Merge branch 'stable' into next-minor

This commit is contained in:
Dylan K. Taylor
2022-04-28 21:00:23 +01:00
16 changed files with 116 additions and 64 deletions

View File

@ -36,6 +36,7 @@ use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataFlags;
use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataProperties;
use pocketmine\network\mcpe\protocol\types\entity\FloatMetadataProperty;
use pocketmine\network\mcpe\protocol\types\entity\LongMetadataProperty;
use pocketmine\network\mcpe\protocol\types\GameMode;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStack;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStackWrapper;
use pocketmine\network\mcpe\protocol\types\PlayerListEntry;
@ -117,6 +118,7 @@ class FloatingTextParticle implements Particle{
0,
0,
ItemStackWrapper::legacy(ItemStack::null()),
GameMode::SURVIVAL,
$actorMetadata,
AdventureSettingsPacket::create(0, 0, 0, 0, 0, $this->entityId),
[],