mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-07 18:32:55 +00:00
Move SkinAdapter under TypeConverter, remove SkinAdapterSingleton
this is legacy cruft from PM3, which didn't have TypeConverter or SingletonTrait.
This commit is contained in:
@ -45,7 +45,6 @@ use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\nbt\tag\StringTag;
|
||||
use pocketmine\network\mcpe\convert\SkinAdapterSingleton;
|
||||
use pocketmine\network\mcpe\InventoryManager;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
use pocketmine\network\mcpe\protocol\ActorEventPacket;
|
||||
@ -837,7 +836,7 @@ class InGamePacketHandler extends PacketHandler{
|
||||
|
||||
$this->session->getLogger()->debug("Processing skin change request");
|
||||
try{
|
||||
$skin = SkinAdapterSingleton::get()->fromSkinData($packet->skin);
|
||||
$skin = $this->session->getTypeConverter()->getSkinAdapter()->fromSkinData($packet->skin);
|
||||
}catch(InvalidSkinException $e){
|
||||
throw PacketHandlingException::wrap($e, "Invalid skin in PlayerSkinPacket");
|
||||
}
|
||||
|
Reference in New Issue
Block a user