Merge branch 'stable' into next-minor

This commit is contained in:
Dylan K. Taylor
2022-04-28 21:00:23 +01:00
16 changed files with 116 additions and 64 deletions

View File

@ -44,7 +44,7 @@ trait ContainerTrait{
abstract public function getRealInventory();
protected function loadItems(CompoundTag $tag) : void{
if(($inventoryTag = $tag->getTag(Container::TAG_ITEMS)) instanceof ListTag){
if(($inventoryTag = $tag->getTag(Container::TAG_ITEMS)) instanceof ListTag && $inventoryTag->getTagType() === NBT::TAG_Compound){
$inventory = $this->getRealInventory();
$listeners = $inventory->getListeners()->toArray();
$inventory->getListeners()->remove(...$listeners); //prevent any events being fired by initialization

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@ -55,6 +55,7 @@ use pocketmine\network\mcpe\protocol\types\DeviceOS;
use pocketmine\network\mcpe\protocol\types\entity\EntityIds;
use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataProperties;
use pocketmine\network\mcpe\protocol\types\entity\StringMetadataProperty;
use pocketmine\network\mcpe\protocol\types\GameMode;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStackWrapper;
use pocketmine\network\mcpe\protocol\types\PlayerListEntry;
use pocketmine\player\Player;
@ -479,6 +480,7 @@ class Human extends Living implements ProjectileSource, InventoryHolder{
$this->location->yaw,
$this->location->yaw, //TODO: head yaw
ItemStackWrapper::legacy(TypeConverter::getInstance()->coreItemStackToNet($this->getInventory()->getItemInHand())),
GameMode::SURVIVAL,
$this->getAllNetworkData(),
AdventureSettingsPacket::create(0, 0, 0, 0, 0, $this->getId()), //TODO
[], //TODO: entity links

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@ -50,9 +50,6 @@ class PlayerChangeSkinEvent extends PlayerEvent implements Cancellable{
return $this->newSkin;
}
/**
* @throws \InvalidArgumentException if the specified skin is not valid
*/
public function setNewSkin(Skin $skin) : void{
$this->newSkin = $skin;
}

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@ -29,6 +29,7 @@ use pocketmine\block\utils\BannerPatternLayer;
use pocketmine\block\utils\DyeColor;
use pocketmine\data\bedrock\BannerPatternTypeIdMap;
use pocketmine\data\bedrock\DyeColorIdMap;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ListTag;
use function count;
@ -98,7 +99,7 @@ class Banner extends ItemBlockWallOrFloor{
$colorIdMap = DyeColorIdMap::getInstance();
$patternIdMap = BannerPatternTypeIdMap::getInstance();
$patterns = $tag->getListTag(self::TAG_PATTERNS);
if($patterns !== null){
if($patterns !== null && $patterns->getTagType() === NBT::TAG_Compound){
/** @var CompoundTag $t */
foreach($patterns as $t){
$patternColor = $colorIdMap->fromInvertedId($t->getInt(self::TAG_PATTERN_COLOR)) ?? DyeColor::BLACK(); //TODO: missing pattern colour should be an error

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@ -306,7 +306,7 @@ class Item implements \JsonSerializable{
$this->canPlaceOn = [];
$canPlaceOn = $tag->getListTag("CanPlaceOn");
if($canPlaceOn !== null){
if($canPlaceOn !== null && $canPlaceOn->getTagType() === NBT::TAG_String){
/** @var StringTag $entry */
foreach($canPlaceOn as $entry){
$this->canPlaceOn[$entry->getValue()] = $entry->getValue();
@ -314,7 +314,7 @@ class Item implements \JsonSerializable{
}
$this->canDestroy = [];
$canDestroy = $tag->getListTag("CanDestroy");
if($canDestroy !== null){
if($canDestroy !== null && $canDestroy->getTagType() === NBT::TAG_String){
/** @var StringTag $entry */
foreach($canDestroy as $entry){
$this->canDestroy[$entry->getValue()] = $entry->getValue();

View File

@ -48,9 +48,16 @@ final class RuntimeBlockMapping{
/** @var CompoundTag[] */
private $bedrockKnownStates;
private function __construct(){
private static function make() : self{
return new self(
Path::join(\pocketmine\BEDROCK_DATA_PATH, "canonical_block_states.nbt"),
Path::join(\pocketmine\BEDROCK_DATA_PATH, "r12_to_current_block_map.bin")
);
}
public function __construct(string $canonicalBlockStatesFile, string $r12ToCurrentBlockMapFile){
$stream = PacketSerializer::decoder(
Utils::assumeNotFalse(file_get_contents(Path::join(\pocketmine\BEDROCK_DATA_PATH, "canonical_block_states.nbt")), "Missing required resource file"),
Utils::assumeNotFalse(file_get_contents($canonicalBlockStatesFile), "Missing required resource file"),
0,
new PacketSerializerContext(GlobalItemTypeDictionary::getInstance()->getDictionary())
);
@ -60,15 +67,15 @@ final class RuntimeBlockMapping{
}
$this->bedrockKnownStates = $list;
$this->setupLegacyMappings();
$this->setupLegacyMappings($r12ToCurrentBlockMapFile);
}
private function setupLegacyMappings() : void{
private function setupLegacyMappings(string $r12ToCurrentBlockMapFile) : void{
$legacyIdMap = LegacyBlockIdToStringIdMap::getInstance();
/** @var R12ToCurrentBlockMapEntry[] $legacyStateMap */
$legacyStateMap = [];
$legacyStateMapReader = PacketSerializer::decoder(
Utils::assumeNotFalse(file_get_contents(Path::join(\pocketmine\BEDROCK_DATA_PATH, "r12_to_current_block_map.bin")), "Missing required resource file"),
Utils::assumeNotFalse(file_get_contents($r12ToCurrentBlockMapFile), "Missing required resource file"),
0,
new PacketSerializerContext(GlobalItemTypeDictionary::getInstance()->getDictionary())
);

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@ -78,7 +78,7 @@ final class ChunkSerializer{
//TODO: right now we don't support 3D natively, so we just 3Dify our 2D biomes so they fill the column
$encodedBiomePalette = self::serializeBiomesAsPalette($chunk);
$stream->put(str_repeat($encodedBiomePalette, 25));
$stream->put(str_repeat($encodedBiomePalette, 24));
$stream->putByte(0); //border block array count
//Border block entry format: 1 byte (4 bits X, 4 bits Z). These are however useless since they crash the regular client.

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@ -174,7 +174,7 @@ class UPnP{
'/upnp:controlURL'
), "xpath query is borked");
if(count($xpathResult) === 0){
if($xpathResult === null || count($xpathResult) === 0){
throw new UPnPException("Your router does not support portforwarding");
}
$controlURL = (string) $xpathResult[0];

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@ -1377,8 +1377,14 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
public function chat(string $message) : bool{
$this->removeCurrentWindow();
//Fast length check, to make sure we don't get hung trying to explode MBs of string ...
$maxTotalLength = $this->messageCounter * (self::MAX_CHAT_BYTE_LENGTH + 1);
if(strlen($message) > $maxTotalLength){
return false;
}
$message = TextFormat::clean($message, false);
foreach(explode("\n", $message) as $messagePart){
foreach(explode("\n", $message, $this->messageCounter + 1) as $messagePart){
if(trim($messagePart) !== "" && strlen($messagePart) <= self::MAX_CHAT_BYTE_LENGTH && mb_strlen($messagePart, 'UTF-8') <= self::MAX_CHAT_CHAR_LENGTH && $this->messageCounter-- > 0){
if(strpos($messagePart, './') === 0){
$messagePart = substr($messagePart, 1);
@ -2307,7 +2313,6 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
if($this->isCreative()
&& $source->getCause() !== EntityDamageEvent::CAUSE_SUICIDE
&& $source->getCause() !== EntityDamageEvent::CAUSE_VOID
){
$source->cancel();
}elseif($this->allowFlight && $source->getCause() === EntityDamageEvent::CAUSE_FALL){

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@ -2614,8 +2614,13 @@ class World implements ChunkManager{
unset($this->changedBlocks[$chunkHash]);
if(array_key_exists($chunkHash, $this->chunkPopulationRequestMap)){
$this->logger->debug("Rejecting population promise for chunk $x $z");
$this->chunkPopulationRequestMap[$chunkHash]->reject();
unset($this->chunkPopulationRequestMap[$chunkHash]);
if(isset($this->activeChunkPopulationTasks[$chunkHash])){
$this->logger->debug("Marking population task for chunk $x $z as orphaned");
$this->activeChunkPopulationTasks[$chunkHash] = false;
}
}
$this->timings->doChunkUnload->stopTiming();
@ -2791,7 +2796,7 @@ class World implements ChunkManager{
unset($this->chunkPopulationRequestQueueIndex[$nextChunkHash]);
World::getXZ($nextChunkHash, $nextChunkX, $nextChunkZ);
if(isset($this->chunkPopulationRequestMap[$nextChunkHash])){
assert(!isset($this->activeChunkPopulationTasks[$nextChunkHash]), "Population for chunk $nextChunkX $nextChunkZ already running");
assert(!($this->activeChunkPopulationTasks[$nextChunkHash] ?? false), "Population for chunk $nextChunkX $nextChunkZ already running");
if(
!$this->orderChunkPopulation($nextChunkX, $nextChunkZ, null)->isResolved() &&
!isset($this->activeChunkPopulationTasks[$nextChunkHash])
@ -2960,10 +2965,13 @@ class World implements ChunkManager{
}
$index = World::chunkHash($x, $z);
if(!isset($this->chunkPopulationRequestMap[$index])){
$this->logger->debug("Discarding population result for chunk x=$x,z=$z - promise was already broken");
if(!isset($this->activeChunkPopulationTasks[$index])){
throw new AssumptionFailedError("This should always be set, regardless of whether the task was orphaned or not");
}
if(!$this->activeChunkPopulationTasks[$index]){
$this->logger->debug("Discarding orphaned population result for chunk x=$x,z=$z");
unset($this->activeChunkPopulationTasks[$index]);
}elseif(isset($this->activeChunkPopulationTasks[$index])){
}else{
if($dirtyChunks === 0){
$oldChunk = $this->loadChunk($x, $z);
$this->setChunk($x, $z, $chunk);

View File

@ -36,6 +36,7 @@ use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataFlags;
use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataProperties;
use pocketmine\network\mcpe\protocol\types\entity\FloatMetadataProperty;
use pocketmine\network\mcpe\protocol\types\entity\LongMetadataProperty;
use pocketmine\network\mcpe\protocol\types\GameMode;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStack;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStackWrapper;
use pocketmine\network\mcpe\protocol\types\PlayerListEntry;
@ -117,6 +118,7 @@ class FloatingTextParticle implements Particle{
0,
0,
ItemStackWrapper::legacy(ItemStack::null()),
GameMode::SURVIVAL,
$actorMetadata,
AdventureSettingsPacket::create(0, 0, 0, 0, 0, $this->entityId),
[],