Cleanup unused imports

This commit is contained in:
Dylan K. Taylor 2017-12-10 12:09:35 +00:00
parent bf4076766e
commit 8a90d159fe
7 changed files with 0 additions and 11 deletions

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@ -119,7 +119,6 @@ use pocketmine\network\mcpe\protocol\LoginPacket;
use pocketmine\network\mcpe\protocol\MobEquipmentPacket;
use pocketmine\network\mcpe\protocol\MovePlayerPacket;
use pocketmine\network\mcpe\protocol\PlayerActionPacket;
use pocketmine\network\mcpe\protocol\PlayerHotbarPacket;
use pocketmine\network\mcpe\protocol\PlayStatusPacket;
use pocketmine\network\mcpe\protocol\ProtocolInfo;
use pocketmine\network\mcpe\protocol\RequestChunkRadiusPacket;

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@ -46,7 +46,6 @@ use pocketmine\event\server\ServerCommandEvent;
use pocketmine\event\TextContainer;
use pocketmine\event\Timings;
use pocketmine\event\TimingsHandler;
use pocketmine\event\TranslationContainer;
use pocketmine\inventory\CraftingManager;
use pocketmine\inventory\Recipe;
use pocketmine\item\enchantment\Enchantment;

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@ -26,7 +26,6 @@ namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
use pocketmine\Player;
use pocketmine\tile\EnderChest as TileEnderChest;

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@ -29,7 +29,6 @@ namespace pocketmine\command;
use pocketmine\event\TextContainer;
use pocketmine\event\TimingsHandler;
use pocketmine\event\TranslationContainer;
use pocketmine\Player;
use pocketmine\Server;
use pocketmine\utils\TextFormat;

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@ -23,10 +23,8 @@ declare(strict_types=1);
namespace pocketmine\entity;
use pocketmine\event\entity\EntityDamageByEntityEvent;
use pocketmine\item\Item as ItemItem;
use pocketmine\item\ItemFactory;
use pocketmine\Player;
class Zombie extends Monster{
public const NETWORK_ID = self::ZOMBIE;

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@ -24,11 +24,7 @@ declare(strict_types=1);
namespace pocketmine\inventory;
use pocketmine\entity\Human;
use pocketmine\level\Level;
use pocketmine\network\mcpe\protocol\BlockEventPacket;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\WindowTypes;
use pocketmine\Player;
use pocketmine\tile\EnderChest;
class EnderChestInventory extends ChestInventory{

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@ -24,7 +24,6 @@ declare(strict_types=1);
namespace pocketmine\inventory\transaction;
use pocketmine\event\inventory\CraftItemEvent;
use pocketmine\inventory\BigCraftingGrid;
use pocketmine\inventory\CraftingRecipe;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;