Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged

This commit is contained in:
PEMapModder
2015-03-17 20:04:59 +08:00
parent 220d2b7bee
commit 8aa8ae5094
31 changed files with 399 additions and 205 deletions

View File

@ -27,4 +27,8 @@ abstract class Armor extends Item{
public function getMaxStackSize(){
return 1;
}
}
/**
* @return int
*/
public abstract function getArmorPoints();
}