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Player now drops the contents of temporary inventories
these inventories are just glorified crafting tables.
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@ -59,6 +59,9 @@ class AnvilInventory extends ContainerInventory{
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public function onClose(Player $who) : void{
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public function onClose(Player $who) : void{
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parent::onClose($who);
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parent::onClose($who);
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$this->dropContents($this->holder->getLevel(), $this->holder->add(0.5, 0.5, 0.5));
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foreach($this->getContents() as $item){
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$who->dropItem($item);
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}
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$this->clearAll();
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}
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}
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}
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}
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@ -59,6 +59,9 @@ class EnchantInventory extends ContainerInventory{
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public function onClose(Player $who) : void{
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public function onClose(Player $who) : void{
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parent::onClose($who);
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parent::onClose($who);
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$this->dropContents($this->holder->getLevel(), $this->holder->add(0.5, 0.5, 0.5));
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foreach($this->getContents() as $item){
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$who->dropItem($item);
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}
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$this->clearAll();
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}
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}
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}
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}
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