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https://github.com/pmmp/PocketMine-MP.git
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Added ShowCreditsPacket
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@ -87,6 +87,7 @@ use pocketmine\network\protocol\SetHealthPacket;
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use pocketmine\network\protocol\SetPlayerGameTypePacket;
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use pocketmine\network\protocol\SetSpawnPositionPacket;
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use pocketmine\network\protocol\SetTimePacket;
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use pocketmine\network\protocol\ShowCreditsPacket;
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use pocketmine\network\protocol\SpawnExperienceOrbPacket;
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use pocketmine\network\protocol\StartGamePacket;
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use pocketmine\network\protocol\TakeItemEntityPacket;
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@ -364,6 +365,7 @@ class Network{
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$this->registerPacket(ProtocolInfo::SET_PLAYER_GAME_TYPE_PACKET, SetPlayerGameTypePacket::class);
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$this->registerPacket(ProtocolInfo::SET_SPAWN_POSITION_PACKET, SetSpawnPositionPacket::class);
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$this->registerPacket(ProtocolInfo::SET_TIME_PACKET, SetTimePacket::class);
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$this->registerPacket(ProtocolInfo::SHOW_CREDITS_PACKET, ShowCreditsPacket::class);
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$this->registerPacket(ProtocolInfo::SPAWN_EXPERIENCE_ORB_PACKET, SpawnExperienceOrbPacket::class);
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$this->registerPacket(ProtocolInfo::START_GAME_PACKET, StartGamePacket::class);
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$this->registerPacket(ProtocolInfo::TAKE_ITEM_ENTITY_PACKET, TakeItemEntityPacket::class);
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47
src/pocketmine/network/protocol/ShowCreditsPacket.php
Normal file
47
src/pocketmine/network/protocol/ShowCreditsPacket.php
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@ -0,0 +1,47 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\network\protocol;
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#include <rules/DataPacket.h>
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class ShowCreditsPacket extends DataPacket{
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const NETWORK_ID = Info::SHOW_CREDITS_PACKET;
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const STATUS_START_CREDITS = 0;
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const STATUS_END_CREDITS = 1;
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public $playerEid;
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public $status;
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public function decode(){
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$this->playerEid = $this->getEntityId();
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$this->status = $this->getVarInt();
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}
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public function encode(){
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$this->reset();
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$this->putEntityId($this->playerEid);
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$this->putVarInt($this->status);
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}
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}
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