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Fixed #187 Opening Chests with solid blocks on top
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463e82a1e7
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@ -68,6 +68,9 @@ class BurningFurnaceBlock extends SolidBlock{
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}
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public function onActivate(BlockAPI $level, Item $item, Player $player){
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if($this->inWorld !== true){
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return false;
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}
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$server = ServerAPI::request();
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$t = $server->api->tileentity->get($this);
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$furnace = false;
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@ -88,7 +91,7 @@ class BurningFurnaceBlock extends SolidBlock{
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}
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if($furnace->class !== TILE_FURNACE){
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return false;
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return true;
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}
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$id = $player->windowCnt = $player->windowCnt++ % 255;
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$player->windows[$id] = $furnace;
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@ -25,7 +25,7 @@ the Free Software Foundation, either version 3 of the License, or
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*/
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class ChestBlock extends SolidBlock{
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class ChestBlock extends TransparentBlock{
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public function __construct($meta = 0){
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parent::__construct(CHEST, $meta, "Chest");
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$this->isActivable = true;
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@ -80,6 +80,14 @@ class ChestBlock extends SolidBlock{
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}
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public function onActivate(BlockAPI $level, Item $item, Player $player){
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if($this->inWorld !== true){
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return false;
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}
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$top = $level->getBlockFace($this, 1);
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if($top->isTransparent !== true){
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return true;
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}
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$server = ServerAPI::request();
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$t = $server->api->tileentity->get($this);
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$chest = false;
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@ -100,8 +108,9 @@ class ChestBlock extends SolidBlock{
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}
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if($chest->class !== TILE_CHEST){
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return false;
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return true;
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}
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$id = $player->windowCnt = $player->windowCnt++ % 255;
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$player->windows[$id] = $chest;
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$player->dataPacket(MC_CONTAINER_OPEN, array(
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