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Automatically set Entity / Tile entity save identifiers
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@ -29,7 +29,6 @@ use pocketmine\nbt\tag\String;
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class Sign extends Spawnable{
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public function __construct(FullChunk $chunk, Compound $nbt){
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$nbt->id = new String("id", Tile::SIGN);
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if(!isset($nbt->Text1)){
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$nbt->Text1 = new String("Text1", "");
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}
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