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Fixed ender chest sounds, closes #2611
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@ -61,19 +61,29 @@ class ChestInventory extends ContainerInventory{
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return $this->holder;
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}
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protected function getOpenSound() : int{
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return LevelSoundEventPacket::SOUND_CHEST_OPEN;
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}
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protected function getCloseSound() : int{
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return LevelSoundEventPacket::SOUND_CHEST_CLOSED;
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}
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public function onOpen(Player $who) : void{
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parent::onOpen($who);
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if(count($this->getViewers()) === 1 and $this->getHolder()->isValid()){
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//TODO: this crap really shouldn't be managed by the inventory
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$this->broadcastBlockEventPacket(true);
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$this->getHolder()->getLevel()->broadcastLevelSoundEvent($this->getHolder()->add(0.5, 0.5, 0.5), LevelSoundEventPacket::SOUND_CHEST_OPEN);
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$this->getHolder()->getLevel()->broadcastLevelSoundEvent($this->getHolder()->add(0.5, 0.5, 0.5), $this->getOpenSound());
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}
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}
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public function onClose(Player $who) : void{
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if(count($this->getViewers()) === 1 and $this->getHolder()->isValid()){
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//TODO: this crap really shouldn't be managed by the inventory
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$this->broadcastBlockEventPacket(false);
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$this->getHolder()->getLevel()->broadcastLevelSoundEvent($this->getHolder()->add(0.5, 0.5, 0.5), LevelSoundEventPacket::SOUND_CHEST_CLOSED);
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$this->getHolder()->getLevel()->broadcastLevelSoundEvent($this->getHolder()->add(0.5, 0.5, 0.5), $this->getCloseSound());
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}
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parent::onClose($who);
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}
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@ -24,6 +24,7 @@ declare(strict_types=1);
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namespace pocketmine\inventory;
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use pocketmine\level\Position;
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use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
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use pocketmine\network\mcpe\protocol\types\WindowTypes;
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use pocketmine\tile\EnderChest;
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@ -58,6 +59,14 @@ class EnderChestInventory extends ChestInventory{
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$this->holder->setLevel($enderChest->getLevel());
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}
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protected function getOpenSound() : int{
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return LevelSoundEventPacket::SOUND_ENDERCHEST_OPEN;
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}
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protected function getCloseSound() : int{
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return LevelSoundEventPacket::SOUND_ENDERCHEST_CLOSED;
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}
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/**
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* This override is here for documentation and code completion purposes only.
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* @return Position
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