::BROWN() => Ids::BROWN_CANDLE_CAKE, - DyeColor::CYAN() => Ids::CYAN_CANDLE_CAKE, - DyeColor::GRAY() => Ids::GRAY_CANDLE_CAKE, - DyeColor::GREEN() => Ids::GREEN_CANDLE_CAKE, - DyeColor::LIGHT_BLUE() => Ids::LIGHT_BLUE_CANDLE_CAKE, - DyeColor::LIGHT_GRAY() => Ids::LIGHT_GRAY_CANDLE_CAKE, - DyeColor::LIME() => Ids::LIME_CANDLE_CAKE, - DyeColor::MAGENTA() => Ids::MAGENTA_CANDLE_CAKE, - DyeColor::ORANGE() => Ids::ORANGE_CANDLE_CAKE, - DyeColor::PINK() => Ids::PINK_CANDLE_CAKE, - DyeColor::PURPLE() => Ids::PURPLE_CANDLE_CAKE, - DyeColor::RED() => Ids::RED_CANDLE_CAKE, - DyeColor::WHITE() => Ids::WHITE_CANDLE_CAKE, - DyeColor::YELLOW() => Ids::YELLOW_CANDLE_CAKE, - default => throw new AssumptionFailedError("Unhandled DyeColor " . $block->getColor()->name()) + DyeColor::BLACK => Ids::BLACK_CANDLE_CAKE, + DyeColor::BLUE => Ids::BLUE_CANDLE_CAKE, + DyeColor::BROWN => Ids::BROWN_CANDLE_CAKE, + DyeColor::CYAN => Ids::CYAN_CANDLE_CAKE, + DyeColor::GRAY => Ids::GRAY_CANDLE_CAKE, + DyeColor::GREEN => Ids::GREEN_CANDLE_CAKE, + DyeColor::LIGHT_BLUE => Ids::LIGHT_BLUE_CANDLE_CAKE, + DyeColor::LIGHT_GRAY => Ids::LIGHT_GRAY_CANDLE_CAKE, + DyeColor::LIME => Ids::LIME_CANDLE_CAKE, + DyeColor::MAGENTA => Ids::MAGENTA_CANDLE_CAKE, + DyeColor::ORANGE => Ids::ORANGE_CANDLE_CAKE, + DyeColor::PINK => Ids::PINK_CANDLE_CAKE, + DyeColor::PURPLE => Ids::PURPLE_CANDLE_CAKE, + DyeColor::RED => Ids::RED_CANDLE_CAKE, + DyeColor::WHITE => Ids::WHITE_CANDLE_CAKE, + DyeColor::YELLOW => Ids::YELLOW_CANDLE_CAKE, })->writeBool(StateNames::LIT, $block->isLit())); } public function registerFlatColorBlockSerializers() : void{ $this->map(Blocks::GLAZED_TERRACOTTA(), function(GlazedTerracotta $block) : Writer{ - return Writer::create(match($color = $block->getColor()){ - DyeColor::BLACK() => Ids::BLACK_GLAZED_TERRACOTTA, - DyeColor::BLUE() => Ids::BLUE_GLAZED_TERRACOTTA, - DyeColor::BROWN() => Ids::BROWN_GLAZED_TERRACOTTA, - DyeColor::CYAN() => Ids::CYAN_GLAZED_TERRACOTTA, - DyeColor::GRAY() => Ids::GRAY_GLAZED_TERRACOTTA, - DyeColor::GREEN() => Ids::GREEN_GLAZED_TERRACOTTA, - DyeColor::LIGHT_BLUE() => Ids::LIGHT_BLUE_GLAZED_TERRACOTTA, - DyeColor::LIGHT_GRAY() => Ids::SILVER_GLAZED_TERRACOTTA, - DyeColor::LIME() => Ids::LIME_GLAZED_TERRACOTTA, - DyeColor::MAGENTA() => Ids::MAGENTA_GLAZED_TERRACOTTA, - DyeColor::ORANGE() => Ids::ORANGE_GLAZED_TERRACOTTA, - DyeColor::PINK() => Ids::PINK_GLAZED_TERRACOTTA, - DyeColor::PURPLE() => Ids::PURPLE_GLAZED_TERRACOTTA, - DyeColor::RED() => Ids::RED_GLAZED_TERRACOTTA, - DyeColor::WHITE() => Ids::WHITE_GLAZED_TERRACOTTA, - DyeColor::YELLOW() => Ids::YELLOW_GLAZED_TERRACOTTA, - default => throw new AssumptionFailedError("Unhandled dye colour " . $color->name()) + return Writer::create(match($block->getColor()){ + DyeColor::BLACK => Ids::BLACK_GLAZED_TERRACOTTA, + DyeColor::BLUE => Ids::BLUE_GLAZED_TERRACOTTA, + DyeColor::BROWN => Ids::BROWN_GLAZED_TERRACOTTA, + DyeColor::CYAN => Ids::CYAN_GLAZED_TERRACOTTA, + DyeColor::GRAY => Ids::GRAY_GLAZED_TERRACOTTA, + DyeColor::GREEN => Ids::GREEN_GLAZED_TERRACOTTA, + DyeColor::LIGHT_BLUE => Ids::LIGHT_BLUE_GLAZED_TERRACOTTA, + DyeColor::LIGHT_GRAY => Ids::SILVER_GLAZED_TERRACOTTA, + DyeColor::LIME => Ids::LIME_GLAZED_TERRACOTTA, + DyeColor::MAGENTA => Ids::MAGENTA_GLAZED_TERRACOTTA, + DyeColor::ORANGE => Ids::ORANGE_GLAZED_TERRACOTTA, + DyeColor::PINK => Ids::PINK_GLAZED_TERRACOTTA, + DyeColor::PURPLE => Ids::PURPLE_GLAZED_TERRACOTTA, + DyeColor::RED => Ids::RED_GLAZED_TERRACOTTA, + DyeColor::WHITE => Ids::WHITE_GLAZED_TERRACOTTA, + DyeColor::YELLOW => Ids::YELLOW_GLAZED_TERRACOTTA, }) ->writeHorizontalFacing($block->getFacing()); }); - $this->map(Blocks::WOOL(), fn(Wool $block) => Writer::create(match($color = $block->getColor()){ - DyeColor::BLACK() => Ids::BLACK_WOOL, - DyeColor::BLUE() => Ids::BLUE_WOOL, - DyeColor::BROWN() => Ids::BROWN_WOOL, - DyeColor::CYAN() => Ids::CYAN_WOOL, - DyeColor::GRAY() => Ids::GRAY_WOOL, - DyeColor::GREEN() => Ids::GREEN_WOOL, - DyeColor::LIGHT_BLUE() => Ids::LIGHT_BLUE_WOOL, - DyeColor::LIGHT_GRAY() => Ids::LIGHT_GRAY_WOOL, - DyeColor::LIME() => Ids::LIME_WOOL, - DyeColor::MAGENTA() => Ids::MAGENTA_WOOL, - DyeColor::ORANGE() => Ids::ORANGE_WOOL, - DyeColor::PINK() => Ids::PINK_WOOL, - DyeColor::PURPLE() => Ids::PURPLE_WOOL, - DyeColor::RED() => Ids::RED_WOOL, - DyeColor::WHITE() => Ids::WHITE_WOOL, - DyeColor::YELLOW() => Ids::YELLOW_WOOL, - default => throw new AssumptionFailedError("Unhandled dye colour " . $color->name()) + $this->map(Blocks::WOOL(), fn(Wool $block) => Writer::create(match($block->getColor()){ + DyeColor::BLACK => Ids::BLACK_WOOL, + DyeColor::BLUE => Ids::BLUE_WOOL, + DyeColor::BROWN => Ids::BROWN_WOOL, + DyeColor::CYAN => Ids::CYAN_WOOL, + DyeColor::GRAY => Ids::GRAY_WOOL, + DyeColor::GREEN => Ids::GREEN_WOOL, + DyeColor::LIGHT_BLUE => Ids::LIGHT_BLUE_WOOL, + DyeColor::LIGHT_GRAY => Ids::LIGHT_GRAY_WOOL, + DyeColor::LIME => Ids::LIME_WOOL, + DyeColor::MAGENTA => Ids::MAGENTA_WOOL, + DyeColor::ORANGE => Ids::ORANGE_WOOL, + DyeColor::PINK => Ids::PINK_WOOL, + DyeColor::PURPLE => Ids::PURPLE_WOOL, + DyeColor::RED => Ids::RED_WOOL, + DyeColor::WHITE => Ids::WHITE_WOOL, + DyeColor::YELLOW => Ids::YELLOW_WOOL, })); - $this->map(Blocks::CARPET(), fn(Carpet $block) => Writer::create(match($color = $block->getColor()){ - DyeColor::BLACK() => Ids::BLACK_CARPET, - DyeColor::BLUE() => Ids::BLUE_CARPET, - DyeColor::BROWN() => Ids::BROWN_CARPET, - DyeColor::CYAN() => Ids::CYAN_CARPET, - DyeColor::GRAY() => Ids::GRAY_CARPET, - DyeColor::GREEN() => Ids::GREEN_CARPET, - DyeColor::LIGHT_BLUE() => Ids::LIGHT_BLUE_CARPET, - DyeColor::LIGHT_GRAY() => Ids::LIGHT_GRAY_CARPET, - DyeColor::LIME() => Ids::LIME_CARPET, - DyeColor::MAGENTA() => Ids::MAGENTA_CARPET, - DyeColor::ORANGE() => Ids::ORANGE_CARPET, - DyeColor::PINK() => Ids::PINK_CARPET, - DyeColor::PURPLE() => Ids::PURPLE_CARPET, - DyeColor::RED() => Ids::RED_CARPET, - DyeColor::WHITE() => Ids::WHITE_CARPET, - DyeColor::YELLOW() => Ids::YELLOW_CARPET, - default => throw new AssumptionFailedError("Unhandled dye colour " . $color->name()) + $this->map(Blocks::CARPET(), fn(Carpet $block) => Writer::create(match($block->getColor()){ + DyeColor::BLACK => Ids::BLACK_CARPET, + DyeColor::BLUE => Ids::BLUE_CARPET, + DyeColor::BROWN => Ids::BROWN_CARPET, + DyeColor::CYAN => Ids::CYAN_CARPET, + DyeColor::GRAY => Ids::GRAY_CARPET, + DyeColor::GREEN => Ids::GREEN_CARPET, + DyeColor::LIGHT_BLUE => Ids::LIGHT_BLUE_CARPET, + DyeColor::LIGHT_GRAY => Ids::LIGHT_GRAY_CARPET, + DyeColor::LIME => Ids::LIME_CARPET, + DyeColor::MAGENTA => Ids::MAGENTA_CARPET, + DyeColor::ORANGE => Ids::ORANGE_CARPET, + DyeColor::PINK => Ids::PINK_CARPET, + DyeColor::PURPLE => Ids::PURPLE_CARPET, + DyeColor::RED => Ids::RED_CARPET, + DyeColor::WHITE => Ids::WHITE_CARPET, + DyeColor::YELLOW => Ids::YELLOW_CARPET, })); - $this->map(Blocks::DYED_SHULKER_BOX(), fn(DyedShulkerBox $block) => Writer::create(match($color = $block->getColor()){ - DyeColor::BLACK() => Ids::BLACK_SHULKER_BOX, - DyeColor::BLUE() => Ids::BLUE_SHULKER_BOX, - DyeColor::BROWN() => Ids::BROWN_SHULKER_BOX, - DyeColor::CYAN() => Ids::CYAN_SHULKER_BOX, - DyeColor::GRAY() => Ids::GRAY_SHULKER_BOX, - DyeColor::GREEN() => Ids::GREEN_SHULKER_BOX, - DyeColor::LIGHT_BLUE() => Ids::LIGHT_BLUE_SHULKER_BOX, - DyeColor::LIGHT_GRAY() => Ids::LIGHT_GRAY_SHULKER_BOX, - DyeColor::LIME() => Ids::LIME_SHULKER_BOX, - DyeColor::MAGENTA() => Ids::MAGENTA_SHULKER_BOX, - DyeColor::ORANGE() => Ids::ORANGE_SHULKER_BOX, - DyeColor::PINK() => Ids::PINK_SHULKER_BOX, - DyeColor::PURPLE() => Ids::PURPLE_SHULKER_BOX, - DyeColor::RED() => Ids::RED_SHULKER_BOX, - DyeColor::WHITE() => Ids::WHITE_SHULKER_BOX, - DyeColor::YELLOW() => Ids::YELLOW_SHULKER_BOX, - default => throw new AssumptionFailedError("Unhandled dye colour " . $color->name()) + $this->map(Blocks::DYED_SHULKER_BOX(), fn(DyedShulkerBox $block) => Writer::create(match($block->getColor()){ + DyeColor::BLACK => Ids::BLACK_SHULKER_BOX, + DyeColor::BLUE => Ids::BLUE_SHULKER_BOX, + DyeColor::BROWN => Ids::BROWN_SHULKER_BOX, + DyeColor::CYAN => Ids::CYAN_SHULKER_BOX, + DyeColor::GRAY => Ids::GRAY_SHULKER_BOX, + DyeColor::GREEN => Ids::GREEN_SHULKER_BOX, + DyeColor::LIGHT_BLUE => Ids::LIGHT_BLUE_SHULKER_BOX, + DyeColor::LIGHT_GRAY => Ids::LIGHT_GRAY_SHULKER_BOX, + DyeColor::LIME => Ids::LIME_SHULKER_BOX, + DyeColor::MAGENTA => Ids::MAGENTA_SHULKER_BOX, + DyeColor::ORANGE => Ids::ORANGE_SHULKER_BOX, + DyeColor::PINK => Ids::PINK_SHULKER_BOX, + DyeColor::PURPLE => Ids::PURPLE_SHULKER_BOX, + DyeColor::RED => Ids::RED_SHULKER_BOX, + DyeColor::WHITE => Ids::WHITE_SHULKER_BOX, + DyeColor::YELLOW => Ids::YELLOW_SHULKER_BOX, })); - $this->map(Blocks::CONCRETE(), fn(Concrete $block) => Writer::create(match($color = $block->getColor()){ - DyeColor::BLACK() => Ids::BLACK_CONCRETE, - DyeColor::BLUE() => Ids::BLUE_CONCRETE, - DyeColor::BROWN() => Ids::BROWN_CONCRETE, - DyeColor::CYAN() => Ids::CYAN_CONCRETE, - DyeColor::GRAY() => Ids::GRAY_CONCRETE, - DyeColor::GREEN() => Ids::GREEN_CONCRETE, - DyeColor::LIGHT_BLUE() => Ids::LIGHT_BLUE_CONCRETE, - DyeColor::LIGHT_GRAY() => Ids::LIGHT_GRAY_CONCRETE, - DyeColor::LIME() => Ids::LIME_CONCRETE, - DyeColor::MAGENTA() => Ids::MAGENTA_CONCRETE, - DyeColor::ORANGE() => Ids::ORANGE_CONCRETE, - DyeColor::PINK() => Ids::PINK_CONCRETE, - DyeColor::PURPLE() => Ids::PURPLE_CONCRETE, - DyeColor::RED() => Ids::RED_CONCRETE, - DyeColor::WHITE() => Ids::WHITE_CONCRETE, - DyeColor::YELLOW() => Ids::YELLOW_CONCRETE, - default => throw new AssumptionFailedError("Unhandled dye colour " . $color->name()) + $this->map(Blocks::CONCRETE(), fn(Concrete $block) => Writer::create(match($block->getColor()){ + DyeColor::BLACK => Ids::BLACK_CONCRETE, + DyeColor::BLUE => Ids::BLUE_CONCRETE, + DyeColor::BROWN => Ids::BROWN_CONCRETE, + DyeColor::CYAN => Ids::CYAN_CONCRETE, + DyeColor::GRAY => Ids::GRAY_CONCRETE, + DyeColor::GREEN => Ids::GREEN_CONCRETE, + DyeColor::LIGHT_BLUE => Ids::LIGHT_BLUE_CONCRETE, + DyeColor::LIGHT_GRAY => Ids::LIGHT_GRAY_CONCRETE, + DyeColor::LIME => Ids::LIME_CONCRETE, + DyeColor::MAGENTA => Ids::MAGENTA_CONCRETE, + DyeColor::ORANGE => Ids::ORANGE_CONCRETE, + DyeColor::PINK => Ids::PINK_CONCRETE, + DyeColor::PURPLE => Ids::PURPLE_CONCRETE, + DyeColor::RED => Ids::RED_CONCRETE, + DyeColor::WHITE => Ids::WHITE_CONCRETE, + DyeColor::YELLOW => Ids::YELLOW_CONCRETE, })); } diff --git a/src/data/bedrock/block/convert/BlockStateReader.php b/src/data/bedrock/block/convert/BlockStateReader.php index 42022016e..183b4a7b3 100644 --- a/src/data/bedrock/block/convert/BlockStateReader.php +++ b/src/data/bedrock/block/convert/BlockStateReader.php @@ -227,22 +227,22 @@ final class BlockStateReader{ public function readColor() : DyeColor{ // * color (StringTag) = black, blue, brown, cyan, gray, green, light_blue, lime, magenta, orange, pink, purple, red, silver, white, yellow return match($color = $this->readString(BlockStateNames::COLOR)){ - StringValues::COLOR_BLACK => DyeColor::BLACK(), - StringValues::COLOR_BLUE => DyeColor::BLUE(), - StringValues::COLOR_BROWN => DyeColor::BROWN(), - StringValues::COLOR_CYAN => DyeColor::CYAN(), - StringValues::COLOR_GRAY => DyeColor::GRAY(), - StringValues::COLOR_GREEN => DyeColor::GREEN(), - StringValues::COLOR_LIGHT_BLUE => DyeColor::LIGHT_BLUE(), - StringValues::COLOR_LIME => DyeColor::LIME(), - StringValues::COLOR_MAGENTA => DyeColor::MAGENTA(), - StringValues::COLOR_ORANGE => DyeColor::ORANGE(), - StringValues::COLOR_PINK => DyeColor::PINK(), - StringValues::COLOR_PURPLE => DyeColor::PURPLE(), - StringValues::COLOR_RED => DyeColor::RED(), - StringValues::COLOR_SILVER => DyeColor::LIGHT_GRAY(), - StringValues::COLOR_WHITE => DyeColor::WHITE(), - StringValues::COLOR_YELLOW => DyeColor::YELLOW(), + StringValues::COLOR_BLACK => DyeColor::BLACK, + StringValues::COLOR_BLUE => DyeColor::BLUE, + StringValues::COLOR_BROWN => DyeColor::BROWN, + StringValues::COLOR_CYAN => DyeColor::CYAN, + StringValues::COLOR_GRAY => DyeColor::GRAY, + StringValues::COLOR_GREEN => DyeColor::GREEN, + StringValues::COLOR_LIGHT_BLUE => DyeColor::LIGHT_BLUE, + StringValues::COLOR_LIME => DyeColor::LIME, + StringValues::COLOR_MAGENTA => DyeColor::MAGENTA, + StringValues::COLOR_ORANGE => DyeColor::ORANGE, + StringValues::COLOR_PINK => DyeColor::PINK, + StringValues::COLOR_PURPLE => DyeColor::PURPLE, + StringValues::COLOR_RED => DyeColor::RED, + StringValues::COLOR_SILVER => DyeColor::LIGHT_GRAY, + StringValues::COLOR_WHITE => DyeColor::WHITE, + StringValues::COLOR_YELLOW => DyeColor::YELLOW, default => throw $this->badValueException(BlockStateNames::COLOR, $color), }; } diff --git a/src/data/bedrock/block/convert/BlockStateToObjectDeserializer.php b/src/data/bedrock/block/convert/BlockStateToObjectDeserializer.php index ff6b27a28..02db75be9 100644 --- a/src/data/bedrock/block/convert/BlockStateToObjectDeserializer.php +++ b/src/data/bedrock/block/convert/BlockStateToObjectDeserializer.php @@ -134,44 +134,44 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{ private function registerCandleDeserializers() : void{ $this->map(Ids::CANDLE, fn(Reader $in) => Helper::decodeCandle(Blocks::CANDLE(), $in)); foreach([ - Ids::BLACK_CANDLE => DyeColor::BLACK(), - Ids::BLUE_CANDLE => DyeColor::BLUE(), - Ids::BROWN_CANDLE => DyeColor::BROWN(), - Ids::CYAN_CANDLE => DyeColor::CYAN(), - Ids::GRAY_CANDLE => DyeColor::GRAY(), - Ids::GREEN_CANDLE => DyeColor::GREEN(), - Ids::LIGHT_BLUE_CANDLE => DyeColor::LIGHT_BLUE(), - Ids::LIGHT_GRAY_CANDLE => DyeColor::LIGHT_GRAY(), - Ids::LIME_CANDLE => DyeColor::LIME(), - Ids::MAGENTA_CANDLE => DyeColor::MAGENTA(), - Ids::ORANGE_CANDLE => DyeColor::ORANGE(), - Ids::PINK_CANDLE => DyeColor::PINK(), - Ids::PURPLE_CANDLE => DyeColor::PURPLE(), - Ids::RED_CANDLE => DyeColor::RED(), - Ids::WHITE_CANDLE => DyeColor::WHITE(), - Ids::YELLOW_CANDLE => DyeColor::YELLOW(), + Ids::BLACK_CANDLE => DyeColor::BLACK, + Ids::BLUE_CANDLE => DyeColor::BLUE, + Ids::BROWN_CANDLE => DyeColor::BROWN, + Ids::CYAN_CANDLE => DyeColor::CYAN, + Ids::GRAY_CANDLE => DyeColor::GRAY, + Ids::GREEN_CANDLE => DyeColor::GREEN, + Ids::LIGHT_BLUE_CANDLE => DyeColor::LIGHT_BLUE, + Ids::LIGHT_GRAY_CANDLE => DyeColor::LIGHT_GRAY, + Ids::LIME_CANDLE => DyeColor::LIME, + Ids::MAGENTA_CANDLE => DyeColor::MAGENTA, + Ids::ORANGE_CANDLE => DyeColor::ORANGE, + Ids::PINK_CANDLE => DyeColor::PINK, + Ids::PURPLE_CANDLE => DyeColor::PURPLE, + Ids::RED_CANDLE => DyeColor::RED, + Ids::WHITE_CANDLE => DyeColor::WHITE, + Ids::YELLOW_CANDLE => DyeColor::YELLOW, ] as $id => $color){ $this->map($id, fn(Reader $in) => Helper::decodeCandle(Blocks::DYED_CANDLE()->setColor($color), $in)); } $this->map(Ids::CANDLE_CAKE, fn(Reader $in) => Blocks::CAKE_WITH_CANDLE()->setLit($in->readBool(StateNames::LIT))); foreach([ - Ids::BLACK_CANDLE_CAKE => DyeColor::BLACK(), - Ids::BLUE_CANDLE_CAKE => DyeColor::BLUE(), - Ids::BROWN_CANDLE_CAKE => DyeColor::BROWN(), - Ids::CYAN_CANDLE_CAKE => DyeColor::CYAN(), - Ids::GRAY_CANDLE_CAKE => DyeColor::GRAY(), - Ids::GREEN_CANDLE_CAKE => DyeColor::GREEN(), - Ids::LIGHT_BLUE_CANDLE_CAKE => DyeColor::LIGHT_BLUE(), - Ids::LIGHT_GRAY_CANDLE_CAKE => DyeColor::LIGHT_GRAY(), - Ids::LIME_CANDLE_CAKE => DyeColor::LIME(), - Ids::MAGENTA_CANDLE_CAKE => DyeColor::MAGENTA(), - Ids::ORANGE_CANDLE_CAKE => DyeColor::ORANGE(), - Ids::PINK_CANDLE_CAKE => DyeColor::PINK(), - Ids::PURPLE_CANDLE_CAKE => DyeColor::PURPLE(), - Ids::RED_CANDLE_CAKE => DyeColor::RED(), - Ids::WHITE_CANDLE_CAKE => DyeColor::WHITE(), - Ids::YELLOW_CANDLE_CAKE => DyeColor::YELLOW(), + Ids::BLACK_CANDLE_CAKE => DyeColor::BLACK, + Ids::BLUE_CANDLE_CAKE => DyeColor::BLUE, + Ids::BROWN_CANDLE_CAKE => DyeColor::BROWN, + Ids::CYAN_CANDLE_CAKE => DyeColor::CYAN, + Ids::GRAY_CANDLE_CAKE => DyeColor::GRAY, + Ids::GREEN_CANDLE_CAKE => DyeColor::GREEN, + Ids::LIGHT_BLUE_CANDLE_CAKE => DyeColor::LIGHT_BLUE, + Ids::LIGHT_GRAY_CANDLE_CAKE => DyeColor::LIGHT_GRAY, + Ids::LIME_CANDLE_CAKE => DyeColor::LIME, + Ids::MAGENTA_CANDLE_CAKE => DyeColor::MAGENTA, + Ids::ORANGE_CANDLE_CAKE => DyeColor::ORANGE, + Ids::PINK_CANDLE_CAKE => DyeColor::PINK, + Ids::PURPLE_CANDLE_CAKE => DyeColor::PURPLE, + Ids::RED_CANDLE_CAKE => DyeColor::RED, + Ids::WHITE_CANDLE_CAKE => DyeColor::WHITE, + Ids::YELLOW_CANDLE_CAKE => DyeColor::YELLOW, ] as $id => $color){ $this->map($id, fn(Reader $in) => Blocks::CAKE_WITH_DYED_CANDLE() ->setColor($color) @@ -182,22 +182,22 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{ private function registerFlatColorBlockDeserializers() : void{ foreach([ - Ids::BLACK_GLAZED_TERRACOTTA => DyeColor::BLACK(), - Ids::BLUE_GLAZED_TERRACOTTA => DyeColor::BLUE(), - Ids::BROWN_GLAZED_TERRACOTTA => DyeColor::BROWN(), - Ids::CYAN_GLAZED_TERRACOTTA => DyeColor::CYAN(), - Ids::GRAY_GLAZED_TERRACOTTA => DyeColor::GRAY(), - Ids::GREEN_GLAZED_TERRACOTTA => DyeColor::GREEN(), - Ids::LIGHT_BLUE_GLAZED_TERRACOTTA => DyeColor::LIGHT_BLUE(), - Ids::SILVER_GLAZED_TERRACOTTA => DyeColor::LIGHT_GRAY(), - Ids::LIME_GLAZED_TERRACOTTA => DyeColor::LIME(), - Ids::MAGENTA_GLAZED_TERRACOTTA => DyeColor::MAGENTA(), - Ids::ORANGE_GLAZED_TERRACOTTA => DyeColor::ORANGE(), - Ids::PINK_GLAZED_TERRACOTTA => DyeColor::PINK(), - Ids::PURPLE_GLAZED_TERRACOTTA => DyeColor::PURPLE(), - Ids::RED_GLAZED_TERRACOTTA => DyeColor::RED(), - Ids::WHITE_GLAZED_TERRACOTTA => DyeColor::WHITE(), - Ids::YELLOW_GLAZED_TERRACOTTA => DyeColor::YELLOW(), + Ids::BLACK_GLAZED_TERRACOTTA => DyeColor::BLACK, + Ids::BLUE_GLAZED_TERRACOTTA => DyeColor::BLUE, + Ids::BROWN_GLAZED_TERRACOTTA => DyeColor::BROWN, + Ids::CYAN_GLAZED_TERRACOTTA => DyeColor::CYAN, + Ids::GRAY_GLAZED_TERRACOTTA => DyeColor::GRAY, + Ids::GREEN_GLAZED_TERRACOTTA => DyeColor::GREEN, + Ids::LIGHT_BLUE_GLAZED_TERRACOTTA => DyeColor::LIGHT_BLUE, + Ids::SILVER_GLAZED_TERRACOTTA => DyeColor::LIGHT_GRAY, + Ids::LIME_GLAZED_TERRACOTTA => DyeColor::LIME, + Ids::MAGENTA_GLAZED_TERRACOTTA => DyeColor::MAGENTA, + Ids::ORANGE_GLAZED_TERRACOTTA => DyeColor::ORANGE, + Ids::PINK_GLAZED_TERRACOTTA => DyeColor::PINK, + Ids::PURPLE_GLAZED_TERRACOTTA => DyeColor::PURPLE, + Ids::RED_GLAZED_TERRACOTTA => DyeColor::RED, + Ids::WHITE_GLAZED_TERRACOTTA => DyeColor::WHITE, + Ids::YELLOW_GLAZED_TERRACOTTA => DyeColor::YELLOW, ] as $id => $color){ $this->map($id, fn(Reader $in) => Blocks::GLAZED_TERRACOTTA() ->setColor($color) @@ -206,85 +206,85 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{ } foreach([ - Ids::BLACK_WOOL => DyeColor::BLACK(), - Ids::BLUE_WOOL => DyeColor::BLUE(), - Ids::BROWN_WOOL => DyeColor::BROWN(), - Ids::CYAN_WOOL => DyeColor::CYAN(), - Ids::GRAY_WOOL => DyeColor::GRAY(), - Ids::GREEN_WOOL => DyeColor::GREEN(), - Ids::LIGHT_BLUE_WOOL => DyeColor::LIGHT_BLUE(), - Ids::LIGHT_GRAY_WOOL => DyeColor::LIGHT_GRAY(), - Ids::LIME_WOOL => DyeColor::LIME(), - Ids::MAGENTA_WOOL => DyeColor::MAGENTA(), - Ids::ORANGE_WOOL => DyeColor::ORANGE(), - Ids::PINK_WOOL => DyeColor::PINK(), - Ids::PURPLE_WOOL => DyeColor::PURPLE(), - Ids::RED_WOOL => DyeColor::RED(), - Ids::WHITE_WOOL => DyeColor::WHITE(), - Ids::YELLOW_WOOL => DyeColor::YELLOW(), + Ids::BLACK_WOOL => DyeColor::BLACK, + Ids::BLUE_WOOL => DyeColor::BLUE, + Ids::BROWN_WOOL => DyeColor::BROWN, + Ids::CYAN_WOOL => DyeColor::CYAN, + Ids::GRAY_WOOL => DyeColor::GRAY, + Ids::GREEN_WOOL => DyeColor::GREEN, + Ids::LIGHT_BLUE_WOOL => DyeColor::LIGHT_BLUE, + Ids::LIGHT_GRAY_WOOL => DyeColor::LIGHT_GRAY, + Ids::LIME_WOOL => DyeColor::LIME, + Ids::MAGENTA_WOOL => DyeColor::MAGENTA, + Ids::ORANGE_WOOL => DyeColor::ORANGE, + Ids::PINK_WOOL => DyeColor::PINK, + Ids::PURPLE_WOOL => DyeColor::PURPLE, + Ids::RED_WOOL => DyeColor::RED, + Ids::WHITE_WOOL => DyeColor::WHITE, + Ids::YELLOW_WOOL => DyeColor::YELLOW, ] as $id => $color){ $this->mapSimple($id, fn() => Blocks::WOOL()->setColor($color)); } foreach([ - Ids::BLACK_CARPET => DyeColor::BLACK(), - Ids::BLUE_CARPET => DyeColor::BLUE(), - Ids::BROWN_CARPET => DyeColor::BROWN(), - Ids::CYAN_CARPET => DyeColor::CYAN(), - Ids::GRAY_CARPET => DyeColor::GRAY(), - Ids::GREEN_CARPET => DyeColor::GREEN(), - Ids::LIGHT_BLUE_CARPET => DyeColor::LIGHT_BLUE(), - Ids::LIGHT_GRAY_CARPET => DyeColor::LIGHT_GRAY(), - Ids::LIME_CARPET => DyeColor::LIME(), - Ids::MAGENTA_CARPET => DyeColor::MAGENTA(), - Ids::ORANGE_CARPET => DyeColor::ORANGE(), - Ids::PINK_CARPET => DyeColor::PINK(), - Ids::PURPLE_CARPET => DyeColor::PURPLE(), - Ids::RED_CARPET => DyeColor::RED(), - Ids::WHITE_CARPET => DyeColor::WHITE(), - Ids::YELLOW_CARPET => DyeColor::YELLOW(), + Ids::BLACK_CARPET => DyeColor::BLACK, + Ids::BLUE_CARPET => DyeColor::BLUE, + Ids::BROWN_CARPET => DyeColor::BROWN, + Ids::CYAN_CARPET => DyeColor::CYAN, + Ids::GRAY_CARPET => DyeColor::GRAY, + Ids::GREEN_CARPET => DyeColor::GREEN, + Ids::LIGHT_BLUE_CARPET => DyeColor::LIGHT_BLUE, + Ids::LIGHT_GRAY_CARPET => DyeColor::LIGHT_GRAY, + Ids::LIME_CARPET => DyeColor::LIME, + Ids::MAGENTA_CARPET => DyeColor::MAGENTA, + Ids::ORANGE_CARPET => DyeColor::ORANGE, + Ids::PINK_CARPET => DyeColor::PINK, + Ids::PURPLE_CARPET => DyeColor::PURPLE, + Ids::RED_CARPET => DyeColor::RED, + Ids::WHITE_CARPET => DyeColor::WHITE, + Ids::YELLOW_CARPET => DyeColor::YELLOW, ] as $id => $color){ $this->mapSimple($id, fn() => Blocks::CARPET()->setColor($color)); } foreach([ - Ids::BLACK_SHULKER_BOX => DyeColor::BLACK(), - Ids::BLUE_SHULKER_BOX => DyeColor::BLUE(), - Ids::BROWN_SHULKER_BOX => DyeColor::BROWN(), - Ids::CYAN_SHULKER_BOX => DyeColor::CYAN(), - Ids::GRAY_SHULKER_BOX => DyeColor::GRAY(), - Ids::GREEN_SHULKER_BOX => DyeColor::GREEN(), - Ids::LIGHT_BLUE_SHULKER_BOX => DyeColor::LIGHT_BLUE(), - Ids::LIGHT_GRAY_SHULKER_BOX => DyeColor::LIGHT_GRAY(), - Ids::LIME_SHULKER_BOX => DyeColor::LIME(), - Ids::MAGENTA_SHULKER_BOX => DyeColor::MAGENTA(), - Ids::ORANGE_SHULKER_BOX => DyeColor::ORANGE(), - Ids::PINK_SHULKER_BOX => DyeColor::PINK(), - Ids::PURPLE_SHULKER_BOX => DyeColor::PURPLE(), - Ids::RED_SHULKER_BOX => DyeColor::RED(), - Ids::WHITE_SHULKER_BOX => DyeColor::WHITE(), - Ids::YELLOW_SHULKER_BOX => DyeColor::YELLOW(), + Ids::BLACK_SHULKER_BOX => DyeColor::BLACK, + Ids::BLUE_SHULKER_BOX => DyeColor::BLUE, + Ids::BROWN_SHULKER_BOX => DyeColor::BROWN, + Ids::CYAN_SHULKER_BOX => DyeColor::CYAN, + Ids::GRAY_SHULKER_BOX => DyeColor::GRAY, + Ids::GREEN_SHULKER_BOX => DyeColor::GREEN, + Ids::LIGHT_BLUE_SHULKER_BOX => DyeColor::LIGHT_BLUE, + Ids::LIGHT_GRAY_SHULKER_BOX => DyeColor::LIGHT_GRAY, + Ids::LIME_SHULKER_BOX => DyeColor::LIME, + Ids::MAGENTA_SHULKER_BOX => DyeColor::MAGENTA, + Ids::ORANGE_SHULKER_BOX => DyeColor::ORANGE, + Ids::PINK_SHULKER_BOX => DyeColor::PINK, + Ids::PURPLE_SHULKER_BOX => DyeColor::PURPLE, + Ids::RED_SHULKER_BOX => DyeColor::RED, + Ids::WHITE_SHULKER_BOX => DyeColor::WHITE, + Ids::YELLOW_SHULKER_BOX => DyeColor::YELLOW, ] as $id => $color){ $this->mapSimple($id, fn() => Blocks::DYED_SHULKER_BOX()->setColor($color)); } foreach([ - Ids::BLACK_CONCRETE => DyeColor::BLACK(), - Ids::BLUE_CONCRETE => DyeColor::BLUE(), - Ids::BROWN_CONCRETE => DyeColor::BROWN(), - Ids::CYAN_CONCRETE => DyeColor::CYAN(), - Ids::GRAY_CONCRETE => DyeColor::GRAY(), - Ids::GREEN_CONCRETE => DyeColor::GREEN(), - Ids::LIGHT_BLUE_CONCRETE => DyeColor::LIGHT_BLUE(), - Ids::LIGHT_GRAY_CONCRETE => DyeColor::LIGHT_GRAY(), - Ids::LIME_CONCRETE => DyeColor::LIME(), - Ids::MAGENTA_CONCRETE => DyeColor::MAGENTA(), - Ids::ORANGE_CONCRETE => DyeColor::ORANGE(), - Ids::PINK_CONCRETE => DyeColor::PINK(), - Ids::PURPLE_CONCRETE => DyeColor::PURPLE(), - Ids::RED_CONCRETE => DyeColor::RED(), - Ids::WHITE_CONCRETE => DyeColor::WHITE(), - Ids::YELLOW_CONCRETE => DyeColor::YELLOW(), + Ids::BLACK_CONCRETE => DyeColor::BLACK, + Ids::BLUE_CONCRETE => DyeColor::BLUE, + Ids::BROWN_CONCRETE => DyeColor::BROWN, + Ids::CYAN_CONCRETE => DyeColor::CYAN, + Ids::GRAY_CONCRETE => DyeColor::GRAY, + Ids::GREEN_CONCRETE => DyeColor::GREEN, + Ids::LIGHT_BLUE_CONCRETE => DyeColor::LIGHT_BLUE, + Ids::LIGHT_GRAY_CONCRETE => DyeColor::LIGHT_GRAY, + Ids::LIME_CONCRETE => DyeColor::LIME, + Ids::MAGENTA_CONCRETE => DyeColor::MAGENTA, + Ids::ORANGE_CONCRETE => DyeColor::ORANGE, + Ids::PINK_CONCRETE => DyeColor::PINK, + Ids::PURPLE_CONCRETE => DyeColor::PURPLE, + Ids::RED_CONCRETE => DyeColor::RED, + Ids::WHITE_CONCRETE => DyeColor::WHITE, + Ids::YELLOW_CONCRETE => DyeColor::YELLOW, ] as $id => $color){ $this->mapSimple($id, fn() => Blocks::CONCRETE()->setColor($color)); } diff --git a/src/data/bedrock/block/convert/BlockStateWriter.php b/src/data/bedrock/block/convert/BlockStateWriter.php index 7c7274f2f..7a1aecf1b 100644 --- a/src/data/bedrock/block/convert/BlockStateWriter.php +++ b/src/data/bedrock/block/convert/BlockStateWriter.php @@ -181,24 +181,23 @@ final class BlockStateWriter{ /** @return $this */ public function writeColor(DyeColor $color) : self{ - $this->writeString(BlockStateNames::COLOR, match($color->id()){ - DyeColor::BLACK()->id() => StringValues::COLOR_BLACK, - DyeColor::BLUE()->id() => StringValues::COLOR_BLUE, - DyeColor::BROWN()->id() => StringValues::COLOR_BROWN, - DyeColor::CYAN()->id() => StringValues::COLOR_CYAN, - DyeColor::GRAY()->id() => StringValues::COLOR_GRAY, - DyeColor::GREEN()->id() => StringValues::COLOR_GREEN, - DyeColor::LIGHT_BLUE()->id() => StringValues::COLOR_LIGHT_BLUE, - DyeColor::LIGHT_GRAY()->id() => StringValues::COLOR_SILVER, - DyeColor::LIME()->id() => StringValues::COLOR_LIME, - DyeColor::MAGENTA()->id() => StringValues::COLOR_MAGENTA, - DyeColor::ORANGE()->id() => StringValues::COLOR_ORANGE, - DyeColor::PINK()->id() => StringValues::COLOR_PINK, - DyeColor::PURPLE()->id() => StringValues::COLOR_PURPLE, - DyeColor::RED()->id() => StringValues::COLOR_RED, - DyeColor::WHITE()->id() => StringValues::COLOR_WHITE, - DyeColor::YELLOW()->id() => StringValues::COLOR_YELLOW, - default => throw new BlockStateSerializeException("Invalid Color " . $color->name()) + $this->writeString(BlockStateNames::COLOR, match($color){ + DyeColor::BLACK => StringValues::COLOR_BLACK, + DyeColor::BLUE => StringValues::COLOR_BLUE, + DyeColor::BROWN => StringValues::COLOR_BROWN, + DyeColor::CYAN => StringValues::COLOR_CYAN, + DyeColor::GRAY => StringValues::COLOR_GRAY, + DyeColor::GREEN => StringValues::COLOR_GREEN, + DyeColor::LIGHT_BLUE => StringValues::COLOR_LIGHT_BLUE, + DyeColor::LIGHT_GRAY => StringValues::COLOR_SILVER, + DyeColor::LIME => StringValues::COLOR_LIME, + DyeColor::MAGENTA => StringValues::COLOR_MAGENTA, + DyeColor::ORANGE => StringValues::COLOR_ORANGE, + DyeColor::PINK => StringValues::COLOR_PINK, + DyeColor::PURPLE => StringValues::COLOR_PURPLE, + DyeColor::RED => StringValues::COLOR_RED, + DyeColor::WHITE => StringValues::COLOR_WHITE, + DyeColor::YELLOW => StringValues::COLOR_YELLOW, }); return $this; } diff --git a/src/data/bedrock/item/ItemSerializerDeserializerRegistrar.php b/src/data/bedrock/item/ItemSerializerDeserializerRegistrar.php index ccf430b9c..dd506526d 100644 --- a/src/data/bedrock/item/ItemSerializerDeserializerRegistrar.php +++ b/src/data/bedrock/item/ItemSerializerDeserializerRegistrar.php @@ -510,7 +510,7 @@ final class ItemSerializerDeserializerRegistrar{ * complex to implement in a generic way. */ private function registerMiscItemMappings() : void{ - foreach(DyeColor::getAll() as $color){ + foreach(DyeColor::cases() as $color){ $id = DyeColorIdMap::getInstance()->toItemId($color); $this->deserializer?->map($id, fn() => Items::DYE()->setColor($color)); } diff --git a/src/entity/projectile/SplashPotion.php b/src/entity/projectile/SplashPotion.php index 17e4d8af7..f4635cad7 100644 --- a/src/entity/projectile/SplashPotion.php +++ b/src/entity/projectile/SplashPotion.php @@ -129,7 +129,7 @@ class SplashPotion extends Throwable{ }else{ //TODO: lingering potions } - }elseif($event instanceof ProjectileHitBlockEvent && $this->getPotionType()->equals(PotionType::WATER())){ + }elseif($event instanceof ProjectileHitBlockEvent && $this->getPotionType() === PotionType::WATER){ $blockIn = $event->getBlockHit()->getSide($event->getRayTraceResult()->getHitFace()); if($blockIn->hasTypeTag(BlockTypeTags::FIRE)){ diff --git a/src/item/Banner.php b/src/item/Banner.php index 250f2099e..92ec4041f 100644 --- a/src/item/Banner.php +++ b/src/item/Banner.php @@ -40,7 +40,7 @@ class Banner extends ItemBlockWallOrFloor{ public const TAG_PATTERN_COLOR = TileBanner::TAG_PATTERN_COLOR; public const TAG_PATTERN_NAME = TileBanner::TAG_PATTERN_NAME; - private DyeColor $color; + private DyeColor $color = DyeColor::BLACK; /** * @var BannerPatternLayer[] @@ -48,11 +48,6 @@ class Banner extends ItemBlockWallOrFloor{ */ private array $patterns = []; - public function __construct(ItemIdentifier $identifier, Block $floorVariant, Block $wallVariant){ - parent::__construct($identifier, $floorVariant, $wallVariant); - $this->color = DyeColor::BLACK(); - } - public function getColor() : DyeColor{ return $this->color; } @@ -102,7 +97,7 @@ class Banner extends ItemBlockWallOrFloor{ if($patterns !== null && $patterns->getTagType() === NBT::TAG_Compound){ /** @var CompoundTag $t */ foreach($patterns as $t){ - $patternColor = $colorIdMap->fromInvertedId($t->getInt(self::TAG_PATTERN_COLOR)) ?? DyeColor::BLACK(); //TODO: missing pattern colour should be an error + $patternColor = $colorIdMap->fromInvertedId($t->getInt(self::TAG_PATTERN_COLOR)) ?? DyeColor::BLACK; //TODO: missing pattern colour should be an error $patternType = $patternIdMap->fromId($t->getString(self::TAG_PATTERN_NAME)); if($patternType === null){ continue; //TODO: this should be an error diff --git a/src/item/Dye.php b/src/item/Dye.php index f71b44e3a..6fd3f6dcb 100644 --- a/src/item/Dye.php +++ b/src/item/Dye.php @@ -27,12 +27,7 @@ use pocketmine\block\utils\DyeColor; use pocketmine\data\runtime\RuntimeDataDescriber; class Dye extends Item{ - private DyeColor $color; - - public function __construct(ItemIdentifier $identifier, string $name){ - $this->color = DyeColor::BLACK(); - parent::__construct($identifier, $name); - } + private DyeColor $color = DyeColor::BLACK; protected function describeState(RuntimeDataDescriber $w) : void{ $w->dyeColor($this->color); diff --git a/src/item/GlassBottle.php b/src/item/GlassBottle.php index 135ba3233..c638b109f 100644 --- a/src/item/GlassBottle.php +++ b/src/item/GlassBottle.php @@ -33,7 +33,7 @@ class GlassBottle extends Item{ public function onInteractBlock(Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, array &$returnedItems) : ItemUseResult{ if($blockClicked->getTypeId() === BlockTypeIds::WATER){ $this->pop(); - $returnedItems[] = VanillaItems::POTION()->setType(PotionType::WATER()); + $returnedItems[] = VanillaItems::POTION()->setType(PotionType::WATER); return ItemUseResult::SUCCESS; } diff --git a/src/item/Medicine.php b/src/item/Medicine.php index a15ac0353..1df748414 100644 --- a/src/item/Medicine.php +++ b/src/item/Medicine.php @@ -29,12 +29,7 @@ use pocketmine\player\Player; class Medicine extends Item implements ConsumableItem{ - private MedicineType $medicineType; - - public function __construct(ItemIdentifier $identifier, string $name){ - $this->medicineType = MedicineType::EYE_DROPS(); - parent::__construct($identifier, $name); - } + private MedicineType $medicineType = MedicineType::EYE_DROPS; protected function describeState(RuntimeDataDescriber $w) : void{ $w->medicineType($this->medicineType); diff --git a/src/item/MedicineType.php b/src/item/MedicineType.php index f7ce2b816..ea99bb75d 100644 --- a/src/item/MedicineType.php +++ b/src/item/MedicineType.php @@ -25,42 +25,39 @@ namespace pocketmine\item; use pocketmine\entity\effect\Effect; use pocketmine\entity\effect\VanillaEffects; -use pocketmine\utils\EnumTrait; +use pocketmine\utils\LegacyEnumShimTrait; /** - * This doc-block is generated automatically, do not modify it manually. - * This must be regenerated whenever registry members are added, removed or changed. - * @see build/generate-registry-annotations.php - * @generate-registry-docblock + * TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6) + * These are retained for backwards compatibility only. * * @method static MedicineType ANTIDOTE() * @method static MedicineType ELIXIR() * @method static MedicineType EYE_DROPS() * @method static MedicineType TONIC() */ -final class MedicineType{ - use EnumTrait { - __construct as Enum___construct; +enum MedicineType{ + use LegacyEnumShimTrait; + + case ANTIDOTE; + case ELIXIR; + case EYE_DROPS; + case TONIC; + + /** + * @phpstan-return array{0: string, 1: Effect} + */ + private function getMetadata() : array{ + //cache not required here - VanillaEffects always returns the same object + return match($this){ + self::ANTIDOTE => ['Antidote', VanillaEffects::POISON()], + self::ELIXIR => ['Elixir', VanillaEffects::WEAKNESS()], + self::EYE_DROPS => ['Eye Drops', VanillaEffects::BLINDNESS()], + self::TONIC => ['Tonic', VanillaEffects::NAUSEA()] + }; } - protected static function setup() : void{ - self::registerAll( - new self('antidote', 'Antidote', VanillaEffects::POISON()), - new self('elixir', 'Elixir', VanillaEffects::WEAKNESS()), - new self('eye_drops', 'Eye Drops', VanillaEffects::BLINDNESS()), - new self('tonic', 'Tonic', VanillaEffects::NAUSEA()) - ); - } + public function getDisplayName() : string{ return $this->getMetadata()[0]; } - private function __construct( - string $enumName, - private string $displayName, - private Effect $curedEffect - ){ - $this->Enum___construct($enumName); - } - - public function getDisplayName() : string{ return $this->displayName; } - - public function getCuredEffect() : Effect{ return $this->curedEffect; } + public function getCuredEffect() : Effect{ return $this->getMetadata()[1]; } } diff --git a/src/item/Potion.php b/src/item/Potion.php index 0ef339866..597430242 100644 --- a/src/item/Potion.php +++ b/src/item/Potion.php @@ -29,12 +29,7 @@ use pocketmine\player\Player; class Potion extends Item implements ConsumableItem{ - private PotionType $potionType; - - public function __construct(ItemIdentifier $identifier, string $name){ - $this->potionType = PotionType::WATER(); - parent::__construct($identifier, $name); - } + private PotionType $potionType = PotionType::WATER; protected function describeState(RuntimeDataDescriber $w) : void{ $w->potionType($this->potionType); diff --git a/src/item/PotionType.php b/src/item/PotionType.php index e7feb0b8e..3f4773e6d 100644 --- a/src/item/PotionType.php +++ b/src/item/PotionType.php @@ -25,13 +25,12 @@ namespace pocketmine\item; use pocketmine\entity\effect\EffectInstance; use pocketmine\entity\effect\VanillaEffects; -use pocketmine\utils\EnumTrait; +use pocketmine\utils\LegacyEnumShimTrait; +use function spl_object_id; /** - * This doc-block is generated automatically, do not modify it manually. - * This must be regenerated whenever registry members are added, removed or changed. - * @see build/generate-registry-annotations.php - * @generate-registry-docblock + * TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6) + * These are retained for backwards compatibility only. * * @method static PotionType AWKWARD() * @method static PotionType FIRE_RESISTANCE() @@ -76,157 +75,196 @@ use pocketmine\utils\EnumTrait; * @method static PotionType WATER_BREATHING() * @method static PotionType WEAKNESS() * @method static PotionType WITHER() + * + * @phpstan-type TMetadata array{0: string, 1: \Closure() : list} */ -final class PotionType{ - use EnumTrait { - __construct as Enum___construct; - } +enum PotionType{ + use LegacyEnumShimTrait; - protected static function setup() : void{ - self::registerAll( - new self("water", "Water", fn() => []), - new self("mundane", "Mundane", fn() => []), - new self("long_mundane", "Long Mundane", fn() => []), - new self("thick", "Thick", fn() => []), - new self("awkward", "Awkward", fn() => []), - new self("night_vision", "Night Vision", fn() => [ - new EffectInstance(VanillaEffects::NIGHT_VISION(), 3600) - ]), - new self("long_night_vision", "Long Night Vision", fn() => [ - new EffectInstance(VanillaEffects::NIGHT_VISION(), 9600) - ]), - new self("invisibility", "Invisibility", fn() => [ - new EffectInstance(VanillaEffects::INVISIBILITY(), 3600) - ]), - new self("long_invisibility", "Long Invisibility", fn() => [ - new EffectInstance(VanillaEffects::INVISIBILITY(), 9600) - ]), - new self("leaping", "Leaping", fn() => [ - new EffectInstance(VanillaEffects::JUMP_BOOST(), 3600) - ]), - new self("long_leaping", "Long Leaping", fn() => [ - new EffectInstance(VanillaEffects::JUMP_BOOST(), 9600) - ]), - new self("strong_leaping", "Strong Leaping", fn() => [ - new EffectInstance(VanillaEffects::JUMP_BOOST(), 1800, 1) - ]), - new self("fire_resistance", "Fire Resistance", fn() => [ - new EffectInstance(VanillaEffects::FIRE_RESISTANCE(), 3600) - ]), - new self("long_fire_resistance", "Long Fire Resistance", fn() => [ - new EffectInstance(VanillaEffects::FIRE_RESISTANCE(), 9600) - ]), - new self("swiftness", "Swiftness", fn() => [ - new EffectInstance(VanillaEffects::SPEED(), 3600) - ]), - new self("long_swiftness", "Long Swiftness", fn() => [ - new EffectInstance(VanillaEffects::SPEED(), 9600) - ]), - new self("strong_swiftness", "Strong Swiftness", fn() => [ - new EffectInstance(VanillaEffects::SPEED(), 1800, 1) - ]), - new self("slowness", "Slowness", fn() => [ - new EffectInstance(VanillaEffects::SLOWNESS(), 1800) - ]), - new self("long_slowness", "Long Slowness", fn() => [ - new EffectInstance(VanillaEffects::SLOWNESS(), 4800) - ]), - new self("water_breathing", "Water Breathing", fn() => [ - new EffectInstance(VanillaEffects::WATER_BREATHING(), 3600) - ]), - new self("long_water_breathing", "Long Water Breathing", fn() => [ - new EffectInstance(VanillaEffects::WATER_BREATHING(), 9600) - ]), - new self("healing", "Healing", fn() => [ - new EffectInstance(VanillaEffects::INSTANT_HEALTH()) - ]), - new self("strong_healing", "Strong Healing", fn() => [ - new EffectInstance(VanillaEffects::INSTANT_HEALTH(), null, 1) - ]), - new self("harming", "Harming", fn() => [ - new EffectInstance(VanillaEffects::INSTANT_DAMAGE()) - ]), - new self("strong_harming", "Strong Harming", fn() => [ - new EffectInstance(VanillaEffects::INSTANT_DAMAGE(), null, 1) - ]), - new self("poison", "Poison", fn() => [ - new EffectInstance(VanillaEffects::POISON(), 900) - ]), - new self("long_poison", "Long Poison", fn() => [ - new EffectInstance(VanillaEffects::POISON(), 2400) - ]), - new self("strong_poison", "Strong Poison", fn() => [ - new EffectInstance(VanillaEffects::POISON(), 440, 1) - ]), - new self("regeneration", "Regeneration", fn() => [ - new EffectInstance(VanillaEffects::REGENERATION(), 900) - ]), - new self("long_regeneration", "Long Regeneration", fn() => [ - new EffectInstance(VanillaEffects::REGENERATION(), 2400) - ]), - new self("strong_regeneration", "Strong Regeneration", fn() => [ - new EffectInstance(VanillaEffects::REGENERATION(), 440, 1) - ]), - new self("strength", "Strength", fn() => [ - new EffectInstance(VanillaEffects::STRENGTH(), 3600) - ]), - new self("long_strength", "Long Strength", fn() => [ - new EffectInstance(VanillaEffects::STRENGTH(), 9600) - ]), - new self("strong_strength", "Strong Strength", fn() => [ - new EffectInstance(VanillaEffects::STRENGTH(), 1800, 1) - ]), - new self("weakness", "Weakness", fn() => [ - new EffectInstance(VanillaEffects::WEAKNESS(), 1800) - ]), - new self("long_weakness", "Long Weakness", fn() => [ - new EffectInstance(VanillaEffects::WEAKNESS(), 4800) - ]), - new self("wither", "Wither", fn() => [ - new EffectInstance(VanillaEffects::WITHER(), 800, 1) - ]), - new self("turtle_master", "Turtle Master", fn() => [ - new EffectInstance(VanillaEffects::SLOWNESS(), 20 * 20, 3), - new EffectInstance(VanillaEffects::RESISTANCE(), 20 * 20, 2), - ]), - new self("long_turtle_master", "Long Turtle Master", fn() => [ - new EffectInstance(VanillaEffects::SLOWNESS(), 40 * 20, 3), - new EffectInstance(VanillaEffects::RESISTANCE(), 40 * 20, 2), - ]), - new self("strong_turtle_master", "Strong Turtle Master", fn() => [ - new EffectInstance(VanillaEffects::SLOWNESS(), 20 * 20, 5), - new EffectInstance(VanillaEffects::RESISTANCE(), 20 * 20, 3), - ]), - new self("slow_falling", "Slow Falling", fn() => [ - //TODO - ]), - new self("long_slow_falling", "Long Slow Falling", fn() => [ - //TODO - ]), - new self("strong_slowness", "Strong Slowness", fn() => [ - new EffectInstance(VanillaEffects::SLOWNESS(), 20 * 20, 3) - ]) - ); - } + case WATER; + case MUNDANE; + case LONG_MUNDANE; + case THICK; + case AWKWARD; + case NIGHT_VISION; + case LONG_NIGHT_VISION; + case INVISIBILITY; + case LONG_INVISIBILITY; + case LEAPING; + case LONG_LEAPING; + case STRONG_LEAPING; + case FIRE_RESISTANCE; + case LONG_FIRE_RESISTANCE; + case SWIFTNESS; + case LONG_SWIFTNESS; + case STRONG_SWIFTNESS; + case SLOWNESS; + case LONG_SLOWNESS; + case WATER_BREATHING; + case LONG_WATER_BREATHING; + case HEALING; + case STRONG_HEALING; + case HARMING; + case STRONG_HARMING; + case POISON; + case LONG_POISON; + case STRONG_POISON; + case REGENERATION; + case LONG_REGENERATION; + case STRONG_REGENERATION; + case STRENGTH; + case LONG_STRENGTH; + case STRONG_STRENGTH; + case WEAKNESS; + case LONG_WEAKNESS; + case WITHER; + case TURTLE_MASTER; + case LONG_TURTLE_MASTER; + case STRONG_TURTLE_MASTER; + case SLOW_FALLING; + case LONG_SLOW_FALLING; + case STRONG_SLOWNESS; /** - * @phpstan-param \Closure() : list $effectsGetter + * @phpstan-return TMetadata */ - private function __construct( - string $enumName, - private string $displayName, - private \Closure $effectsGetter - ){ - $this->Enum___construct($enumName); + private function getMetadata() : array{ + /** @phpstan-var array $cache */ + static $cache = []; + + return $cache[spl_object_id($this)] ??= match($this){ + self::WATER => ["Water", fn() => []], + self::MUNDANE => ["Mundane", fn() => []], + self::LONG_MUNDANE => ["Long Mundane", fn() => []], + self::THICK => ["Thick", fn() => []], + self::AWKWARD => ["Awkward", fn() => []], + self::NIGHT_VISION => ["Night Vision", fn() => [ + new EffectInstance(VanillaEffects::NIGHT_VISION(), 3600) + ]], + self::LONG_NIGHT_VISION => ["Long Night Vision", fn() => [ + new EffectInstance(VanillaEffects::NIGHT_VISION(), 9600) + ]], + self::INVISIBILITY => ["Invisibility", fn() => [ + new EffectInstance(VanillaEffects::INVISIBILITY(), 3600) + ]], + self::LONG_INVISIBILITY => ["Long Invisibility", fn() => [ + new EffectInstance(VanillaEffects::INVISIBILITY(), 9600) + ]], + self::LEAPING => ["Leaping", fn() => [ + new EffectInstance(VanillaEffects::JUMP_BOOST(), 3600) + ]], + self::LONG_LEAPING => ["Long Leaping", fn() => [ + new EffectInstance(VanillaEffects::JUMP_BOOST(), 9600) + ]], + self::STRONG_LEAPING => ["Strong Leaping", fn() => [ + new EffectInstance(VanillaEffects::JUMP_BOOST(), 1800, 1) + ]], + self::FIRE_RESISTANCE => ["Fire Resistance", fn() => [ + new EffectInstance(VanillaEffects::FIRE_RESISTANCE(), 3600) + ]], + self::LONG_FIRE_RESISTANCE => ["Long Fire Resistance", fn() => [ + new EffectInstance(VanillaEffects::FIRE_RESISTANCE(), 9600) + ]], + self::SWIFTNESS => ["Swiftness", fn() => [ + new EffectInstance(VanillaEffects::SPEED(), 3600) + ]], + self::LONG_SWIFTNESS => ["Long Swiftness", fn() => [ + new EffectInstance(VanillaEffects::SPEED(), 9600) + ]], + self::STRONG_SWIFTNESS => ["Strong Swiftness", fn() => [ + new EffectInstance(VanillaEffects::SPEED(), 1800, 1) + ]], + self::SLOWNESS => ["Slowness", fn() => [ + new EffectInstance(VanillaEffects::SLOWNESS(), 1800) + ]], + self::LONG_SLOWNESS => ["Long Slowness", fn() => [ + new EffectInstance(VanillaEffects::SLOWNESS(), 4800) + ]], + self::WATER_BREATHING => ["Water Breathing", fn() => [ + new EffectInstance(VanillaEffects::WATER_BREATHING(), 3600) + ]], + self::LONG_WATER_BREATHING => ["Long Water Breathing", fn() => [ + new EffectInstance(VanillaEffects::WATER_BREATHING(), 9600) + ]], + self::HEALING => ["Healing", fn() => [ + new EffectInstance(VanillaEffects::INSTANT_HEALTH()) + ]], + self::STRONG_HEALING => ["Strong Healing", fn() => [ + new EffectInstance(VanillaEffects::INSTANT_HEALTH(), null, 1) + ]], + self::HARMING => ["Harming", fn() => [ + new EffectInstance(VanillaEffects::INSTANT_DAMAGE()) + ]], + self::STRONG_HARMING => ["Strong Harming", fn() => [ + new EffectInstance(VanillaEffects::INSTANT_DAMAGE(), null, 1) + ]], + self::POISON => ["Poison", fn() => [ + new EffectInstance(VanillaEffects::POISON(), 900) + ]], + self::LONG_POISON => ["Long Poison", fn() => [ + new EffectInstance(VanillaEffects::POISON(), 2400) + ]], + self::STRONG_POISON => ["Strong Poison", fn() => [ + new EffectInstance(VanillaEffects::POISON(), 440, 1) + ]], + self::REGENERATION => ["Regeneration", fn() => [ + new EffectInstance(VanillaEffects::REGENERATION(), 900) + ]], + self::LONG_REGENERATION => ["Long Regeneration", fn() => [ + new EffectInstance(VanillaEffects::REGENERATION(), 2400) + ]], + self::STRONG_REGENERATION => ["Strong Regeneration", fn() => [ + new EffectInstance(VanillaEffects::REGENERATION(), 440, 1) + ]], + self::STRENGTH => ["Strength", fn() => [ + new EffectInstance(VanillaEffects::STRENGTH(), 3600) + ]], + self::LONG_STRENGTH => ["Long Strength", fn() => [ + new EffectInstance(VanillaEffects::STRENGTH(), 9600) + ]], + self::STRONG_STRENGTH => ["Strong Strength", fn() => [ + new EffectInstance(VanillaEffects::STRENGTH(), 1800, 1) + ]], + self::WEAKNESS => ["Weakness", fn() => [ + new EffectInstance(VanillaEffects::WEAKNESS(), 1800) + ]], + self::LONG_WEAKNESS => ["Long Weakness", fn() => [ + new EffectInstance(VanillaEffects::WEAKNESS(), 4800) + ]], + self::WITHER => ["Wither", fn() => [ + new EffectInstance(VanillaEffects::WITHER(), 800, 1) + ]], + self::TURTLE_MASTER => ["Turtle Master", fn() => [ + new EffectInstance(VanillaEffects::SLOWNESS(), 20 * 20, 3), + new EffectInstance(VanillaEffects::RESISTANCE(), 20 * 20, 2), + ]], + self::LONG_TURTLE_MASTER => ["Long Turtle Master", fn() => [ + new EffectInstance(VanillaEffects::SLOWNESS(), 40 * 20, 3), + new EffectInstance(VanillaEffects::RESISTANCE(), 40 * 20, 2), + ]], + self::STRONG_TURTLE_MASTER => ["Strong Turtle Master", fn() => [ + new EffectInstance(VanillaEffects::SLOWNESS(), 20 * 20, 5), + new EffectInstance(VanillaEffects::RESISTANCE(), 20 * 20, 3), + ]], + self::SLOW_FALLING => ["Slow Falling", fn() => [ + //TODO + ]], + self::LONG_SLOW_FALLING => ["Long Slow Falling", fn() => [ + //TODO + ]], + self::STRONG_SLOWNESS => ["Strong Slowness", fn() => [ + new EffectInstance(VanillaEffects::SLOWNESS(), 20 * 20, 3) + ]] + }; } - public function getDisplayName() : string{ return $this->displayName; } + public function getDisplayName() : string{ return $this->getMetadata()[0]; } /** * @return EffectInstance[] * @phpstan-return list */ public function getEffects() : array{ - return ($this->effectsGetter)(); + return ($this->getMetadata()[1])(); } } diff --git a/src/item/SplashPotion.php b/src/item/SplashPotion.php index c54562f2b..8c18fd54c 100644 --- a/src/item/SplashPotion.php +++ b/src/item/SplashPotion.php @@ -31,12 +31,7 @@ use pocketmine\player\Player; class SplashPotion extends ProjectileItem{ - private PotionType $potionType; - - public function __construct(ItemIdentifier $identifier, string $name){ - $this->potionType = PotionType::WATER(); - parent::__construct($identifier, $name); - } + private PotionType $potionType = PotionType::WATER; protected function describeState(RuntimeDataDescriber $w) : void{ $w->potionType($this->potionType); diff --git a/src/item/StringToItemParser.php b/src/item/StringToItemParser.php index 296dd0341..f4ebcaad2 100644 --- a/src/item/StringToItemParser.php +++ b/src/item/StringToItemParser.php @@ -59,8 +59,8 @@ final class StringToItemParser extends StringToTParser{ } private static function registerDynamicBlocks(self $result) : void{ - foreach(DyeColor::getAll() as $color){ - $register = fn(string $name, \Closure $callback) => $result->registerBlock($color->name() . "_" . $name, $callback); + foreach(DyeColor::cases() as $color){ + $register = fn(string $name, \Closure $callback) => $result->registerBlock(strtolower($color->name) . "_" . $name, $callback); //wall and floor banner are the same item $register("banner", fn() => Blocks::BANNER()->setColor($color)); $register("bed", fn() => Blocks::BED()->setColor($color)); @@ -1144,13 +1144,13 @@ final class StringToItemParser extends StringToTParser{ } private static function registerDynamicItems(self $result) : void{ - foreach(DyeColor::getAll() as $color){ - $prefix = fn(string $name) => $color->name() . "_" . $name; + foreach(DyeColor::cases() as $color){ + $prefix = fn(string $name) => strtolower($color->name) . "_" . $name; $result->register($prefix("dye"), fn() => Items::DYE()->setColor($color)); } - foreach(SuspiciousStewType::getAll() as $suspiciousStewType){ - $prefix = fn(string $name) => $suspiciousStewType->name() . "_" . $name; + foreach(SuspiciousStewType::cases() as $suspiciousStewType){ + $prefix = fn(string $name) => strtolower($suspiciousStewType->name) . "_" . $name; $result->register($prefix("suspicious_stew"), fn() => Items::SUSPICIOUS_STEW()->setType($suspiciousStewType)); } @@ -1160,13 +1160,13 @@ final class StringToItemParser extends StringToTParser{ $result->register("acacia_boat", fn() => Items::ACACIA_BOAT()); $result->register("amethyst_shard", fn() => Items::AMETHYST_SHARD()); - $result->register("antidote", fn() => Items::MEDICINE()->setType(MedicineType::ANTIDOTE())); + $result->register("antidote", fn() => Items::MEDICINE()->setType(MedicineType::ANTIDOTE)); $result->register("apple", fn() => Items::APPLE()); $result->register("apple_enchanted", fn() => Items::ENCHANTED_GOLDEN_APPLE()); $result->register("appleenchanted", fn() => Items::ENCHANTED_GOLDEN_APPLE()); $result->register("arrow", fn() => Items::ARROW()); - $result->register("awkward_potion", fn() => Items::POTION()->setType(PotionType::AWKWARD())); - $result->register("awkward_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::AWKWARD())); + $result->register("awkward_potion", fn() => Items::POTION()->setType(PotionType::AWKWARD)); + $result->register("awkward_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::AWKWARD)); $result->register("baked_potato", fn() => Items::BAKED_POTATO()); $result->register("baked_potatoes", fn() => Items::BAKED_POTATO()); $result->register("beef", fn() => Items::RAW_BEEF()); @@ -1276,19 +1276,19 @@ final class StringToItemParser extends StringToTParser{ $result->register("dye", fn() => Items::INK_SAC()); $result->register("echo_shard", fn() => Items::ECHO_SHARD()); $result->register("egg", fn() => Items::EGG()); - $result->register("elixir", fn() => Items::MEDICINE()->setType(MedicineType::ELIXIR())); + $result->register("elixir", fn() => Items::MEDICINE()->setType(MedicineType::ELIXIR)); $result->register("emerald", fn() => Items::EMERALD()); $result->register("enchanted_book", fn() => Items::ENCHANTED_BOOK()); $result->register("enchanted_golden_apple", fn() => Items::ENCHANTED_GOLDEN_APPLE()); $result->register("enchanting_bottle", fn() => Items::EXPERIENCE_BOTTLE()); $result->register("ender_pearl", fn() => Items::ENDER_PEARL()); $result->register("experience_bottle", fn() => Items::EXPERIENCE_BOTTLE()); - $result->register("eye_drops", fn() => Items::MEDICINE()->setType(MedicineType::EYE_DROPS())); + $result->register("eye_drops", fn() => Items::MEDICINE()->setType(MedicineType::EYE_DROPS)); $result->register("feather", fn() => Items::FEATHER()); $result->register("fermented_spider_eye", fn() => Items::FERMENTED_SPIDER_EYE()); $result->register("fire_charge", fn() => Items::FIRE_CHARGE()); - $result->register("fire_resistance_potion", fn() => Items::POTION()->setType(PotionType::FIRE_RESISTANCE())); - $result->register("fire_resistance_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::FIRE_RESISTANCE())); + $result->register("fire_resistance_potion", fn() => Items::POTION()->setType(PotionType::FIRE_RESISTANCE)); + $result->register("fire_resistance_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::FIRE_RESISTANCE)); $result->register("fish", fn() => Items::RAW_FISH()); $result->register("fishing_rod", fn() => Items::FISHING_ROD()); $result->register("flint", fn() => Items::FLINT()); @@ -1324,16 +1324,16 @@ final class StringToItemParser extends StringToTParser{ $result->register("golden_shovel", fn() => Items::GOLDEN_SHOVEL()); $result->register("golden_sword", fn() => Items::GOLDEN_SWORD()); $result->register("gunpowder", fn() => Items::GUNPOWDER()); - $result->register("harming_potion", fn() => Items::POTION()->setType(PotionType::HARMING())); - $result->register("harming_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::HARMING())); - $result->register("healing_potion", fn() => Items::POTION()->setType(PotionType::HEALING())); - $result->register("healing_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::HEALING())); + $result->register("harming_potion", fn() => Items::POTION()->setType(PotionType::HARMING)); + $result->register("harming_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::HARMING)); + $result->register("healing_potion", fn() => Items::POTION()->setType(PotionType::HEALING)); + $result->register("healing_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::HEALING)); $result->register("heart_of_the_sea", fn() => Items::HEART_OF_THE_SEA()); $result->register("honey_bottle", fn() => Items::HONEY_BOTTLE()); $result->register("honeycomb", fn() => Items::HONEYCOMB()); $result->register("ink_sac", fn() => Items::INK_SAC()); - $result->register("invisibility_potion", fn() => Items::POTION()->setType(PotionType::INVISIBILITY())); - $result->register("invisibility_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::INVISIBILITY())); + $result->register("invisibility_potion", fn() => Items::POTION()->setType(PotionType::INVISIBILITY)); + $result->register("invisibility_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::INVISIBILITY)); $result->register("iron_axe", fn() => Items::IRON_AXE()); $result->register("iron_boots", fn() => Items::IRON_BOOTS()); $result->register("iron_chestplate", fn() => Items::IRON_CHESTPLATE()); @@ -1348,8 +1348,8 @@ final class StringToItemParser extends StringToTParser{ $result->register("jungle_boat", fn() => Items::JUNGLE_BOAT()); $result->register("lapis_lazuli", fn() => Items::LAPIS_LAZULI()); $result->register("lava_bucket", fn() => Items::LAVA_BUCKET()); - $result->register("leaping_potion", fn() => Items::POTION()->setType(PotionType::LEAPING())); - $result->register("leaping_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LEAPING())); + $result->register("leaping_potion", fn() => Items::POTION()->setType(PotionType::LEAPING)); + $result->register("leaping_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LEAPING)); $result->register("leather", fn() => Items::LEATHER()); $result->register("leather_boots", fn() => Items::LEATHER_BOOTS()); $result->register("leather_cap", fn() => Items::LEATHER_CAP()); @@ -1358,42 +1358,42 @@ final class StringToItemParser extends StringToTParser{ $result->register("leather_leggings", fn() => Items::LEATHER_PANTS()); $result->register("leather_pants", fn() => Items::LEATHER_PANTS()); $result->register("leather_tunic", fn() => Items::LEATHER_TUNIC()); - $result->register("long_fire_resistance_potion", fn() => Items::POTION()->setType(PotionType::LONG_FIRE_RESISTANCE())); - $result->register("long_fire_resistance_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_FIRE_RESISTANCE())); - $result->register("long_invisibility_potion", fn() => Items::POTION()->setType(PotionType::LONG_INVISIBILITY())); - $result->register("long_invisibility_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_INVISIBILITY())); - $result->register("long_leaping_potion", fn() => Items::POTION()->setType(PotionType::LONG_LEAPING())); - $result->register("long_leaping_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_LEAPING())); - $result->register("long_mundane_potion", fn() => Items::POTION()->setType(PotionType::LONG_MUNDANE())); - $result->register("long_mundane_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_MUNDANE())); - $result->register("long_night_vision_potion", fn() => Items::POTION()->setType(PotionType::LONG_NIGHT_VISION())); - $result->register("long_night_vision_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_NIGHT_VISION())); - $result->register("long_poison_potion", fn() => Items::POTION()->setType(PotionType::LONG_POISON())); - $result->register("long_poison_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_POISON())); - $result->register("long_regeneration_potion", fn() => Items::POTION()->setType(PotionType::LONG_REGENERATION())); - $result->register("long_regeneration_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_REGENERATION())); - $result->register("long_slow_falling_potion", fn() => Items::POTION()->setType(PotionType::LONG_SLOW_FALLING())); - $result->register("long_slow_falling_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_SLOW_FALLING())); - $result->register("long_slowness_potion", fn() => Items::POTION()->setType(PotionType::LONG_SLOWNESS())); - $result->register("long_slowness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_SLOWNESS())); - $result->register("long_strength_potion", fn() => Items::POTION()->setType(PotionType::LONG_STRENGTH())); - $result->register("long_strength_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_STRENGTH())); - $result->register("long_swiftness_potion", fn() => Items::POTION()->setType(PotionType::LONG_SWIFTNESS())); - $result->register("long_swiftness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_SWIFTNESS())); - $result->register("long_turtle_master_potion", fn() => Items::POTION()->setType(PotionType::LONG_TURTLE_MASTER())); - $result->register("long_turtle_master_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_TURTLE_MASTER())); - $result->register("long_water_breathing_potion", fn() => Items::POTION()->setType(PotionType::LONG_WATER_BREATHING())); - $result->register("long_water_breathing_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_WATER_BREATHING())); - $result->register("long_weakness_potion", fn() => Items::POTION()->setType(PotionType::LONG_WEAKNESS())); - $result->register("long_weakness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_WEAKNESS())); + $result->register("long_fire_resistance_potion", fn() => Items::POTION()->setType(PotionType::LONG_FIRE_RESISTANCE)); + $result->register("long_fire_resistance_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_FIRE_RESISTANCE)); + $result->register("long_invisibility_potion", fn() => Items::POTION()->setType(PotionType::LONG_INVISIBILITY)); + $result->register("long_invisibility_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_INVISIBILITY)); + $result->register("long_leaping_potion", fn() => Items::POTION()->setType(PotionType::LONG_LEAPING)); + $result->register("long_leaping_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_LEAPING)); + $result->register("long_mundane_potion", fn() => Items::POTION()->setType(PotionType::LONG_MUNDANE)); + $result->register("long_mundane_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_MUNDANE)); + $result->register("long_night_vision_potion", fn() => Items::POTION()->setType(PotionType::LONG_NIGHT_VISION)); + $result->register("long_night_vision_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_NIGHT_VISION)); + $result->register("long_poison_potion", fn() => Items::POTION()->setType(PotionType::LONG_POISON)); + $result->register("long_poison_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_POISON)); + $result->register("long_regeneration_potion", fn() => Items::POTION()->setType(PotionType::LONG_REGENERATION)); + $result->register("long_regeneration_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_REGENERATION)); + $result->register("long_slow_falling_potion", fn() => Items::POTION()->setType(PotionType::LONG_SLOW_FALLING)); + $result->register("long_slow_falling_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_SLOW_FALLING)); + $result->register("long_slowness_potion", fn() => Items::POTION()->setType(PotionType::LONG_SLOWNESS)); + $result->register("long_slowness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_SLOWNESS)); + $result->register("long_strength_potion", fn() => Items::POTION()->setType(PotionType::LONG_STRENGTH)); + $result->register("long_strength_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_STRENGTH)); + $result->register("long_swiftness_potion", fn() => Items::POTION()->setType(PotionType::LONG_SWIFTNESS)); + $result->register("long_swiftness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_SWIFTNESS)); + $result->register("long_turtle_master_potion", fn() => Items::POTION()->setType(PotionType::LONG_TURTLE_MASTER)); + $result->register("long_turtle_master_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_TURTLE_MASTER)); + $result->register("long_water_breathing_potion", fn() => Items::POTION()->setType(PotionType::LONG_WATER_BREATHING)); + $result->register("long_water_breathing_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_WATER_BREATHING)); + $result->register("long_weakness_potion", fn() => Items::POTION()->setType(PotionType::LONG_WEAKNESS)); + $result->register("long_weakness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_WEAKNESS)); $result->register("magma_cream", fn() => Items::MAGMA_CREAM()); $result->register("melon", fn() => Items::MELON()); $result->register("melon_seeds", fn() => Items::MELON_SEEDS()); $result->register("melon_slice", fn() => Items::MELON()); $result->register("milk_bucket", fn() => Items::MILK_BUCKET()); $result->register("minecart", fn() => Items::MINECART()); - $result->register("mundane_potion", fn() => Items::POTION()->setType(PotionType::MUNDANE())); - $result->register("mundane_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::MUNDANE())); + $result->register("mundane_potion", fn() => Items::POTION()->setType(PotionType::MUNDANE)); + $result->register("mundane_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::MUNDANE)); $result->register("mushroom_stew", fn() => Items::MUSHROOM_STEW()); $result->register("mutton", fn() => Items::RAW_MUTTON()); $result->register("mutton_cooked", fn() => Items::COOKED_MUTTON()); @@ -1417,14 +1417,14 @@ final class StringToItemParser extends StringToTParser{ $result->register("netherite_shovel", fn() => Items::NETHERITE_SHOVEL()); $result->register("netherite_sword", fn() => Items::NETHERITE_SWORD()); $result->register("netherstar", fn() => Items::NETHER_STAR()); - $result->register("night_vision_potion", fn() => Items::POTION()->setType(PotionType::NIGHT_VISION())); - $result->register("night_vision_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::NIGHT_VISION())); + $result->register("night_vision_potion", fn() => Items::POTION()->setType(PotionType::NIGHT_VISION)); + $result->register("night_vision_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::NIGHT_VISION)); $result->register("oak_boat", fn() => Items::OAK_BOAT()); $result->register("painting", fn() => Items::PAINTING()); $result->register("paper", fn() => Items::PAPER()); $result->register("phantom_membrane", fn() => Items::PHANTOM_MEMBRANE()); - $result->register("poison_potion", fn() => Items::POTION()->setType(PotionType::POISON())); - $result->register("poison_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::POISON())); + $result->register("poison_potion", fn() => Items::POTION()->setType(PotionType::POISON)); + $result->register("poison_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::POISON)); $result->register("poisonous_potato", fn() => Items::POISONOUS_POTATO()); $result->register("popped_chorus_fruit", fn() => Items::POPPED_CHORUS_FRUIT()); $result->register("porkchop", fn() => Items::RAW_PORKCHOP()); @@ -1469,8 +1469,8 @@ final class StringToItemParser extends StringToTParser{ $result->register("record_ward", fn() => Items::RECORD_WARD()); $result->register("redstone", fn() => Items::REDSTONE_DUST()); $result->register("redstone_dust", fn() => Items::REDSTONE_DUST()); - $result->register("regeneration_potion", fn() => Items::POTION()->setType(PotionType::REGENERATION())); - $result->register("regeneration_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::REGENERATION())); + $result->register("regeneration_potion", fn() => Items::POTION()->setType(PotionType::REGENERATION)); + $result->register("regeneration_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::REGENERATION)); $result->register("rotten_flesh", fn() => Items::ROTTEN_FLESH()); $result->register("salmon", fn() => Items::RAW_SALMON()); $result->register("scute", fn() => Items::SCUTE()); @@ -1479,10 +1479,10 @@ final class StringToItemParser extends StringToTParser{ $result->register("shulker_shell", fn() => Items::SHULKER_SHELL()); $result->register("slime_ball", fn() => Items::SLIMEBALL()); $result->register("slimeball", fn() => Items::SLIMEBALL()); - $result->register("slow_falling_potion", fn() => Items::POTION()->setType(PotionType::SLOW_FALLING())); - $result->register("slow_falling_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::SLOW_FALLING())); - $result->register("slowness_potion", fn() => Items::POTION()->setType(PotionType::SLOWNESS())); - $result->register("slowness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::SLOWNESS())); + $result->register("slow_falling_potion", fn() => Items::POTION()->setType(PotionType::SLOW_FALLING)); + $result->register("slow_falling_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::SLOW_FALLING)); + $result->register("slowness_potion", fn() => Items::POTION()->setType(PotionType::SLOWNESS)); + $result->register("slowness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::SLOWNESS)); $result->register("snowball", fn() => Items::SNOWBALL()); $result->register("speckled_melon", fn() => Items::GLISTERING_MELON()); $result->register("spider_eye", fn() => Items::SPIDER_EYE()); @@ -1498,52 +1498,52 @@ final class StringToItemParser extends StringToTParser{ $result->register("stone_pickaxe", fn() => Items::STONE_PICKAXE()); $result->register("stone_shovel", fn() => Items::STONE_SHOVEL()); $result->register("stone_sword", fn() => Items::STONE_SWORD()); - $result->register("strength_potion", fn() => Items::POTION()->setType(PotionType::STRENGTH())); - $result->register("strength_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRENGTH())); + $result->register("strength_potion", fn() => Items::POTION()->setType(PotionType::STRENGTH)); + $result->register("strength_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRENGTH)); $result->register("string", fn() => Items::STRING()); - $result->register("strong_harming_potion", fn() => Items::POTION()->setType(PotionType::STRONG_HARMING())); - $result->register("strong_harming_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_HARMING())); - $result->register("strong_healing_potion", fn() => Items::POTION()->setType(PotionType::STRONG_HEALING())); - $result->register("strong_healing_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_HEALING())); - $result->register("strong_leaping_potion", fn() => Items::POTION()->setType(PotionType::STRONG_LEAPING())); - $result->register("strong_leaping_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_LEAPING())); - $result->register("strong_poison_potion", fn() => Items::POTION()->setType(PotionType::STRONG_POISON())); - $result->register("strong_poison_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_POISON())); - $result->register("strong_regeneration_potion", fn() => Items::POTION()->setType(PotionType::STRONG_REGENERATION())); - $result->register("strong_regeneration_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_REGENERATION())); - $result->register("strong_slowness_potion", fn() => Items::POTION()->setType(PotionType::STRONG_SLOWNESS())); - $result->register("strong_slowness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_SLOWNESS())); - $result->register("strong_strength_potion", fn() => Items::POTION()->setType(PotionType::STRONG_STRENGTH())); - $result->register("strong_strength_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_STRENGTH())); - $result->register("strong_swiftness_potion", fn() => Items::POTION()->setType(PotionType::STRONG_SWIFTNESS())); - $result->register("strong_swiftness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_SWIFTNESS())); - $result->register("strong_turtle_master_potion", fn() => Items::POTION()->setType(PotionType::STRONG_TURTLE_MASTER())); - $result->register("strong_turtle_master_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_TURTLE_MASTER())); + $result->register("strong_harming_potion", fn() => Items::POTION()->setType(PotionType::STRONG_HARMING)); + $result->register("strong_harming_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_HARMING)); + $result->register("strong_healing_potion", fn() => Items::POTION()->setType(PotionType::STRONG_HEALING)); + $result->register("strong_healing_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_HEALING)); + $result->register("strong_leaping_potion", fn() => Items::POTION()->setType(PotionType::STRONG_LEAPING)); + $result->register("strong_leaping_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_LEAPING)); + $result->register("strong_poison_potion", fn() => Items::POTION()->setType(PotionType::STRONG_POISON)); + $result->register("strong_poison_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_POISON)); + $result->register("strong_regeneration_potion", fn() => Items::POTION()->setType(PotionType::STRONG_REGENERATION)); + $result->register("strong_regeneration_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_REGENERATION)); + $result->register("strong_slowness_potion", fn() => Items::POTION()->setType(PotionType::STRONG_SLOWNESS)); + $result->register("strong_slowness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_SLOWNESS)); + $result->register("strong_strength_potion", fn() => Items::POTION()->setType(PotionType::STRONG_STRENGTH)); + $result->register("strong_strength_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_STRENGTH)); + $result->register("strong_swiftness_potion", fn() => Items::POTION()->setType(PotionType::STRONG_SWIFTNESS)); + $result->register("strong_swiftness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_SWIFTNESS)); + $result->register("strong_turtle_master_potion", fn() => Items::POTION()->setType(PotionType::STRONG_TURTLE_MASTER)); + $result->register("strong_turtle_master_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_TURTLE_MASTER)); $result->register("sugar", fn() => Items::SUGAR()); $result->register("suspicious_stew", fn() => Items::SUSPICIOUS_STEW()); $result->register("sweet_berries", fn() => Items::SWEET_BERRIES()); - $result->register("swiftness_potion", fn() => Items::POTION()->setType(PotionType::SWIFTNESS())); - $result->register("swiftness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::SWIFTNESS())); - $result->register("thick_potion", fn() => Items::POTION()->setType(PotionType::THICK())); - $result->register("thick_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::THICK())); - $result->register("tonic", fn() => Items::MEDICINE()->setType(MedicineType::TONIC())); + $result->register("swiftness_potion", fn() => Items::POTION()->setType(PotionType::SWIFTNESS)); + $result->register("swiftness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::SWIFTNESS)); + $result->register("thick_potion", fn() => Items::POTION()->setType(PotionType::THICK)); + $result->register("thick_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::THICK)); + $result->register("tonic", fn() => Items::MEDICINE()->setType(MedicineType::TONIC)); $result->register("totem", fn() => Items::TOTEM()); $result->register("turtle_helmet", fn() => Items::TURTLE_HELMET()); - $result->register("turtle_master_potion", fn() => Items::POTION()->setType(PotionType::TURTLE_MASTER())); - $result->register("turtle_master_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::TURTLE_MASTER())); + $result->register("turtle_master_potion", fn() => Items::POTION()->setType(PotionType::TURTLE_MASTER)); + $result->register("turtle_master_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::TURTLE_MASTER)); $result->register("turtle_shell_piece", fn() => Items::SCUTE()); $result->register("villager_spawn_egg", fn() => Items::VILLAGER_SPAWN_EGG()); - $result->register("water_breathing_potion", fn() => Items::POTION()->setType(PotionType::WATER_BREATHING())); - $result->register("water_breathing_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::WATER_BREATHING())); + $result->register("water_breathing_potion", fn() => Items::POTION()->setType(PotionType::WATER_BREATHING)); + $result->register("water_breathing_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::WATER_BREATHING)); $result->register("water_bucket", fn() => Items::WATER_BUCKET()); - $result->register("water_potion", fn() => Items::POTION()->setType(PotionType::WATER())); - $result->register("water_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::WATER())); - $result->register("weakness_potion", fn() => Items::POTION()->setType(PotionType::WEAKNESS())); - $result->register("weakness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::WEAKNESS())); + $result->register("water_potion", fn() => Items::POTION()->setType(PotionType::WATER)); + $result->register("water_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::WATER)); + $result->register("weakness_potion", fn() => Items::POTION()->setType(PotionType::WEAKNESS)); + $result->register("weakness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::WEAKNESS)); $result->register("wheat", fn() => Items::WHEAT()); $result->register("wheat_seeds", fn() => Items::WHEAT_SEEDS()); - $result->register("wither_potion", fn() => Items::POTION()->setType(PotionType::WITHER())); - $result->register("wither_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::WITHER())); + $result->register("wither_potion", fn() => Items::POTION()->setType(PotionType::WITHER)); + $result->register("wither_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::WITHER)); $result->register("wooden_axe", fn() => Items::WOODEN_AXE()); $result->register("wooden_hoe", fn() => Items::WOODEN_HOE()); $result->register("wooden_pickaxe", fn() => Items::WOODEN_PICKAXE()); diff --git a/src/item/SuspiciousStew.php b/src/item/SuspiciousStew.php index a2adc0b61..8d7c2ff3a 100644 --- a/src/item/SuspiciousStew.php +++ b/src/item/SuspiciousStew.php @@ -27,12 +27,7 @@ use pocketmine\data\runtime\RuntimeDataDescriber; class SuspiciousStew extends Food{ - private SuspiciousStewType $suspiciousStewType; - - public function __construct(ItemIdentifier $identifier, string $name){ - $this->suspiciousStewType = SuspiciousStewType::POPPY(); - parent::__construct($identifier, $name); - } + private SuspiciousStewType $suspiciousStewType = SuspiciousStewType::POPPY; protected function describeState(RuntimeDataDescriber $w) : void{ $w->suspiciousStewType($this->suspiciousStewType); diff --git a/src/item/SuspiciousStewType.php b/src/item/SuspiciousStewType.php index 27209b573..d53b82a3f 100644 --- a/src/item/SuspiciousStewType.php +++ b/src/item/SuspiciousStewType.php @@ -25,13 +25,11 @@ namespace pocketmine\item; use pocketmine\entity\effect\EffectInstance; use pocketmine\entity\effect\VanillaEffects; -use pocketmine\utils\EnumTrait; +use pocketmine\utils\LegacyEnumShimTrait; /** - * This doc-block is generated automatically, do not modify it manually. - * This must be regenerated whenever registry members are added, removed or changed. - * @see build/generate-registry-annotations.php - * @generate-registry-docblock + * TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6) + * These are retained for backwards compatibility only. * * @method static SuspiciousStewType ALLIUM() * @method static SuspiciousStewType AZURE_BLUET() @@ -44,61 +42,36 @@ use pocketmine\utils\EnumTrait; * @method static SuspiciousStewType TULIP() * @method static SuspiciousStewType WITHER_ROSE() */ -final class SuspiciousStewType{ - use EnumTrait { - __construct as Enum___construct; - } +enum SuspiciousStewType{ + use LegacyEnumShimTrait; - protected static function setup() : void{ - self::registerAll( - new self("poppy", fn() => [ - new EffectInstance(VanillaEffects::NIGHT_VISION(), 80) - ]), - new self("cornflower", fn() => [ - new EffectInstance(VanillaEffects::JUMP_BOOST(), 80) - ]), - new self("tulip", fn() => [ - new EffectInstance(VanillaEffects::WEAKNESS(), 140) - ]), - new self("azure_bluet", fn() => [ - new EffectInstance(VanillaEffects::BLINDNESS(), 120) - ]), - new self("lily_of_the_valley", fn() => [ - new EffectInstance(VanillaEffects::POISON(), 200) - ]), - new self("dandelion", fn() => [ - new EffectInstance(VanillaEffects::SATURATION(), 6) - ]), - new self("blue_orchid", fn() => [ - new EffectInstance(VanillaEffects::SATURATION(), 6) - ]), - new self("allium", fn() => [ - new EffectInstance(VanillaEffects::FIRE_RESISTANCE(), 40) - ]), - new self("oxeye_daisy", fn() => [ - new EffectInstance(VanillaEffects::REGENERATION(), 120) - ]), - new self("wither_rose", fn() => [ - new EffectInstance(VanillaEffects::WITHER(), 120) - ]) - ); - } - - /** - * @phpstan-param \Closure() : list $effectsGetter - */ - private function __construct( - string $enumName, - private \Closure $effectsGetter - ){ - $this->Enum___construct($enumName); - } + case POPPY; + case CORNFLOWER; + case TULIP; + case AZURE_BLUET; + case LILY_OF_THE_VALLEY; + case DANDELION; + case BLUE_ORCHID; + case ALLIUM; + case OXEYE_DAISY; + case WITHER_ROSE; /** * @return EffectInstance[] * @phpstan-return list */ public function getEffects() : array{ - return ($this->effectsGetter)(); + return match($this){ + self::POPPY => [new EffectInstance(VanillaEffects::NIGHT_VISION(), 80)], + self::CORNFLOWER => [new EffectInstance(VanillaEffects::JUMP_BOOST(), 80)], + self::TULIP => [new EffectInstance(VanillaEffects::WEAKNESS(), 140)], + self::AZURE_BLUET => [new EffectInstance(VanillaEffects::BLINDNESS(), 120)], + self::LILY_OF_THE_VALLEY => [new EffectInstance(VanillaEffects::POISON(), 200)], + self::DANDELION, + self::BLUE_ORCHID => [new EffectInstance(VanillaEffects::SATURATION(), 6)], + self::ALLIUM => [new EffectInstance(VanillaEffects::FIRE_RESISTANCE(), 40)], + self::OXEYE_DAISY => [new EffectInstance(VanillaEffects::REGENERATION(), 120)], + self::WITHER_ROSE => [new EffectInstance(VanillaEffects::WITHER(), 120)] + }; } } diff --git a/src/item/TieredTool.php b/src/item/TieredTool.php index dc00aebcf..20b40bbcb 100644 --- a/src/item/TieredTool.php +++ b/src/item/TieredTool.php @@ -51,7 +51,7 @@ abstract class TieredTool extends Tool{ } public function getFuelTime() : int{ - if($this->tier->equals(ToolTier::WOOD())){ + if($this->tier === ToolTier::WOOD){ return 200; } @@ -59,6 +59,6 @@ abstract class TieredTool extends Tool{ } public function isFireProof() : bool{ - return $this->tier->equals(ToolTier::NETHERITE()); + return $this->tier === ToolTier::NETHERITE; } } diff --git a/src/item/ToolTier.php b/src/item/ToolTier.php index 4ca910c0b..6c7161c33 100644 --- a/src/item/ToolTier.php +++ b/src/item/ToolTier.php @@ -23,7 +23,7 @@ declare(strict_types=1); namespace pocketmine\item; -use pocketmine\utils\EnumTrait; +use pocketmine\utils\LegacyEnumShimTrait; /** * This doc-block is generated automatically, do not modify it manually. @@ -37,48 +37,55 @@ use pocketmine\utils\EnumTrait; * @method static ToolTier NETHERITE() * @method static ToolTier STONE() * @method static ToolTier WOOD() + * + * @phpstan-type TMetadata array{0: int, 1: int, 2: int, 3: int, 4: int} */ -final class ToolTier{ - use EnumTrait { - __construct as Enum___construct; +enum ToolTier{ + use LegacyEnumShimTrait; + + case WOOD; + case GOLD; + case STONE; + case IRON; + case DIAMOND; + case NETHERITE; + + /** + * This function exists only to permit the use of named arguments and to make the code easier to read in PhpStorm. + * @phpstan-return TMetadata + */ + private static function meta(int $harvestLevel, int $maxDurability, int $baseAttackPoints, int $baseEfficiency, int $enchantability) : array{ + return [$harvestLevel, $maxDurability, $baseAttackPoints, $baseEfficiency, $enchantability]; } - protected static function setup() : void{ - self::registerAll( - new self("wood", 1, 60, 5, 2, 15), - new self("gold", 2, 33, 5, 12, 22), - new self("stone", 3, 132, 6, 4, 5), - new self("iron", 4, 251, 7, 6, 14), - new self("diamond", 5, 1562, 8, 8, 10), - new self("netherite", 6, 2032, 9, 9, 15) - ); - } - - private function __construct( - string $name, - private int $harvestLevel, - private int $maxDurability, - private int $baseAttackPoints, - private int $baseEfficiency, - private int $enchantability - ){ - $this->Enum___construct($name); + /** + * @phpstan-return TMetadata + */ + private function getMetadata() : array{ + return match($this){ + self::WOOD => self::meta(1, 60, 5, 2, 15), + self::GOLD => self::meta(2, 33, 5, 12, 22), + self::STONE => self::meta(3, 132, 6, 4, 5), + self::IRON => self::meta(4, 251, 7, 6, 14), + self::DIAMOND => self::meta(5, 1562, 8, 8, 10), + self::NETHERITE => self::meta(6, 2032, 9, 9, 15) + }; } public function getHarvestLevel() : int{ - return $this->harvestLevel; + return $this->getMetadata()[0]; } public function getMaxDurability() : int{ - return $this->maxDurability; + return $this->getMetadata()[1]; } public function getBaseAttackPoints() : int{ - return $this->baseAttackPoints; + return $this->getMetadata()[2]; } public function getBaseEfficiency() : int{ - return $this->baseEfficiency; + return $this->getMetadata()[3]; } /** @@ -88,6 +95,6 @@ final class ToolTier{ * or multiple enchantments upon being enchanted in an enchanting table. */ public function getEnchantability() : int{ - return $this->enchantability; + return $this->getMetadata()[4]; } } diff --git a/src/item/VanillaItems.php b/src/item/VanillaItems.php index d76452f97..f4f0b19a2 100644 --- a/src/item/VanillaItems.php +++ b/src/item/VanillaItems.php @@ -506,21 +506,21 @@ final class VanillaItems{ self::register("raw_porkchop", new RawPorkchop(new IID(Ids::RAW_PORKCHOP), "Raw Porkchop")); self::register("raw_rabbit", new RawRabbit(new IID(Ids::RAW_RABBIT), "Raw Rabbit")); self::register("raw_salmon", new RawSalmon(new IID(Ids::RAW_SALMON), "Raw Salmon")); - self::register("record_11", new Record(new IID(Ids::RECORD_11), RecordType::DISK_11(), "Record 11")); - self::register("record_13", new Record(new IID(Ids::RECORD_13), RecordType::DISK_13(), "Record 13")); - self::register("record_5", new Record(new IID(Ids::RECORD_5), RecordType::DISK_5(), "Record 5")); - self::register("record_blocks", new Record(new IID(Ids::RECORD_BLOCKS), RecordType::DISK_BLOCKS(), "Record Blocks")); - self::register("record_cat", new Record(new IID(Ids::RECORD_CAT), RecordType::DISK_CAT(), "Record Cat")); - self::register("record_chirp", new Record(new IID(Ids::RECORD_CHIRP), RecordType::DISK_CHIRP(), "Record Chirp")); - self::register("record_far", new Record(new IID(Ids::RECORD_FAR), RecordType::DISK_FAR(), "Record Far")); - self::register("record_mall", new Record(new IID(Ids::RECORD_MALL), RecordType::DISK_MALL(), "Record Mall")); - self::register("record_mellohi", new Record(new IID(Ids::RECORD_MELLOHI), RecordType::DISK_MELLOHI(), "Record Mellohi")); - self::register("record_otherside", new Record(new IID(Ids::RECORD_OTHERSIDE), RecordType::DISK_OTHERSIDE(), "Record Otherside")); - self::register("record_pigstep", new Record(new IID(Ids::RECORD_PIGSTEP), RecordType::DISK_PIGSTEP(), "Record Pigstep")); - self::register("record_stal", new Record(new IID(Ids::RECORD_STAL), RecordType::DISK_STAL(), "Record Stal")); - self::register("record_strad", new Record(new IID(Ids::RECORD_STRAD), RecordType::DISK_STRAD(), "Record Strad")); - self::register("record_wait", new Record(new IID(Ids::RECORD_WAIT), RecordType::DISK_WAIT(), "Record Wait")); - self::register("record_ward", new Record(new IID(Ids::RECORD_WARD), RecordType::DISK_WARD(), "Record Ward")); + self::register("record_11", new Record(new IID(Ids::RECORD_11), RecordType::DISK_11, "Record 11")); + self::register("record_13", new Record(new IID(Ids::RECORD_13), RecordType::DISK_13, "Record 13")); + self::register("record_5", new Record(new IID(Ids::RECORD_5), RecordType::DISK_5, "Record 5")); + self::register("record_blocks", new Record(new IID(Ids::RECORD_BLOCKS), RecordType::DISK_BLOCKS, "Record Blocks")); + self::register("record_cat", new Record(new IID(Ids::RECORD_CAT), RecordType::DISK_CAT, "Record Cat")); + self::register("record_chirp", new Record(new IID(Ids::RECORD_CHIRP), RecordType::DISK_CHIRP, "Record Chirp")); + self::register("record_far", new Record(new IID(Ids::RECORD_FAR), RecordType::DISK_FAR, "Record Far")); + self::register("record_mall", new Record(new IID(Ids::RECORD_MALL), RecordType::DISK_MALL, "Record Mall")); + self::register("record_mellohi", new Record(new IID(Ids::RECORD_MELLOHI), RecordType::DISK_MELLOHI, "Record Mellohi")); + self::register("record_otherside", new Record(new IID(Ids::RECORD_OTHERSIDE), RecordType::DISK_OTHERSIDE, "Record Otherside")); + self::register("record_pigstep", new Record(new IID(Ids::RECORD_PIGSTEP), RecordType::DISK_PIGSTEP, "Record Pigstep")); + self::register("record_stal", new Record(new IID(Ids::RECORD_STAL), RecordType::DISK_STAL, "Record Stal")); + self::register("record_strad", new Record(new IID(Ids::RECORD_STRAD), RecordType::DISK_STRAD, "Record Strad")); + self::register("record_wait", new Record(new IID(Ids::RECORD_WAIT), RecordType::DISK_WAIT, "Record Wait")); + self::register("record_ward", new Record(new IID(Ids::RECORD_WARD), RecordType::DISK_WARD, "Record Ward")); self::register("redstone_dust", new Redstone(new IID(Ids::REDSTONE_DUST), "Redstone")); self::register("rotten_flesh", new RottenFlesh(new IID(Ids::ROTTEN_FLESH), "Rotten Flesh")); self::register("scute", new Item(new IID(Ids::SCUTE), "Scute")); @@ -579,36 +579,36 @@ final class VanillaItems{ } private static function registerTierToolItems() : void{ - self::register("diamond_axe", new Axe(new IID(Ids::DIAMOND_AXE), "Diamond Axe", ToolTier::DIAMOND(), [EnchantmentTags::AXE])); - self::register("golden_axe", new Axe(new IID(Ids::GOLDEN_AXE), "Golden Axe", ToolTier::GOLD(), [EnchantmentTags::AXE])); - self::register("iron_axe", new Axe(new IID(Ids::IRON_AXE), "Iron Axe", ToolTier::IRON(), [EnchantmentTags::AXE])); - self::register("netherite_axe", new Axe(new IID(Ids::NETHERITE_AXE), "Netherite Axe", ToolTier::NETHERITE(), [EnchantmentTags::AXE])); - self::register("stone_axe", new Axe(new IID(Ids::STONE_AXE), "Stone Axe", ToolTier::STONE(), [EnchantmentTags::AXE])); - self::register("wooden_axe", new Axe(new IID(Ids::WOODEN_AXE), "Wooden Axe", ToolTier::WOOD(), [EnchantmentTags::AXE])); - self::register("diamond_hoe", new Hoe(new IID(Ids::DIAMOND_HOE), "Diamond Hoe", ToolTier::DIAMOND(), [EnchantmentTags::HOE])); - self::register("golden_hoe", new Hoe(new IID(Ids::GOLDEN_HOE), "Golden Hoe", ToolTier::GOLD(), [EnchantmentTags::HOE])); - self::register("iron_hoe", new Hoe(new IID(Ids::IRON_HOE), "Iron Hoe", ToolTier::IRON(), [EnchantmentTags::HOE])); - self::register("netherite_hoe", new Hoe(new IID(Ids::NETHERITE_HOE), "Netherite Hoe", ToolTier::NETHERITE(), [EnchantmentTags::HOE])); - self::register("stone_hoe", new Hoe(new IID(Ids::STONE_HOE), "Stone Hoe", ToolTier::STONE(), [EnchantmentTags::HOE])); - self::register("wooden_hoe", new Hoe(new IID(Ids::WOODEN_HOE), "Wooden Hoe", ToolTier::WOOD(), [EnchantmentTags::HOE])); - self::register("diamond_pickaxe", new Pickaxe(new IID(Ids::DIAMOND_PICKAXE), "Diamond Pickaxe", ToolTier::DIAMOND(), [EnchantmentTags::PICKAXE])); - self::register("golden_pickaxe", new Pickaxe(new IID(Ids::GOLDEN_PICKAXE), "Golden Pickaxe", ToolTier::GOLD(), [EnchantmentTags::PICKAXE])); - self::register("iron_pickaxe", new Pickaxe(new IID(Ids::IRON_PICKAXE), "Iron Pickaxe", ToolTier::IRON(), [EnchantmentTags::PICKAXE])); - self::register("netherite_pickaxe", new Pickaxe(new IID(Ids::NETHERITE_PICKAXE), "Netherite Pickaxe", ToolTier::NETHERITE(), [EnchantmentTags::PICKAXE])); - self::register("stone_pickaxe", new Pickaxe(new IID(Ids::STONE_PICKAXE), "Stone Pickaxe", ToolTier::STONE(), [EnchantmentTags::PICKAXE])); - self::register("wooden_pickaxe", new Pickaxe(new IID(Ids::WOODEN_PICKAXE), "Wooden Pickaxe", ToolTier::WOOD(), [EnchantmentTags::PICKAXE])); - self::register("diamond_shovel", new Shovel(new IID(Ids::DIAMOND_SHOVEL), "Diamond Shovel", ToolTier::DIAMOND(), [EnchantmentTags::SHOVEL])); - self::register("golden_shovel", new Shovel(new IID(Ids::GOLDEN_SHOVEL), "Golden Shovel", ToolTier::GOLD(), [EnchantmentTags::SHOVEL])); - self::register("iron_shovel", new Shovel(new IID(Ids::IRON_SHOVEL), "Iron Shovel", ToolTier::IRON(), [EnchantmentTags::SHOVEL])); - self::register("netherite_shovel", new Shovel(new IID(Ids::NETHERITE_SHOVEL), "Netherite Shovel", ToolTier::NETHERITE(), [EnchantmentTags::SHOVEL])); - self::register("stone_shovel", new Shovel(new IID(Ids::STONE_SHOVEL), "Stone Shovel", ToolTier::STONE(), [EnchantmentTags::SHOVEL])); - self::register("wooden_shovel", new Shovel(new IID(Ids::WOODEN_SHOVEL), "Wooden Shovel", ToolTier::WOOD(), [EnchantmentTags::SHOVEL])); - self::register("diamond_sword", new Sword(new IID(Ids::DIAMOND_SWORD), "Diamond Sword", ToolTier::DIAMOND(), [EnchantmentTags::SWORD])); - self::register("golden_sword", new Sword(new IID(Ids::GOLDEN_SWORD), "Golden Sword", ToolTier::GOLD(), [EnchantmentTags::SWORD])); - self::register("iron_sword", new Sword(new IID(Ids::IRON_SWORD), "Iron Sword", ToolTier::IRON(), [EnchantmentTags::SWORD])); - self::register("netherite_sword", new Sword(new IID(Ids::NETHERITE_SWORD), "Netherite Sword", ToolTier::NETHERITE(), [EnchantmentTags::SWORD])); - self::register("stone_sword", new Sword(new IID(Ids::STONE_SWORD), "Stone Sword", ToolTier::STONE(), [EnchantmentTags::SWORD])); - self::register("wooden_sword", new Sword(new IID(Ids::WOODEN_SWORD), "Wooden Sword", ToolTier::WOOD(), [EnchantmentTags::SWORD])); + self::register("diamond_axe", new Axe(new IID(Ids::DIAMOND_AXE), "Diamond Axe", ToolTier::DIAMOND, [EnchantmentTags::AXE])); + self::register("golden_axe", new Axe(new IID(Ids::GOLDEN_AXE), "Golden Axe", ToolTier::GOLD, [EnchantmentTags::AXE])); + self::register("iron_axe", new Axe(new IID(Ids::IRON_AXE), "Iron Axe", ToolTier::IRON, [EnchantmentTags::AXE])); + self::register("netherite_axe", new Axe(new IID(Ids::NETHERITE_AXE), "Netherite Axe", ToolTier::NETHERITE, [EnchantmentTags::AXE])); + self::register("stone_axe", new Axe(new IID(Ids::STONE_AXE), "Stone Axe", ToolTier::STONE, [EnchantmentTags::AXE])); + self::register("wooden_axe", new Axe(new IID(Ids::WOODEN_AXE), "Wooden Axe", ToolTier::WOOD, [EnchantmentTags::AXE])); + self::register("diamond_hoe", new Hoe(new IID(Ids::DIAMOND_HOE), "Diamond Hoe", ToolTier::DIAMOND, [EnchantmentTags::HOE])); + self::register("golden_hoe", new Hoe(new IID(Ids::GOLDEN_HOE), "Golden Hoe", ToolTier::GOLD, [EnchantmentTags::HOE])); + self::register("iron_hoe", new Hoe(new IID(Ids::IRON_HOE), "Iron Hoe", ToolTier::IRON, [EnchantmentTags::HOE])); + self::register("netherite_hoe", new Hoe(new IID(Ids::NETHERITE_HOE), "Netherite Hoe", ToolTier::NETHERITE, [EnchantmentTags::HOE])); + self::register("stone_hoe", new Hoe(new IID(Ids::STONE_HOE), "Stone Hoe", ToolTier::STONE, [EnchantmentTags::HOE])); + self::register("wooden_hoe", new Hoe(new IID(Ids::WOODEN_HOE), "Wooden Hoe", ToolTier::WOOD, [EnchantmentTags::HOE])); + self::register("diamond_pickaxe", new Pickaxe(new IID(Ids::DIAMOND_PICKAXE), "Diamond Pickaxe", ToolTier::DIAMOND, [EnchantmentTags::PICKAXE])); + self::register("golden_pickaxe", new Pickaxe(new IID(Ids::GOLDEN_PICKAXE), "Golden Pickaxe", ToolTier::GOLD, [EnchantmentTags::PICKAXE])); + self::register("iron_pickaxe", new Pickaxe(new IID(Ids::IRON_PICKAXE), "Iron Pickaxe", ToolTier::IRON, [EnchantmentTags::PICKAXE])); + self::register("netherite_pickaxe", new Pickaxe(new IID(Ids::NETHERITE_PICKAXE), "Netherite Pickaxe", ToolTier::NETHERITE, [EnchantmentTags::PICKAXE])); + self::register("stone_pickaxe", new Pickaxe(new IID(Ids::STONE_PICKAXE), "Stone Pickaxe", ToolTier::STONE, [EnchantmentTags::PICKAXE])); + self::register("wooden_pickaxe", new Pickaxe(new IID(Ids::WOODEN_PICKAXE), "Wooden Pickaxe", ToolTier::WOOD, [EnchantmentTags::PICKAXE])); + self::register("diamond_shovel", new Shovel(new IID(Ids::DIAMOND_SHOVEL), "Diamond Shovel", ToolTier::DIAMOND, [EnchantmentTags::SHOVEL])); + self::register("golden_shovel", new Shovel(new IID(Ids::GOLDEN_SHOVEL), "Golden Shovel", ToolTier::GOLD, [EnchantmentTags::SHOVEL])); + self::register("iron_shovel", new Shovel(new IID(Ids::IRON_SHOVEL), "Iron Shovel", ToolTier::IRON, [EnchantmentTags::SHOVEL])); + self::register("netherite_shovel", new Shovel(new IID(Ids::NETHERITE_SHOVEL), "Netherite Shovel", ToolTier::NETHERITE, [EnchantmentTags::SHOVEL])); + self::register("stone_shovel", new Shovel(new IID(Ids::STONE_SHOVEL), "Stone Shovel", ToolTier::STONE, [EnchantmentTags::SHOVEL])); + self::register("wooden_shovel", new Shovel(new IID(Ids::WOODEN_SHOVEL), "Wooden Shovel", ToolTier::WOOD, [EnchantmentTags::SHOVEL])); + self::register("diamond_sword", new Sword(new IID(Ids::DIAMOND_SWORD), "Diamond Sword", ToolTier::DIAMOND, [EnchantmentTags::SWORD])); + self::register("golden_sword", new Sword(new IID(Ids::GOLDEN_SWORD), "Golden Sword", ToolTier::GOLD, [EnchantmentTags::SWORD])); + self::register("iron_sword", new Sword(new IID(Ids::IRON_SWORD), "Iron Sword", ToolTier::IRON, [EnchantmentTags::SWORD])); + self::register("netherite_sword", new Sword(new IID(Ids::NETHERITE_SWORD), "Netherite Sword", ToolTier::NETHERITE, [EnchantmentTags::SWORD])); + self::register("stone_sword", new Sword(new IID(Ids::STONE_SWORD), "Stone Sword", ToolTier::STONE, [EnchantmentTags::SWORD])); + self::register("wooden_sword", new Sword(new IID(Ids::WOODEN_SWORD), "Wooden Sword", ToolTier::WOOD, [EnchantmentTags::SWORD])); } private static function registerArmorItems() : void{ diff --git a/src/network/mcpe/InventoryManager.php b/src/network/mcpe/InventoryManager.php index ebbd71146..938b5c82c 100644 --- a/src/network/mcpe/InventoryManager.php +++ b/src/network/mcpe/InventoryManager.php @@ -352,11 +352,10 @@ class InventoryManager{ $blockPosition = BlockPosition::fromVector3($inv->getHolder()); $windowType = match(true){ $inv instanceof LoomInventory => WindowTypes::LOOM, - $inv instanceof FurnaceInventory => match($inv->getFurnaceType()->id()){ - FurnaceType::FURNACE()->id() => WindowTypes::FURNACE, - FurnaceType::BLAST_FURNACE()->id() => WindowTypes::BLAST_FURNACE, - FurnaceType::SMOKER()->id() => WindowTypes::SMOKER, - default => throw new AssumptionFailedError("Unreachable") + $inv instanceof FurnaceInventory => match($inv->getFurnaceType()){ + FurnaceType::FURNACE => WindowTypes::FURNACE, + FurnaceType::BLAST_FURNACE => WindowTypes::BLAST_FURNACE, + FurnaceType::SMOKER => WindowTypes::SMOKER, }, $inv instanceof EnchantInventory => WindowTypes::ENCHANTMENT, $inv instanceof BrewingStandInventory => WindowTypes::BREWING_STAND, diff --git a/src/network/mcpe/cache/CraftingDataCache.php b/src/network/mcpe/cache/CraftingDataCache.php index 0b18cd53d..1d4023b41 100644 --- a/src/network/mcpe/cache/CraftingDataCache.php +++ b/src/network/mcpe/cache/CraftingDataCache.php @@ -120,12 +120,11 @@ final class CraftingDataCache{ } } - foreach(FurnaceType::getAll() as $furnaceType){ - $typeTag = match($furnaceType->id()){ - FurnaceType::FURNACE()->id() => FurnaceRecipeBlockName::FURNACE, - FurnaceType::BLAST_FURNACE()->id() => FurnaceRecipeBlockName::BLAST_FURNACE, - FurnaceType::SMOKER()->id() => FurnaceRecipeBlockName::SMOKER, - default => throw new AssumptionFailedError("Unreachable"), + foreach(FurnaceType::cases() as $furnaceType){ + $typeTag = match($furnaceType){ + FurnaceType::FURNACE => FurnaceRecipeBlockName::FURNACE, + FurnaceType::BLAST_FURNACE => FurnaceRecipeBlockName::BLAST_FURNACE, + FurnaceType::SMOKER => FurnaceRecipeBlockName::SMOKER, }; foreach($manager->getFurnaceRecipeManager($furnaceType)->getAll() as $recipe){ $input = $converter->coreRecipeIngredientToNet($recipe->getInput())->getDescriptor();