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https://github.com/pmmp/PocketMine-MP.git
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Added tagType parameter to ListTag constructor, remove some boilerplate code
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@ -69,13 +69,12 @@ class BurningFurnace extends Solid{
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$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0];
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$this->getLevel()->setBlock($blockReplace, $this, true, true);
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$nbt = new CompoundTag("", [
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new ListTag("Items", []),
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new ListTag("Items", [], NBT::TAG_Compound),
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new StringTag("id", Tile::FURNACE),
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new IntTag("x", $this->x),
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new IntTag("y", $this->y),
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new IntTag("z", $this->z)
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]);
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$nbt->Items->setTagType(NBT::TAG_Compound);
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if($item->hasCustomName()){
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$nbt->CustomName = new StringTag("CustomName", $item->getCustomName());
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@ -97,13 +96,13 @@ class BurningFurnace extends Solid{
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$furnace = $this->getLevel()->getTile($this);
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if(!($furnace instanceof TileFurnace)){
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$nbt = new CompoundTag("", [
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new ListTag("Items", []),
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new ListTag("Items", [], NBT::TAG_Compound),
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new StringTag("id", Tile::FURNACE),
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new IntTag("x", $this->x),
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new IntTag("y", $this->y),
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new IntTag("z", $this->z)
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]);
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$nbt->Items->setTagType(NBT::TAG_Compound);
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$furnace = Tile::createTile("Furnace", $this->getLevel(), $nbt);
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}
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