Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged

This commit is contained in:
PEMapModder
2015-03-17 20:04:59 +08:00
parent 220d2b7bee
commit 8aa8ae5094
31 changed files with 399 additions and 205 deletions

View File

@ -2,11 +2,11 @@
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
@ -15,7 +15,7 @@
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*
*/
@ -25,6 +25,8 @@ use pocketmine\entity\Entity;
use pocketmine\event\block\BlockGrowEvent;
use pocketmine\event\entity\EntityDamageByBlockEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\inventory\InventoryHolder;
use pocketmine\inventory\PlayerInventory;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\math\AxisAlignedBB;
@ -65,7 +67,14 @@ class Cactus extends Transparent{
}
public function onEntityCollide(Entity $entity){
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_CONTACT, 1);
$damage = [EntityDamageEvent::MODIFIER_BASE => 1];
if($entity instanceof InventoryHolder){
$inventory = $entity->getInventory();
if($inventory instanceof PlayerInventory){
$damage[EntityDamageEvent::MODIFIER_ARMOR] = $inventory->getArmorPoints();
}
}
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_CONTACT, $damage);
$entity->attack($ev->getFinalDamage(), $ev);
}
@ -128,4 +137,4 @@ class Cactus extends Transparent{
[$this->id, 0, 1],
];
}
}
}

View File

@ -2,11 +2,11 @@
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
@ -15,7 +15,7 @@
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*
*/
@ -25,6 +25,8 @@ use pocketmine\entity\Entity;
use pocketmine\event\entity\EntityCombustByBlockEvent;
use pocketmine\event\entity\EntityDamageByBlockEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\inventory\InventoryHolder;
use pocketmine\inventory\PlayerInventory;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Server;
@ -58,7 +60,14 @@ class Fire extends Flowable{
}
public function onEntityCollide(Entity $entity){
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_FIRE, 1);
$damage = [EntityDamageEvent::MODIFIER_BASE => 1];
if($entity instanceof InventoryHolder){
$inventory = $entity->getInventory();
if($inventory instanceof PlayerInventory){
$damage[EntityDamageEvent::MODIFIER_ARMOR] = $inventory->getArmorPoints();
}
}
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_FIRE, $damage);
$entity->attack($ev->getFinalDamage(), $ev);
$ev = new EntityCombustByBlockEvent($this, $entity, 8);
@ -94,4 +103,4 @@ class Fire extends Flowable{
return false;
}
}
}

View File

@ -2,11 +2,11 @@
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
@ -15,7 +15,7 @@
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*
*/
@ -25,6 +25,8 @@ use pocketmine\entity\Entity;
use pocketmine\event\entity\EntityCombustByBlockEvent;
use pocketmine\event\entity\EntityDamageByBlockEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\inventory\InventoryHolder;
use pocketmine\inventory\PlayerInventory;
use pocketmine\item\Item;
use pocketmine\Player;
use pocketmine\Server;
@ -51,7 +53,14 @@ class Lava extends Liquid{
public function onEntityCollide(Entity $entity){
$entity->fallDistance *= 0.5;
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_LAVA, 4);
$damage = [EntityDamageEvent::MODIFIER_BASE => 1];
if($entity instanceof InventoryHolder){
$inventory = $entity->getInventory();
if($inventory instanceof PlayerInventory){
$damage[EntityDamageEvent::MODIFIER_ARMOR] = $inventory->getArmorPoints();
}
}
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_LAVA, $damage);
$entity->attack($ev->getFinalDamage(), $ev);
$ev = new EntityCombustByBlockEvent($this, $entity, 15);