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Release 4.18.3
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@ -97,3 +97,15 @@ Released 29th March 2023.
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## Fixes
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## Fixes
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- Fixed players being unable to join due to the appearance of a new `x5t` field in the JWT header of Xbox Live authentication tokens.
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- Fixed players being unable to join due to the appearance of a new `x5t` field in the JWT header of Xbox Live authentication tokens.
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- Fixed items' durability appearing to reset when moving them around in the inventory.
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- Fixed items' durability appearing to reset when moving them around in the inventory.
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# 4.18.3
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Released 5th April 2023.
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## Fixes
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- Fixed Average Players not being shown on timings reports when custom player classes are used.
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- Fixed incorrect tick violation calculation in timings reports.
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- Fixed not being able to add or remove items from the offhand slot.
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- Fixed creative inventory item count corruption when taking items (some players would see 64x items in the creative inventory after rejoining or changing gamemode).
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- Fixed not being able to drop items directly from the creative inventory on mobile.
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- Fixed `DataPacketReceiveEvent` not being called for packets sent by `EntityEventBroadcaster`.
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- `CreativeInventory::getItem()` and `CreativeInventory::getAll()` now return cloned itemstacks, to prevent accidental modification of the creative inventory.
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@ -32,7 +32,7 @@ use function str_repeat;
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final class VersionInfo{
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final class VersionInfo{
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public const NAME = "PocketMine-MP";
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public const NAME = "PocketMine-MP";
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public const BASE_VERSION = "4.18.3";
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public const BASE_VERSION = "4.18.3";
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public const IS_DEVELOPMENT_BUILD = true;
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public const IS_DEVELOPMENT_BUILD = false;
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public const BUILD_CHANNEL = "stable";
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public const BUILD_CHANNEL = "stable";
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private function __construct(){
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private function __construct(){
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