Shut some inspections up

This commit is contained in:
Dylan K. Taylor
2017-02-13 14:27:17 +00:00
parent 8a3c30ee7e
commit 903534572d
4 changed files with 12 additions and 5 deletions

View File

@ -2680,6 +2680,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
if($recipe instanceof ShapedRecipe){
for($x = 0; $x < 3 and $canCraft; ++$x){
for($y = 0; $y < 3; ++$y){
/** @var Item $item */
$item = $packet->input[$y * 3 + $x];
$ingredient = $recipe->getIngredient($x, $y);
if($item->getCount() > 0){
@ -2695,6 +2696,7 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
for($x = 0; $x < 3 and $canCraft; ++$x){
for($y = 0; $y < 3; ++$y){
/** @var Item $item */
$item = clone $packet->input[$y * 3 + $x];
foreach($needed as $k => $n){
@ -2946,7 +2948,8 @@ class Player extends Human implements CommandSender, InventoryHolder, ChunkLoade
break;
}
if(($tile = $this->level->getTile($this->temporalVector->setComponents($packet->x, $packet->y, $packet->z))) instanceof ItemFrame){
$tile = $this->level->getTile($this->temporalVector->setComponents($packet->x, $packet->y, $packet->z));
if($tile instanceof ItemFrame){
if(!$tile->getItem()->equals($packet->item) and !$this->isCreative(true)){
$tile->spawnTo($this);
break;