mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-14 17:59:41 +00:00
Some tile improvements and added ItemFrame tile
This commit is contained in:
parent
50d59619a6
commit
90957cd908
@ -107,6 +107,7 @@ use pocketmine\tile\Chest;
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use pocketmine\tile\EnchantTable;
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use pocketmine\tile\EnchantTable;
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use pocketmine\tile\FlowerPot;
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use pocketmine\tile\FlowerPot;
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use pocketmine\tile\Furnace;
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use pocketmine\tile\Furnace;
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use pocketmine\tile\ItemFrame;
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use pocketmine\tile\Sign;
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use pocketmine\tile\Sign;
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use pocketmine\tile\Skull;
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use pocketmine\tile\Skull;
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use pocketmine\tile\Tile;
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use pocketmine\tile\Tile;
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@ -2452,6 +2453,7 @@ class Server{
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Tile::registerTile(EnchantTable::class);
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Tile::registerTile(EnchantTable::class);
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Tile::registerTile(FlowerPot::class);
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Tile::registerTile(FlowerPot::class);
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Tile::registerTile(Furnace::class);
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Tile::registerTile(Furnace::class);
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Tile::registerTile(ItemFrame::class);
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Tile::registerTile(Sign::class);
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Tile::registerTile(Sign::class);
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Tile::registerTile(Skull::class);
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Tile::registerTile(Skull::class);
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}
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}
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@ -31,10 +31,10 @@ use pocketmine\nbt\tag\StringTag;
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class FlowerPot extends Spawnable{
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class FlowerPot extends Spawnable{
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public function __construct(Chunk $chunk, CompoundTag $nbt){
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public function __construct(Chunk $chunk, CompoundTag $nbt){
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if(!isset($nbt->Item)){
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if(!isset($nbt->item)){
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$nbt->item = new ShortTag("item", 0);
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$nbt->item = new ShortTag("item", 0);
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}
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}
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if(!isset($nbt->Data)){
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if(!isset($nbt->mData)){
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$nbt->mData = new IntTag("mData", 0);
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$nbt->mData = new IntTag("mData", 0);
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}
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}
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parent::__construct($chunk, $nbt);
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parent::__construct($chunk, $nbt);
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@ -69,12 +69,7 @@ class FlowerPot extends Spawnable{
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public function setItem(Item $item){
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public function setItem(Item $item){
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$this->namedtag["item"] = $item->getId();
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$this->namedtag["item"] = $item->getId();
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$this->namedtag["mData"] = $item->getDamage();
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$this->namedtag["mData"] = $item->getDamage();
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$this->spawnToAll();
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$this->onChanged();
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if($this->chunk){
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$this->chunk->setChanged();
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$this->level->clearChunkCache($this->chunk->getX(), $this->chunk->getZ());
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}
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}
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}
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public function removeItem(){
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public function removeItem(){
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@ -91,8 +86,8 @@ class FlowerPot extends Spawnable{
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new IntTag("x", (int) $this->x),
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new IntTag("x", (int) $this->x),
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new IntTag("y", (int) $this->y),
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new IntTag("y", (int) $this->y),
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new IntTag("z", (int) $this->z),
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new IntTag("z", (int) $this->z),
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new ShortTag("item", (int) $this->namedtag["item"]),
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$this->namedtag->item,
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new IntTag("mData", (int) $this->namedtag["mData"])
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$this->namedtag->mData
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]);
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]);
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}
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}
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}
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}
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106
src/pocketmine/tile/ItemFrame.php
Normal file
106
src/pocketmine/tile/ItemFrame.php
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@ -0,0 +1,106 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\tile;
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use pocketmine\item\Item;
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use pocketmine\level\format\FullChunk;
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use pocketmine\nbt\tag\ByteTag;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\FloatTag;
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use pocketmine\nbt\tag\IntTag;
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use pocketmine\nbt\tag\StringTag;
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class ItemFrame extends Spawnable{
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public function __construct(FullChunk $chunk, CompoundTag $nbt){
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if(!isset($nbt->ItemRotation)){
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$nbt->ItemRotation = new ByteTag("ItemRotation", 0);
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}
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if(!isset($nbt->ItemDropChance)){
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$nbt->ItemDropChance = new FloatTag("ItemDropChance", 1.0);
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}
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parent::__construct($chunk, $nbt);
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}
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public function dropItem(){
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if(lcg_value() < $this->getDropChance() and $this->hasItem()){
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$this->level->dropItem($this, $this->getItem());
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}
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$this->setItem(null);
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}
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public function hasItem() : bool{
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return $this->getItem()->getId() !== Item::AIR;
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}
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public function getItem() : Item{
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if(isset($this->namedtag->Item)){
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return Item::nbtDeserialize($this->namedtag->Item);
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}else{
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return Item::get(Item::AIR);
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}
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}
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public function setItem(Item $item = null){
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if($item !== null and $item->getId() !== Item::AIR){
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$this->namedtag->Item = $item->nbtSerialize(-1, "Item");
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}else{
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unset($this->namedtag->Item);
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}
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$this->onChanged();
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}
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public function getItemRotation() : int{
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return $this->namedtag->ItemRotation->getValue();
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}
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public function setItemRotation(int $rotation){
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$this->namedtag->ItemRotation = new ByteTag("ItemRotation", $rotation);
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$this->onChanged();
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}
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public function getItemDropChance() : float{
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return $this->namedtag->ItemDropChance->getValue();
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}
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public function setItemDropChance(float $chance){
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$this->namedtag->ItemDropChance = new FloatTag("ItemDropChance", $chance);
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$this->onChanged();
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}
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public function getSpawnCompound(){
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$tag = new CompoundTag("", [
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new StringTag("id", Tile::ITEM_FRAME),
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new IntTag("x", (int) $this->x),
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new IntTag("y", (int) $this->y),
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new IntTag("z", (int) $this->z),
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$this->namedtag->ItemDropChance,
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$this->namedtag->ItemRotation,
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]);
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if($this->hasItem()){
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$tag->Item = $this->namedtag->Item;
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}
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return $tag;
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}
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}
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@ -55,12 +55,7 @@ class Sign extends Spawnable{
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$this->namedtag->Text2 = new StringTag("Text2", $line2);
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$this->namedtag->Text2 = new StringTag("Text2", $line2);
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$this->namedtag->Text3 = new StringTag("Text3", $line3);
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$this->namedtag->Text3 = new StringTag("Text3", $line3);
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$this->namedtag->Text4 = new StringTag("Text4", $line4);
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$this->namedtag->Text4 = new StringTag("Text4", $line4);
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$this->spawnToAll();
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$this->onChanged();
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if($this->chunk){
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$this->chunk->setChanged();
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$this->level->clearChunkCache($this->chunk->getX(), $this->chunk->getZ());
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}
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return true;
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return true;
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}
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}
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@ -47,12 +47,7 @@ class Skull extends Spawnable{
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public function setType($type){
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public function setType($type){
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if($type >= 0 && $type <= 4){
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if($type >= 0 && $type <= 4){
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$this->namedtag->SkullType = new ByteTag("SkullType", $type);
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$this->namedtag->SkullType = new ByteTag("SkullType", $type);
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$this->spawnToAll();
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$this->onChanged();
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if($this->chunk){
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$this->chunk->setChanged();
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$this->level->clearChunkCache($this->chunk->getX(), $this->chunk->getZ());
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}
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return true;
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return true;
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}
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}
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return false;
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return false;
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@ -2,11 +2,11 @@
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/*
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/*
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*
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*
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* ____ _ _ __ __ _ __ __ ____
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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*
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* This program is free software: you can redistribute it and/or modify
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* it under the terms of the GNU Lesser General Public License as published by
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@ -15,7 +15,7 @@
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*
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*
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* @author PocketMine Team
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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* @link http://www.pocketmine.net/
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*
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*
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*
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*
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*/
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*/
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@ -67,4 +67,13 @@ abstract class Spawnable extends Tile{
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}
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}
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}
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}
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}
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}
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protected function onChanged(){
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$this->spawnToAll();
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if($this->chunk !== null){
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$this->chunk->setChanged();
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$this->level->clearChunkCache($this->chunk->getX(), $this->chunk->getZ());
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}
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}
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}
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}
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@ -33,14 +33,16 @@ use pocketmine\nbt\tag\IntTag;
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use pocketmine\nbt\tag\StringTag;
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use pocketmine\nbt\tag\StringTag;
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abstract class Tile extends Position{
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abstract class Tile extends Position{
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const SIGN = "Sign";
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const CHEST = "Chest";
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const FURNACE = "Furnace";
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const FLOWER_POT = "FlowerPot";
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const MOB_SPAWNER = "MobSpawner";
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const SKULL = "Skull";
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const BREWING_STAND = "BrewingStand";
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const BREWING_STAND = "BrewingStand";
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const CHEST = "Chest";
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const ENCHANT_TABLE = "EnchantTable";
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const ENCHANT_TABLE = "EnchantTable";
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const FLOWER_POT = "FlowerPot";
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const FURNACE = "Furnace";
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const ITEM_FRAME = "ItemFrame";
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const MOB_SPAWNER = "MobSpawner";
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const SIGN = "Sign";
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const SKULL = "Skull";
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public static $tileCount = 1;
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public static $tileCount = 1;
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