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Rewiring release-item action to fix bows
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@ -52,8 +52,6 @@ class PlayerActionPacket extends DataPacket{
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const ACTION_SET_ENCHANTMENT_SEED = 19;
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const ACTION_RELEASE_ITEM = 99999; //TODO REMOVE
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/** @var int */
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public $entityRuntimeId;
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/** @var int */
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